Player Matchup

Chaac
Chaac
ChaseMor2000
Chaac
Level 129
God Stats
25W - 7L
1,505 SR
Queue Stats
122W - 110L
1,506 Elo+
Solo
Aphrodite
Aphrodite
GUILLE1310
Aphrodite
Level 121
God Stats
15W - 7L
1,962 SR
Queue Stats
95W - 98L
1,464 Elo+
Party 3
Baba Yaga
Baba Yaga
VoltronSux
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,330 Elo+
Party 1
Mercury
Mercury
mlgsalmon
Mercury
Level 45
God Stats
8W - 6L
1,500 SR
Queue Stats
180W - 154L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
nowereon397
Heimdallr
Level 143
God Stats
7W - 12L
1,526 SR
Queue Stats
220W - 253L
1,475 Elo+
Party 3
Team Averages
Level 91
1,599 SR
1,421 Elo+

VS

Team Averages
Level 60
1,535 SR
1,431 Elo+
Neith
Neith
B2E Stuntkiller
Neith
Level 43
God Stats
4W - 3L
1,685 SR
Queue Stats
37W - 64L
1,384 Elo+
Party 2
Da Ji
Da Ji
SClaxz
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,385 Elo+
Party 2
Skadi
Skadi
SPIKE_109
Skadi
Level 25
God Stats
0W - 4L
1,214 SR
Queue Stats
43W - 41L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
Sux2BU_U
Ne Zha
Level 125
God Stats
2W - 5L
1,828 SR
Queue Stats
90W - 76L
1,501 Elo+
Solo
King Arthur
King Arthur
i x a e z o
King Arthur
Level 66
God Stats
7W - 4L
1,449 SR
Queue Stats
144W - 152L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 1
11,945
597
18,930
20,485
32,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
GUILLE1310
Aphrodite
17
4 / 1 / 12
11,487
574
7,044
12,864
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
VoltronSux
Baba Yaga
17
7 / 4 / 3
11,038
552
16,211
18,053
9,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
mlgsalmon
Mercury
11
1 / 2 / 3
7,893
395
2,702
7,471
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
nowereon397
Heimdallr
18
7 / 2 / 5
11,164
558
12,872
17,002
9,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,677
434
8,407
19,109
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
SClaxz
Da Ji
16
3 / 8 / 0
9,942
497
7,953
19,068
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
SPIKE_109
Skadi
14
4 / 5 / 1
9,184
459
15,692
14,926
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Sux2BU_U
Ne Zha
15
1 / 7 / 4
9,240
462
10,097
19,638
9,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
i x a e z o
King Arthur
14
0 / 2 / 0
8,874
444
10,770
19,250
23,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
27
Kills
8
9
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
8
0
1
8.5
W
Aphrodite
GUILLE1310
Aphrodite
4
1
12
10
L
Da Ji
SClaxz
Da Ji
3
8
0
0.38
L
Skadi
SPIKE_109
Skadi
4
5
1
0.9
L
Ne Zha
Sux2BU_U
Ne Zha
1
7
4
0.43
W
Baba Yaga
VoltronSux
Baba Yaga
7
4
3
2.13
L
King Arthur
i x a e z o
King Arthur
0
2
0
0
W
Mercury
mlgsalmon
Mercury
1
2
3
1.25
W
Heimdallr
nowereon397
Heimdallr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,759
Damage
52,919
75,875
Taken
91,991
64,674
Mitigated
56,330
34,825
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,407
4,708
0
2,665
19,109
7,049
1,078
12,178
6,931
0
61,392
W
18,930
3,381
0
5,913
20,485
32,453
1,194
0
20,485
0
99,771
W
Aphrodite
GUILLE1310
Aphrodite
7,044
1,421
9,020
7,971
12,864
11,283
1,196
0
12,864
51,281
0
L
Da Ji
SClaxz
Da Ji
7,953
1,508
0
2,720
19,068
9,730
248
3,160
15,908
0
76,347
L
Skadi
SPIKE_109
Skadi
15,692
8,018
0
2,872
14,926
6,509
1,019
2,455
12,464
0
80,536
L
Ne Zha
Sux2BU_U
Ne Zha
10,097
3,030
0
5,108
19,638
9,384
142
3,729
15,909
0
71,534
W
Baba Yaga
VoltronSux
Baba Yaga
16,211
2,424
0
6,055
18,053
9,108
471
0
18,053
77,780
0
L
King Arthur
i x a e z o
King Arthur
10,770
1,288
0
3,234
19,250
23,658
41
1,733
17,517
0
75,391
W
Mercury
mlgsalmon
Mercury
2,702
1,279
53
2,090
7,471
2,454
0
0
7,471
0
19,296
W
Heimdallr
nowereon397
Heimdallr
12,872
8,262
0
3,723
17,002
9,376
4,027
0
17,002
0
85,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
45,917
484
Minions Killed
524
0
Camps Cleared
0
1,573,424
Distance Traveled
1,842,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,677
434
87
4
0
290,657
0
W
Chaac
11,945
597
162
8
0
362,649
2
W
Aphrodite
11,487
574
64
3
0
361,842
2
L
Da Ji
9,942
497
114
6
0
399,435
0
L
Skadi
9,184
459
112
6
0
387,855
1
L
Ne Zha
9,240
462
99
5
0
424,011
0
W
Baba Yaga
11,038
552
107
5
0
319,085
0
L
King Arthur
8,874
444
112
6
0
340,556
0
W
Mercury
7,893
395
23
1
0
197,759
0
W
Heimdallr
11,164
558
128
6
0
332,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role