Player Matchup

Sobek
Sobek
ElPio
Sobek
Level 159
God Stats
1W - 1L
1,785 SR
Queue Stats
177W - 170L
1,521 Elo+
Solo
Thanatos
Thanatos
ScroatoBaggins3
Thanatos
Level 67
God Stats
14W - 14L
1,562 SR
Queue Stats
107W - 129L
1,453 Elo+
Party 1
Vamana
Vamana
parthamazing93
Vamana
Level 108
God Stats
22W - 29L
1,408 SR
Queue Stats
128W - 132L
1,442 Elo+
Party 1
Izanami
Izanami
wiildcat96
Izanami
Level 105
God Stats
13W - 9L
1,453 SR
Queue Stats
137W - 143L
1,482 Elo+
Party 1
Vulcan
Vulcan
x CRABCAKES x
Vulcan
Level 141
God Stats
3W - 4L
1,426 SR
Queue Stats
185W - 190L
1,465 Elo+
Party 1
Team Averages
Level 116
1,527 SR
1,473 Elo+

VS

Team Averages
Level 116
1,557 SR
1,536 Elo+
Nike
Nike
CommanderChunky
Nike
Level 127
God Stats
4W - 1L
1,765 SR
Queue Stats
117W - 125L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
McGeeOfTheWorld
Ah Muzen Cab
Level 102
God Stats
25W - 14L
1,579 SR
Queue Stats
286W - 269L
1,558 Elo+
Party 3
Hera
Hera
MrPopperNickel
Hera
Level 120
God Stats
4W - 3L
1,492 SR
Queue Stats
159W - 152L
1,529 Elo+
Party 2
Fafnir
Fafnir
Nonibalogna
Fafnir
Level 108
God Stats
9W - 8L
1,409 SR
Queue Stats
437W - 391L
1,553 Elo+
Party 3
Susano
Susano
SlumpEmperor
Susano
Level 121
God Stats
11W - 12L
1,539 SR
Queue Stats
296W - 268L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElPio
Sobek
5
0 / 1 / 0
4,528
412
1,339
3,825
2,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
9
1 / 4 / 1
5,366
488
1,909
9,145
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,910
537
5,410
9,877
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
wiildcat96
Izanami
11
0 / 1 / 0
5,487
499
4,648
4,411
1,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,137
558
4,366
2,679
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,679
607
4,968
10,249
8,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
McGeeOfTheWorld
Ah Muzen Cab
10
2 / 0 / 1
6,107
555
4,035
6,276
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
6,214
565
1,557
5,017
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
10
1 / 0 / 0
6,238
567
1,540
6,189
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
11
3 / 0 / 2
6,392
581
3,582
5,836
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
8
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Sobek
ElPio
Sobek
0
1
0
0
W
Ah Muzen Cab
McGeeOfTheWorld
Ah Muzen Cab
2
0
1
2.5
W
1
2
2
1
W
Fafnir
1
0
0
1
L
Thanatos
1
4
1
0.38
W
Susano
3
0
2
4
L
1
2
0
0.5
L
Izanami
wiildcat96
Izanami
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
15,682
29,937
Taken
33,567
18,029
Mitigated
19,595
7,721
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,968
829
0
1,968
10,249
8,259
0
0
9,673
0
51,575
L
Sobek
ElPio
Sobek
1,339
348
0
2,074
3,825
2,481
0
270
3,555
6,337
0
W
Ah Muzen Cab
McGeeOfTheWorld
Ah Muzen Cab
4,035
2,288
0
1,138
6,276
2,030
3,057
1,601
4,675
0
53,656
W
1,557
106
0
1,379
5,017
1,487
0
2,391
2,626
40,243
0
W
Fafnir
1,540
174
76
3,312
6,189
5,835
175
455
5,734
10,276
0
L
Thanatos
1,909
652
0
3,806
9,145
3,013
0
701
8,444
0
32,149
W
Susano
3,582
249
0
295
5,836
1,984
0
1,258
4,533
0
39,937
L
5,410
2,901
0
569
9,877
10,027
0
0
9,877
0
40,709
L
Izanami
wiildcat96
Izanami
4,648
3,362
0
1,022
4,411
1,561
0
1,270
3,141
0
49,092
L
4,366
1,233
0
250
2,679
947
0
856
1,823
48,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
31,630
302
Minions Killed
350
0
Camps Cleared
0
922,960
Distance Traveled
1,062,424
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,679
607
84
8
0
194,614
5
L
Sobek
4,528
412
6
1
0
91,846
1
W
Ah Muzen Cab
6,107
555
90
8
0
192,257
0
W
Hera
6,214
565
88
8
0
196,105
3
W
Fafnir
6,238
567
17
2
0
226,239
0
L
Thanatos
5,366
488
58
5
0
233,579
0
W
Susano
6,392
581
71
6
0
253,209
1
L
Vamana
5,910
537
68
6
0
175,521
0
L
Izanami
5,487
499
93
8
0
201,663
0
L
Vulcan
6,137
558
77
7
0
220,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role