Player Matchup

Ymir
Ymir
AwesomeSauce69
Ymir
Level 42
God Stats
0W - 3L
1,325 SR
Queue Stats
63W - 86L
1,349 Elo+
Solo
Rama
Rama
SomeCallMeSp
Rama
Level 42
God Stats
89W - 128L
1,425 SR
Queue Stats
473W - 514L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VanishingDawn
Morgan Le Fay
Level 65
God Stats
17W - 19L
1,493 SR
Queue Stats
303W - 315L
1,420 Elo+
Party 1
Team Averages
Level 50
1,414 SR
1,372 Elo+

VS

Team Averages
Level 37
1,601 SR
1,515 Elo+
Ymir
Ymir
BLOODBROS007
Ymir
Level 45
God Stats
5W - 1L
1,451 SR
Queue Stats
43W - 37L
1,577 Elo+
Party 2
Hachiman
Hachiman
bloodslay77
Hachiman
Level 39
God Stats
4W - 1L
1,752 SR
Queue Stats
33W - 39L
1,504 Elo+
Party 2
Chaac
Chaac
squigger69
Chaac
Level 28
God Stats
8W - 3L
1,602 SR
Queue Stats
16W - 15L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
10,272
685
6,979
21,705
30,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 2
11,412
761
8,285
13,412
6,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
VanishingDawn
Morgan Le Fay
13
3 / 7 / 0
10,741
716
14,601
14,166
6,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 16
11,459
764
8,581
14,440
19,021
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
bloodslay77
Hachiman
17
13 / 1 / 6
13,713
914
23,317
11,253
5,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
5 / 4 / 12
11,855
790
11,898
15,301
17,816
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
20
20
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
2
0
16
10
L
2
7
2
0.43
L
Morgan Le Fay
VanishingDawn
Morgan Le Fay
3
7
0
0.43
W
Hachiman
bloodslay77
Hachiman
13
1
6
16
W
Chaac
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
43,796
49,283
Taken
40,994
43,847
Mitigated
42,571
3,724
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,979
1,740
0
1,174
21,705
30,934
267
3,034
18,671
32,635
0
W
8,581
2,564
0
3,874
14,440
19,021
52
7,198
7,242
23,984
0
L
8,285
6,910
0
817
13,412
6,033
912
2,494
10,918
0
26,876
L
Morgan Le Fay
VanishingDawn
Morgan Le Fay
14,601
672
150
1,583
14,166
6,880
472
3,171
10,995
45,972
0
W
Hachiman
bloodslay77
Hachiman
23,317
16,072
0
4,296
11,253
5,734
1,159
6,110
5,143
0
76,127
W
Chaac
11,898
1,998
0
4,774
15,301
17,816
114
8,854
6,447
0
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
37,027
135
Minions Killed
136
0
Camps Cleared
0
775,812
Distance Traveled
854,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,272
685
38
3
0
224,805
0
W
Ymir
11,459
764
20
1
0
270,745
0
L
Rama
11,412
761
34
2
0
282,586
0
L
Morgan Le Fay
10,741
716
63
4
0
268,421
0
W
Hachiman
13,713
914
98
7
0
295,884
0
W
Chaac
11,855
790
18
1
0
287,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role