Player Matchup

Eset
Eset
Guy Smug
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,604 Elo+
Party 1
Nemesis
Nemesis
ItsNerdgasmic
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,476 Elo+
Party 1
Odin
Odin
Regetic
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,386 Elo+
Party 1
Chernobog
Chernobog
Reloadz2201
Chernobog
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 86L
1,537 Elo+
Party 1
Anhur
Anhur
YT LC TopHat
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,433 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,487 Elo+

VS

Team Averages
Level 129
1,446 SR
1,513 Elo+
Artemis
Artemis
CHOPOSK8
Artemis
Level 108
God Stats
3W - 1L
1,674 SR
Queue Stats
96W - 87L
1,520 Elo+
Party 3
Odin
Odin
Finisteerra
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 132L
1,536 Elo+
Party 3
Eset
Eset
PecHoRuLo_9
Eset
Level 151
God Stats
3W - 5L
1,235 SR
Queue Stats
332W - 306L
1,524 Elo+
Solo
Arachne
Arachne
TeaBoi1342
Arachne
Level 109
God Stats
7W - 9L
1,400 SR
Queue Stats
471W - 486L
1,493 Elo+
Party 2
Geb
Geb
sailorhoon
Geb
Level 134
God Stats
3W - 3L
1,419 SR
Queue Stats
390W - 401L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
7 / 5 / 1
8,525
853
17,093
11,404
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
13
1 / 6 / 4
7,031
703
5,688
10,275
5,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Regetic
Odin
13
0 / 5 / 3
6,769
677
3,089
11,033
10,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Reloadz2201
Chernobog
15
1 / 3 / 7
7,930
793
9,108
9,470
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 6
6,897
690
4,218
11,436
5,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CHOPOSK8
Artemis
14
4 / 2 / 16
9,139
914
8,541
8,686
4,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 16
9,320
932
11,511
10,873
10,512
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
4 / 2 / 16
9,360
936
8,420
6,849
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TeaBoi1342
Arachne
16
10 / 2 / 11
9,710
971
10,838
11,691
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 19
9,045
905
7,782
14,649
18,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
9
Kills
25
26
Deaths
9
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
CHOPOSK8
Artemis
4
2
16
6
W
6
1
16
14
L
Eset
7
5
1
1.5
L
Nemesis
1
6
4
0.5
W
4
2
16
6
L
Odin
Regetic
Odin
0
5
3
0.3
L
Chernobog
Reloadz2201
Chernobog
1
3
7
1.5
W
Arachne
TeaBoi1342
Arachne
10
2
11
7.75
L
0
7
6
0.43
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
47,092
53,618
Taken
52,748
32,069
Mitigated
51,601
8,560
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CHOPOSK8
Artemis
8,541
2,943
440
1,857
8,686
4,660
2,464
4,546
4,140
0
20,065
W
11,511
470
808
2,328
10,873
10,512
675
3,842
7,031
0
23,228
L
Eset
17,093
670
712
2,453
11,404
5,670
0
3,127
8,085
33,914
0
L
Nemesis
5,688
2,288
0
1,324
10,275
5,981
269
3,134
6,945
0
8,713
W
8,420
634
3,992
1,836
6,849
3,342
1,377
3,257
3,592
22,786
0
L
Odin
Regetic
Odin
3,089
331
0
0
11,033
10,656
76
3,023
7,926
2,287
4,487
L
Chernobog
Reloadz2201
Chernobog
9,108
5,118
962
2,511
9,470
4,691
168
2,232
7,187
0
29,443
W
Arachne
TeaBoi1342
Arachne
10,838
7,089
2,174
2,561
11,691
14,289
2,700
3,567
8,124
0
18,837
L
4,218
1,722
172
426
11,436
5,071
255
4,686
6,664
0
11,978
W
7,782
690
2,235
2,829
14,649
18,798
543
3,418
11,231
17,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
46,574
121
Minions Killed
108
0
Camps Cleared
0
852,745
Distance Traveled
995,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,139
914
16
2
0
201,735
0
W
Odin
9,320
932
35
4
0
224,075
0
L
Eset
8,525
853
49
5
0
179,742
0
L
Nemesis
7,031
703
4
0
0
185,240
0
W
Eset
9,360
936
38
4
0
194,268
0
L
Odin
6,769
677
9
1
0
161,760
0
L
Chernobog
7,930
793
40
4
0
163,176
0
W
Arachne
9,710
971
15
2
0
184,328
0
L
Anhur
6,897
690
19
2
0
162,827
0
W
Geb
9,045
905
4
0
0
190,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role