Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordRose1959
Tsukuyomi
Level 83
God Stats
5W - 5L
1,564 SR
Queue Stats
262W - 267L
1,449 Elo+
Solo
Nu Wa
Nu Wa
TwilightStrawhat
Nu Wa
Level 89
God Stats
2W - 2L
1,721 SR
Queue Stats
104W - 117L
1,381 Elo+
Party 3
Hera
Hera
bhanc123
Hera
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 333L
1,493 Elo+
Solo
Amaterasu
Amaterasu
poison-cloudy402
Amaterasu
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 50L
1,447 Elo+
Party 3
Team Averages
Level 86
1,557 SR
1,454 Elo+

VS

Team Averages
Level 97
1,489 SR
1,460 Elo+
Ishtar
Ishtar
Battousai-507
Ishtar
Level 114
God Stats
7W - 3L
1,572 SR
Queue Stats
120W - 122L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KrisTea xx
Cu Chulainn
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 149L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
Memphiscide
Jormungandr
Level 148
God Stats
8W - 3L
1,460 SR
Queue Stats
218W - 226L
1,451 Elo+
Party 1
Rama
Rama
Rambohome
Rama
Level 106
God Stats
1W - 1L
1,311 SR
Queue Stats
69W - 64L
1,478 Elo+
Party 2
Neith
Neith
sashour12
Neith
Level 72
God Stats
5W - 5L
1,601 SR
Queue Stats
226W - 232L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 5 / 3
8,115
624
11,378
21,657
24,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
LordRose1959
Tsukuyomi
1
0 / 1 / 0
3,348
258
0
721
173
16
2 / 9 / 1
8,396
646
17,641
14,759
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
1 / 5 / 2
8,185
630
11,029
9,833
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
18
2 / 6 / 1
8,788
676
6,703
17,144
19,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
10,409
801
15,224
11,442
6,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
KrisTea xx
Cu Chulainn
18
5 / 1 / 14
10,590
815
10,470
14,431
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Memphiscide
Jormungandr
19
8 / 1 / 17
11,535
887
16,963
16,002
20,010
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
16
5 / 1 / 6
9,955
766
4,476
9,886
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
sashour12
Neith
17
3 / 1 / 15
10,313
793
11,051
10,631
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
6
Kills
26
26
Deaths
6
7
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
3
0.5
W
5
2
15
6.25
W
Cu Chulainn
KrisTea xx
Cu Chulainn
5
1
14
12
L
Tsukuyomi
LordRose1959
Tsukuyomi
0
1
0
0
W
Jormungandr
Memphiscide
Jormungandr
8
1
17
16.5
W
Rama
5
1
6
8
L
2
9
1
0.28
L
Hera
1
5
2
0.4
L
Amaterasu
2
6
1
0.42
W
Neith
sashour12
Neith
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,751
Damage
58,184
64,114
Taken
62,392
55,530
Mitigated
55,546
11,587
Healing
32,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,378
4,379
770
4,902
21,657
24,634
0
5,789
15,379
0
20,527
W
15,224
7,230
1,144
2,062
11,442
6,291
2,784
4,329
6,928
0
29,587
W
Cu Chulainn
KrisTea xx
Cu Chulainn
10,470
1,306
534
2,334
14,431
19,854
427
3,724
10,287
1,161
18,630
L
Tsukuyomi
LordRose1959
Tsukuyomi
0
0
0
0
721
173
0
0
721
0
0
W
Jormungandr
Memphiscide
Jormungandr
16,963
2,646
8,522
7,513
16,002
20,010
293
5,904
9,426
35,369
0
W
Rama
4,476
3,703
3,401
3,619
9,886
4,616
1,806
6,311
3,224
0
20,636
L
17,641
3,519
681
886
14,759
6,662
0
4,295
10,074
30,740
0
L
Hera
11,029
1,675
611
1,100
9,833
4,542
0
3,457
6,226
24,083
0
L
Amaterasu
6,703
1,810
482
2,155
17,144
19,519
0
4,071
12,682
0
13,628
W
Neith
sashour12
Neith
11,051
2,169
0
2,912
10,631
4,775
2,720
7,476
2,928
0
42,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
52,802
88
Minions Killed
173
0
Camps Cleared
0
915,528
Distance Traveled
1,279,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,115
624
7
1
0
233,200
0
W
Ishtar
10,409
801
30
2
0
227,846
0
W
Cu Chulainn
10,590
815
25
2
0
284,142
0
L
Tsukuyomi
3,348
258
0
0
0
0
0
W
Jormungandr
11,535
887
30
2
0
292,526
0
W
Rama
9,955
766
21
2
0
206,791
0
L
Nu Wa
8,396
646
27
2
0
200,630
0
L
Hera
8,185
630
36
3
0
222,801
0
L
Amaterasu
8,788
676
18
1
0
258,897
0
W
Neith
10,313
793
67
5
0
268,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role