Player Matchup

Apollo
Apollo
JosheyJosh
Apollo
Level 82
God Stats
2W - 3L
1,539 SR
Queue Stats
62W - 77L
1,402 Elo+
Solo
Skadi
Skadi
Redsmokecloud
Skadi
Level 140
God Stats
21W - 11L
1,566 SR
Queue Stats
369W - 361L
1,520 Elo+
Solo
Atlas
Atlas
apmondragon
Atlas
Level 35
God Stats
2W - 5L
1,566 SR
Queue Stats
82W - 111L
1,464 Elo+
Party 1
Hades
Hades
chrisscross117
Hades
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 228L
1,503 Elo+
Party 1
Osiris
Osiris
tyry12
Osiris
Level 128
God Stats
2W - 1L
1,684 SR
Queue Stats
17W - 17L
1,479 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,473 Elo+

VS

Team Averages
Level 86
1,547 SR
1,518 Elo+
Cernunnos
Cernunnos
BrowniesBites
Cernunnos
Level 67
God Stats
2W - 2L
1,819 SR
Queue Stats
71W - 47L
1,563 Elo+
Solo
Ravana
Ravana
GAISER1C
Ravana
Level 88
God Stats
14W - 17L
1,531 SR
Queue Stats
91W - 86L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
IanAMillion
Heimdallr
Level 60
God Stats
0W - 2L
1,267 SR
Queue Stats
75W - 84L
1,454 Elo+
Party 2
Atlas
Atlas
Luke Chemia
Atlas
Level 109
God Stats
21W - 32L
1,526 SR
Queue Stats
72W - 70L
1,549 Elo+
Party 2
Ra
Ra
MrInsuffiecient
Ra
Level 108
God Stats
6W - 4L
1,595 SR
Queue Stats
219W - 161L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JosheyJosh
Apollo
10
2 / 0 / 3
5,660
566
2,320
6,512
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 2
5,611
561
4,150
4,619
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 5
5,452
545
3,521
5,530
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 3
6,198
620
4,165
6,005
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
tyry12
Osiris
9
4 / 1 / 0
5,759
576
8,613
6,851
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrowniesBites
Cernunnos
9
1 / 2 / 0
5,236
524
2,028
7,463
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
GAISER1C
Ravana
8
1 / 2 / 0
5,036
504
2,032
5,989
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
IanAMillion
Heimdallr
7
1 / 4 / 0
4,987
499
3,103
9,109
3,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,001
500
2,638
8,385
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
5,963
596
3,484
4,173
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BrowniesBites
Cernunnos
1
2
0
0.5
L
Ravana
GAISER1C
Ravana
1
2
0
0.5
L
Heimdallr
IanAMillion
Heimdallr
1
4
0
0.25
W
Apollo
JosheyJosh
Apollo
2
0
3
3.5
L
0
2
1
0.25
L
0
1
1
0.5
W
2
0
2
3
W
1
1
5
3.5
W
2
1
3
3.5
W
Osiris
tyry12
Osiris
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,769
Damage
13,285
29,517
Taken
35,119
18,014
Mitigated
14,276
10,453
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BrowniesBites
Cernunnos
2,028
715
0
3,305
7,463
2,474
0
2,375
5,088
0
33,804
L
Ravana
GAISER1C
Ravana
2,032
605
0
497
5,989
2,141
0
1,111
4,760
0
28,808
L
Heimdallr
IanAMillion
Heimdallr
3,103
1,481
0
1,180
9,109
3,322
0
0
8,308
0
22,349
W
Apollo
JosheyJosh
Apollo
2,320
1,785
0
1,896
6,512
2,137
0
788
5,724
0
40,468
L
2,638
1,199
0
1,755
8,385
4,719
0
2,100
6,285
16,308
0
L
3,484
653
96
1,507
4,173
1,620
0
2,100
2,073
47,836
0
W
4,150
915
0
500
4,619
1,564
0
2,269
2,350
0
38,247
W
3,521
1,240
0
2,515
5,530
4,256
0
1,477
4,053
19,144
0
W
4,165
509
260
3,979
6,005
3,132
0
1,588
4,417
48,210
0
W
Osiris
tyry12
Osiris
8,613
3,186
0
1,303
6,851
6,925
0
0
6,851
0
32,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
26,223
289
Minions Killed
271
0
Camps Cleared
0
1,046,701
Distance Traveled
989,831
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,236
524
79
8
0
175,811
0
L
Ravana
5,036
504
51
5
0
222,357
0
L
Heimdallr
4,987
499
37
4
0
177,963
0
W
Apollo
5,660
566
77
8
0
204,121
1
L
Atlas
5,001
500
9
1
0
207,606
0
L
Ra
5,963
596
95
10
0
206,094
0
W
Skadi
5,611
561
62
6
0
184,694
0
W
Atlas
5,452
545
17
2
0
207,720
4
W
Hades
6,198
620
93
9
0
198,432
0
W
Osiris
5,759
576
40
4
0
251,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role