Player Matchup

Erlang Shen
Erlang Shen
B3H1NDULOLEKSD
Erlang Shen
Level 91
God Stats
8W - 4L
1,800 SR
Queue Stats
261W - 92L
1,816 Elo+
Party 2
Atlas
Atlas
Metrovius
Atlas
Level 157
God Stats
45W - 27L
1,716 SR
Queue Stats
489W - 248L
1,704 Elo+
Party 2
Neith
Neith
StraightArrow
Neith
Level 125
God Stats
7W - 4L
1,628 SR
Queue Stats
218W - 94L
1,855 Elo+
Party 2
Poseidon
Poseidon
TheNoLifeGamer
Poseidon
Level 158
God Stats
13W - 4L
1,797 SR
Queue Stats
372W - 140L
1,892 Elo+
Party 2
Bastet
Bastet
unbiddenisland
Bastet
Level 197
God Stats
24W - 4L
1,869 SR
Queue Stats
743W - 282L
1,719 Elo+
Party 2
Team Averages
Level 146
1,762 SR
1,797 Elo+

VS

Team Averages
Level 154
1,559 SR
1,554 Elo+
Ix Chel
Ix Chel
ChocoMIlkk
Ix Chel
Level 156
God Stats
2W - 3L
1,590 SR
Queue Stats
25W - 29L
1,540 Elo+
Party 1
Bakasura
Bakasura
EL2URDO21
Bakasura
Level 155
God Stats
5W - 4L
1,514 SR
Queue Stats
108W - 140L
1,530 Elo+
Party 1
Janus
Janus
RAVEN115
Janus
Level 156
God Stats
0W - 3L
1,267 SR
Queue Stats
44W - 42L
1,633 Elo+
Party 1
Hachiman
Hachiman
linkededu
Hachiman
Level 145
God Stats
21W - 18L
1,716 SR
Queue Stats
436W - 490L
1,514 Elo+
Party 1
Hades
Hades
monstrule1
Hades
Level 159
God Stats
1W - 13L
1,708 SR
Queue Stats
239W - 301L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B3H1NDULOLEKSD
Erlang Shen
16
5 / 3 / 7
10,235
602
15,693
20,082
13,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
Metrovius
Atlas
13
3 / 0 / 9
9,113
536
7,466
11,126
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 5
10,118
595
10,221
9,047
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
17
8 / 2 / 1
11,539
679
12,195
9,386
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 3
10,971
645
14,676
18,922
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChocoMIlkk
Ix Chel
13
0 / 0 / 1
8,397
494
2,959
6,926
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
EL2URDO21
Bakasura
17
2 / 3 / 3
10,036
590
10,166
19,453
9,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
RAVEN115
Janus
13
2 / 7 / 0
8,583
505
8,362
14,563
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
linkededu
Hachiman
13
1 / 5 / 1
8,105
477
6,883
16,408
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
2 / 7 / 1
8,109
477
10,495
20,356
9,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
7
8
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
B3H1NDULOLEKSD
Erlang Shen
5
3
7
2.83
L
Ix Chel
ChocoMIlkk
Ix Chel
0
0
1
0.5
L
Bakasura
EL2URDO21
Bakasura
2
3
3
1.17
W
Atlas
Metrovius
Atlas
3
0
9
7.5
L
Janus
RAVEN115
Janus
2
7
0
0.29
W
1
1
5
3.5
W
Poseidon
8
2
1
4.25
L
Hachiman
linkededu
Hachiman
1
5
1
0.3
L
Hades
2
7
1
0.36
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,251
Damage
38,865
68,563
Taken
77,706
39,288
Mitigated
36,228
22,979
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
B3H1NDULOLEKSD
Erlang Shen
15,693
8,735
0
6,817
20,082
13,599
0
4,436
14,416
0
84,728
L
Ix Chel
ChocoMIlkk
Ix Chel
2,959
497
1,101
3,229
6,926
5,668
0
3,079
3,847
39,041
0
L
Bakasura
EL2URDO21
Bakasura
10,166
6,757
0
5,062
19,453
9,646
0
4,572
14,881
0
83,254
W
Atlas
Metrovius
Atlas
7,466
2,373
0
2,558
11,126
10,447
160
2,852
7,764
16,775
0
L
Janus
RAVEN115
Janus
8,362
224
0
590
14,563
5,829
0
6,463
8,100
62,393
0
W
10,221
4,423
0
2,366
9,047
3,805
2,872
436
8,049
0
97,381
W
Poseidon
12,195
2,324
0
500
9,386
4,069
0
3,604
5,515
119,550
0
L
Hachiman
linkededu
Hachiman
6,883
3,834
0
3,126
16,408
5,871
720
5,112
11,296
0
44,489
L
Hades
10,495
1,862
80
7,474
20,356
9,214
70
435
19,921
59,155
0
W
14,676
5,721
0
10,738
18,922
7,368
533
10,251
8,308
0
89,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
43,230
631
Minions Killed
532
0
Camps Cleared
0
1,893,443
Distance Traveled
1,697,371
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,235
602
109
6
0
424,083
0
L
Ix Chel
8,397
494
66
4
0
324,066
0
L
Bakasura
10,036
590
168
10
0
421,832
0
W
Atlas
9,113
536
7
0
0
387,351
6
L
Janus
8,583
505
112
7
0
348,812
0
W
Neith
10,118
595
177
10
0
320,853
5
W
Poseidon
11,539
679
197
12
0
396,497
6
L
Hachiman
8,105
477
77
5
0
309,699
0
L
Hades
8,109
477
109
6
0
292,962
0
W
Bastet
10,971
645
141
8
0
364,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role