Player Matchup

Charybdis
Charybdis
JacksonM49
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,576 Elo+
Party 2
Cerberus
Cerberus
P0peFrancis420
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,640 Elo+
Party 2
Hel
Hel
RomeoB4B4
Hel
Level 147
God Stats
6W - 3L
1,449 SR
Queue Stats
349W - 245L
1,619 Elo+
Party 2
Team Averages
Level 126
1,483 SR
1,611 Elo+

VS

Team Averages
Level 55
1,681 SR
1,500 Elo+
Sol
Sol
Goldentongue66
Sol
Level 28
God Stats
3W - 5L
1,786 SR
Queue Stats
38W - 36L
1,629 Elo+
Party 1
Odin
Odin
KingKrahnic
Odin
Level 56
God Stats
38W - 37L
1,562 SR
Queue Stats
204W - 237L
1,442 Elo+
Party 1
Fenrir
Fenrir
Roma07
Fenrir
Level 80
God Stats
7W - 3L
1,697 SR
Queue Stats
13W - 16L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JacksonM49
Charybdis
13
3 / 1 / 3
10,226
787
5,583
7,559
2,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
13
3 / 2 / 3
9,790
753
7,548
13,866
14,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 6
9,593
738
11,599
9,748
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
9,447
727
15,337
10,663
3,435
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 3
8,380
645
4,468
7,656
5,385
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Roma07
Fenrir
11
1 / 4 / 3
8,923
686
3,726
11,121
4,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
4
4
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Charybdis
JacksonM49
Charybdis
3
1
3
4.5
L
0
1
3
1.5
W
Cerberus
3
2
3
2.25
L
Fenrir
Roma07
Fenrir
1
4
3
0.63
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,730
Damage
23,531
31,173
Taken
29,440
21,701
Mitigated
13,253
15,694
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,337
4,485
0
3,030
10,663
3,435
0
8,220
2,443
56,050
0
W
Charybdis
JacksonM49
Charybdis
5,583
2,938
0
2,120
7,559
2,631
2,439
3,330
4,229
0
44,208
L
4,468
395
0
105
7,656
5,385
0
4,409
3,247
0
11,558
W
Cerberus
7,548
423
0
2,087
13,866
14,440
27
7,233
6,633
20,586
0
L
Fenrir
Roma07
Fenrir
3,726
1,210
0
1,498
11,121
4,433
0
6,998
4,123
0
32,239
W
11,599
0
4,892
6,595
9,748
4,630
703
5,078
4,670
55,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
26,750
157
Minions Killed
137
0
Camps Cleared
0
732,150
Distance Traveled
690,053
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,447
727
73
6
0
226,307
0
W
Charybdis
10,226
787
66
5
0
231,371
0
L
Odin
8,380
645
14
1
0
233,632
1
W
Cerberus
9,790
753
36
3
0
220,976
3
L
Fenrir
8,923
686
50
4
0
230,114
1
W
Hel
9,593
738
55
4
0
279,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role