Player Matchup

Scylla
Scylla
LiLGrumpy323
Scylla
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
Nickcbc
Xbalanque
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,351 Elo+
Party 3
Horus
Horus
domesticrockstar
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,446 Elo+
Party 3
He Bo
He Bo
msgbbyballs
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,309 Elo+
Party 1
Maui
Maui
sku11z_1997
Maui
Level 68
God Stats
1W - 2L
1,122 SR
Queue Stats
142W - 154L
1,393 Elo+
Party 1
Team Averages
Level 86
1,424 SR
1,387 Elo+

VS

Team Averages
Level 108
1,496 SR
1,413 Elo+
Ra
Ra
AdonaiYhwhe
Ra
Level 107
God Stats
3W - 3L
1,266 SR
Queue Stats
120W - 127L
1,344 Elo+
Party 2
Neith
Neith
BeefKeeph
Neith
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 56L
1,493 Elo+
Solo
Poseidon
Poseidon
YaMumaDoneIt
Poseidon
Level 97
God Stats
5W - 1L
1,712 SR
Queue Stats
185W - 187L
1,456 Elo+
Solo
Martichoras
Martichoras
badplayer998
Martichoras
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,423 Elo+
Solo
Medusa
Medusa
xXxSAEVIO
Medusa
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 171L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 3 / 3
11,005
917
15,028
9,256
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Nickcbc
Xbalanque
13
0 / 6 / 8
7,941
662
9,433
11,871
5,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 9
8,293
691
1,693
14,318
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 5 / 7
8,244
687
7,471
10,410
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 5 / 7
8,778
732
3,070
14,985
18,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
8,911
743
11,158
8,755
4,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Neith
BeefKeeph
Neith
2
0 / 0 / 0
3,532
294
0
0
0
Poseidon
YaMumaDoneIt
Poseidon
17
7 / 3 / 10
9,885
824
12,436
11,503
4,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
badplayer998
Martichoras
18
4 / 3 / 7
10,585
882
11,854
13,239
8,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xXxSAEVIO
Medusa
17
10 / 3 / 10
11,344
945
15,009
10,684
5,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
11
Kills
22
22
Deaths
12
34
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Neith
BeefKeeph
Neith
0
0
0
0
L
Scylla
7
3
3
2.83
L
Xbalanque
Nickcbc
Xbalanque
0
6
8
0.67
W
Poseidon
YaMumaDoneIt
Poseidon
7
3
10
4
W
Martichoras
badplayer998
Martichoras
4
3
7
2.5
L
0
3
9
1.5
L
2
5
7
1.1
L
2
5
7
1.1
W
Medusa
xXxSAEVIO
Medusa
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
50,457
60,840
Taken
44,181
49,899
Mitigated
22,309
19,676
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,158
602
3,247
2,840
8,755
4,307
1,362
3,573
5,182
21,577
0
W
Neith
BeefKeeph
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
15,028
1,166
1,556
2,211
9,256
4,363
1,440
3,300
5,818
37,240
0
L
Xbalanque
Nickcbc
Xbalanque
9,433
4,334
1,645
1,198
11,871
5,798
1,377
4,208
7,532
0
19,724
W
Poseidon
YaMumaDoneIt
Poseidon
12,436
835
1,271
2,423
11,503
4,721
1,120
6,516
4,909
24,646
0
W
Martichoras
badplayer998
Martichoras
11,854
3,076
318
4,165
13,239
8,145
2,199
8,891
4,209
0
31,047
L
1,693
440
6,123
4,877
14,318
16,680
242
6,206
8,006
0
5,395
L
7,471
457
122
478
10,410
4,770
780
5,357
4,968
13,411
0
L
3,070
591
706
760
14,985
18,288
245
3,914
10,922
5,390
0
W
Medusa
xXxSAEVIO
Medusa
15,009
5,517
1,075
1,829
10,684
5,136
959
6,199
4,312
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
44,257
99
Minions Killed
132
0
Camps Cleared
0
1,011,198
Distance Traveled
841,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,911
743
28
2
0
200,960
0
W
Neith
3,532
294
0
0
0
0
0
L
Scylla
11,005
917
59
5
0
218,993
0
L
Xbalanque
7,941
662
22
2
0
191,716
0
W
Poseidon
9,885
824
21
2
0
221,752
0
W
Martichoras
10,585
882
46
4
0
208,760
0
L
Horus
8,293
691
5
0
0
206,417
0
L
He Bo
8,244
687
7
1
0
196,474
0
L
Maui
8,778
732
6
1
0
197,598
0
W
Medusa
11,344
945
37
3
0
209,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role