Player Matchup

Scylla
Scylla
EndlessBryan
Scylla
Level 128
God Stats
2W - 2L
1,290 SR
Queue Stats
332W - 311L
1,544 Elo+
Party 3
Bellona
Bellona
SpacedJosh
Bellona
Level 121
God Stats
17W - 11L
1,622 SR
Queue Stats
412W - 403L
1,530 Elo+
Party 3
Medusa
Medusa
Vesnar
Medusa
Level 164
God Stats
0W - 2L
1,167 SR
Queue Stats
187W - 160L
1,564 Elo+
Party 2
Fenrir
Fenrir
Xoteh
Fenrir
Level 86
God Stats
4W - 2L
1,580 SR
Queue Stats
57W - 36L
1,546 Elo+
Party 2
Bacchus
Bacchus
kuko140
Bacchus
Level 84
God Stats
47W - 44L
1,611 SR
Queue Stats
474W - 450L
1,550 Elo+
Party 3
Team Averages
Level 117
1,454 SR
1,547 Elo+

VS

Team Averages
Level 110
1,480 SR
1,553 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Homiemax97
Ullr
Level 151
God Stats
9W - 12L
1,510 SR
Queue Stats
331W - 410L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
MikeKOfficial
Ao Kuang
Level 123
God Stats
1W - 6L
1,387 SR
Queue Stats
232W - 201L
1,584 Elo+
Party 1
Mulan
Mulan
RaginDiabetic
Mulan
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 157L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
SereneOwO
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 4 / 1
5,284
528
4,997
7,054
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
SpacedJosh
Bellona
9
1 / 2 / 1
5,789
579
9,073
10,370
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Vesnar
Medusa
8
0 / 2 / 0
4,897
490
1,167
4,564
1,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Xoteh
Fenrir
9
1 / 5 / 1
5,335
534
2,291
9,952
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
kuko140
Bacchus
8
1 / 2 / 0
5,178
518
2,175
7,163
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 1 / 2
6,834
683
7,312
7,835
4,191
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 3
6,483
648
3,550
3,416
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
MikeKOfficial
Ao Kuang
10
1 / 1 / 0
5,638
564
6,509
11,341
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 3
5,830
583
5,451
7,318
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
SereneOwO
Ne Zha
11
3 / 1 / 2
5,992
599
3,399
7,314
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
2
7
L
Scylla
1
4
1
0.38
W
2
0
3
3.5
W
Ao Kuang
MikeKOfficial
Ao Kuang
1
1
0
1
W
3
1
3
4.5
W
Ne Zha
SereneOwO
Ne Zha
3
1
2
4
L
Bellona
SpacedJosh
Bellona
1
2
1
0.75
L
Medusa
Vesnar
Medusa
0
2
0
0
L
Fenrir
Xoteh
Fenrir
1
5
1
0.3
L
Bacchus
kuko140
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
26,221
39,103
Taken
37,224
20,513
Mitigated
20,123
8,583
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,312
505
0
4,915
7,835
4,191
0
4,176
3,659
53,458
0
L
Scylla
4,997
529
0
900
7,054
1,848
0
3,157
3,897
38,013
0
W
3,550
1,393
0
250
3,416
1,245
0
24
3,392
0
50,085
W
Ao Kuang
MikeKOfficial
Ao Kuang
6,509
1,605
0
6,281
11,341
4,945
0
0
11,341
41,689
0
W
5,451
1,209
0
2,443
7,318
6,749
0
2,017
5,301
0
19,317
W
Ne Zha
SereneOwO
Ne Zha
3,399
460
0
3,621
7,314
2,993
0
955
6,359
0
37,949
L
Bellona
SpacedJosh
Bellona
9,073
3,413
0
2,843
10,370
7,821
0
6,522
3,848
0
42,386
L
Medusa
Vesnar
Medusa
1,167
561
0
1,516
4,564
1,451
0
0
4,564
0
29,428
L
Fenrir
Xoteh
Fenrir
2,291
740
0
1,050
9,952
3,368
0
2,145
7,807
0
32,954
L
Bacchus
kuko140
Bacchus
2,175
515
28
2,246
7,163
6,025
0
1,997
5,166
10,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
30,777
260
Minions Killed
336
0
Camps Cleared
0
981,160
Distance Traveled
1,000,146
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,834
683
86
9
0
170,007
0
L
Scylla
5,284
528
62
6
0
184,615
0
W
Ullr
6,483
648
90
9
0
210,079
0
W
Ao Kuang
5,638
564
64
6
0
177,908
0
W
Mulan
5,830
583
28
3
0
191,107
0
W
Ne Zha
5,992
599
68
7
0
251,045
2
L
Bellona
5,789
579
65
7
0
186,381
1
L
Medusa
4,897
490
58
6
0
191,849
3
L
Fenrir
5,335
534
59
6
0
203,168
0
L
Bacchus
5,178
518
16
2
0
215,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role