Player Matchup

Serqet
Serqet
KireinaRuna
Serqet
Level 157
God Stats
7W - 6L
1,874 SR
Queue Stats
220W - 236L
1,480 Elo+
Party 3
Sylvanus
Sylvanus
PaladinKenku
Sylvanus
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
50W - 49L
1,495 Elo+
Party 3
Ares
Ares
TMD11NoviceMind
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
lolisami123
Merlin
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,476 Elo+
Party 1
Charybdis
Charybdis
loloZOfficiel
Charybdis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 75
1,538 SR
1,490 Elo+

VS

Team Averages
Level 107
1,330 SR
1,465 Elo+
Medusa
Medusa
ButtPleasure
Medusa
Level 56
God Stats
2W - 4L
1,171 SR
Queue Stats
51W - 45L
1,497 Elo+
Solo
Thanatos
Thanatos
MeekRats
Thanatos
Level 120
God Stats
24W - 22L
1,476 SR
Queue Stats
156W - 140L
1,513 Elo+
Party 2
Agni
Agni
MerinoGalvan751
Agni
Level 129
God Stats
7W - 2L
1,235 SR
Queue Stats
375W - 351L
1,488 Elo+
Solo
Aphrodite
Aphrodite
RizenEntity
Aphrodite
Level 79
God Stats
2W - 2L
1,412 SR
Queue Stats
189W - 182L
1,481 Elo+
Party 2
Surtr
Surtr
robinassassin
Surtr
Level 152
God Stats
21W - 22L
1,357 SR
Queue Stats
83W - 111L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 3 / 4
5,871
534
4,365
9,557
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PaladinKenku
Sylvanus
8
1 / 5 / 4
5,333
485
5,358
10,891
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,661
424
1,425
8,244
3,605
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
10
4 / 1 / 0
6,125
557
6,802
5,919
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
loloZOfficiel
Charybdis
8
2 / 4 / 3
5,434
494
3,719
6,700
2,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 2 / 3
5,811
528
4,596
7,789
2,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MeekRats
Thanatos
10
6 / 2 / 3
6,792
617
6,622
10,297
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 3
6,689
608
7,213
5,519
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
RizenEntity
Aphrodite
9
0 / 2 / 6
6,046
550
2,537
7,473
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
7 / 1 / 1
7,359
669
6,457
8,403
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
18
18
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
3
1.75
L
Serqet
1
3
4
1
W
Thanatos
MeekRats
Thanatos
6
2
3
3.75
W
3
1
3
4.5
L
Sylvanus
PaladinKenku
Sylvanus
1
5
4
0.6
W
Aphrodite
RizenEntity
Aphrodite
0
2
6
1.5
L
0
5
0
0
L
Merlin
4
1
0
4
L
Charybdis
loloZOfficiel
Charybdis
2
4
3
0.88
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
27,425
41,311
Taken
39,481
19,896
Mitigated
21,111
6,749
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,596
2,238
0
2,190
7,789
2,975
1,014
2,950
4,747
0
39,215
L
Serqet
4,365
1,518
0
630
9,557
3,590
0
1,264
8,293
0
36,244
W
Thanatos
MeekRats
Thanatos
6,622
2,673
0
6,650
10,297
4,143
0
1,942
8,355
0
42,267
W
7,213
596
0
947
5,519
2,161
60
2,821
2,698
47,678
0
L
Sylvanus
PaladinKenku
Sylvanus
5,358
2,031
1,277
2,222
10,891
8,464
20
3,428
7,463
23,296
7,656
W
Aphrodite
RizenEntity
Aphrodite
2,537
300
3,536
4,408
7,473
5,248
0
3,659
3,750
16,888
0
L
1,425
306
0
730
8,244
3,605
0
142
8,102
11,573
0
L
Merlin
6,802
284
0
750
5,919
2,123
0
2,719
3,200
32,008
0
L
Charybdis
loloZOfficiel
Charybdis
3,719
1,982
0
1,140
6,700
2,114
0
2,417
4,283
0
18,863
W
6,457
2,947
0
1,190
8,403
6,584
51
1,729
6,580
1,218
43,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
32,697
212
Minions Killed
301
0
Camps Cleared
0
985,413
Distance Traveled
1,047,881
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,811
528
51
5
0
203,539
0
L
Serqet
5,871
534
66
6
0
232,260
0
W
Thanatos
6,792
617
62
6
0
231,074
2
W
Agni
6,689
608
74
7
0
210,084
0
L
Sylvanus
5,333
485
47
4
0
180,627
0
W
Aphrodite
6,046
550
39
4
0
213,702
4
L
Ares
4,661
424
20
2
0
175,116
0
L
Merlin
6,125
557
54
5
0
198,039
0
L
Charybdis
5,434
494
25
2
0
199,371
1
W
Surtr
7,359
669
75
7
0
189,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role