Player Matchup

Fenrir
Fenrir
HuUnButt
Fenrir
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 30L
1,501 Elo+
Party 1
Agni
Agni
NotQuiteQuiet
Agni
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 121L
1,401 Elo+
Solo
Artemis
Artemis
WeedleDeedle
Artemis
Level 126
God Stats
2W - 7L
1,204 SR
Queue Stats
290W - 309L
1,378 Elo+
Solo
Geb
Geb
iAm9SoftGod
Geb
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 1
Ra
Ra
rasengy
Ra
Level 99
God Stats
4W - 0L
1,678 SR
Queue Stats
95W - 73L
1,486 Elo+
Solo
Team Averages
Level 91
1,476 SR
1,456 Elo+

VS

Team Averages
Level 115
1,615 SR
1,468 Elo+
Cernunnos
Cernunnos
IcantDecideMyTag
Cernunnos
Level 124
God Stats
14W - 9L
1,640 SR
Queue Stats
478W - 491L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
PagneLife
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,529 Elo+
Party 2
Cerberus
Cerberus
TVcasualty77
Cerberus
Level 147
God Stats
3W - 2L
1,865 SR
Queue Stats
376W - 404L
1,514 Elo+
Solo
Martichoras
Martichoras
TedioreHero
Martichoras
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
zzmel
Guan Yu
Level 137
God Stats
4W - 2L
1,571 SR
Queue Stats
308W - 319L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HuUnButt
Fenrir
20
13 / 6 / 11
12,963
763
19,262
21,872
22,897
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 14
11,821
695
13,479
13,002
4,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
WeedleDeedle
Artemis
19
2 / 3 / 22
11,975
704
21,873
17,259
7,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 20
12,425
731
19,589
23,882
16,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 4 / 16
13,421
789
18,483
18,450
8,387
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
2 / 6 / 4
10,847
638
14,490
17,459
9,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
PagneLife
Tsukuyomi
20
8 / 6 / 5
12,676
746
31,908
20,568
11,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
TVcasualty77
Cerberus
16
2 / 8 / 9
10,386
611
7,918
23,333
26,621
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
TedioreHero
Martichoras
18
1 / 7 / 9
10,962
645
7,817
17,172
9,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
zzmel
Guan Yu
20
4 / 6 / 9
11,977
705
10,183
29,744
30,765
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
33
Kills
17
18
Deaths
33
83
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HuUnButt
Fenrir
13
6
11
3.08
L
Cernunnos
2
6
4
0.67
W
4
2
14
5.5
L
Tsukuyomi
PagneLife
Tsukuyomi
8
6
5
1.75
L
Cerberus
TVcasualty77
Cerberus
2
8
9
0.81
L
Martichoras
TedioreHero
Martichoras
1
7
9
0.79
W
Artemis
WeedleDeedle
Artemis
2
3
22
4.33
W
6
3
20
5.33
W
8
4
16
4
L
Guan Yu
zzmel
Guan Yu
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,686
Damage
72,316
94,465
Taken
108,276
60,153
Mitigated
88,029
38,747
Healing
35,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HuUnButt
Fenrir
19,262
5,266
843
1,231
21,872
22,897
1,255
1,623
20,249
0
24,525
L
Cernunnos
14,490
3,402
1,790
1,510
17,459
9,246
2,153
6,280
10,796
0
29,522
W
13,479
307
2,913
3,485
13,002
4,914
1,337
2,145
10,857
28,552
0
L
Tsukuyomi
PagneLife
Tsukuyomi
31,908
4,553
1,033
3,744
20,568
11,553
713
11,781
8,453
0
65,877
L
Cerberus
TVcasualty77
Cerberus
7,918
707
47
2,359
23,333
26,621
408
9,103
13,631
16,716
0
L
Martichoras
TedioreHero
Martichoras
7,817
2,056
1,413
1,454
17,172
9,844
833
8,494
8,370
0
25,286
W
Artemis
WeedleDeedle
Artemis
21,873
9,957
1,924
3,504
17,259
7,845
3,623
1,122
16,137
0
49,679
W
19,589
1,094
2,217
4,302
23,882
16,110
142
1,537
22,345
33,223
0
W
18,483
879
11,274
7,054
18,450
8,387
1,240
1,491
16,959
51,370
0
L
Guan Yu
zzmel
Guan Yu
10,183
532
9,705
12,733
29,744
30,765
448
12,999
15,475
0
15,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,605
Gold Earned
56,848
197
Minions Killed
168
0
Camps Cleared
0
1,646,221
Distance Traveled
1,265,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,963
763
9
1
0
301,676
0
L
Cernunnos
10,847
638
48
3
0
210,618
0
W
Agni
11,821
695
28
2
0
341,882
0
L
Tsukuyomi
12,676
746
37
2
0
315,869
0
L
Cerberus
10,386
611
39
2
0
227,947
0
L
Martichoras
10,962
645
37
2
0
240,590
0
W
Artemis
11,975
704
57
3
0
306,174
0
W
Geb
12,425
731
33
2
0
375,435
0
W
Ra
13,421
789
70
4
0
321,054
0
L
Guan Yu
11,977
705
7
0
0
270,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role