Player Matchup

Scylla
Scylla
Gold II
Ftvb
Scylla
Gold II
Level 135
God Stats
29W - 10L
1,949 SR
Queue Stats
381W - 336L
1,499 MMR
Party 2
Ymir
Ymir
Platinum V
ItZ Xtasyyy
Ymir
Platinum V
Level 147
God Stats
6W - 5L
1,588 SR
Queue Stats
321W - 277L
1,742 MMR
Party 2
Izanami
Izanami
Gold III
MeKa Enjoi
Izanami
Gold III
Level 125
God Stats
7W - 2L
1,673 SR
Queue Stats
278W - 243L
1,460 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,737 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,644 SR
1,528 MMR
Chiron
Chiron
Gold III
DeinolDoc
Chiron
Gold III
Level 143
God Stats
0W - 1L
1,724 SR
Queue Stats
33W - 28L
1,528 MMR
Party 1
Ix Chel
Ix Chel
Gold III
Erickoow163
Ix Chel
Gold III
Level 142
God Stats
2W - 3L
1,707 SR
Queue Stats
33W - 28L
1,528 MMR
Party 1
Ganesha
Ganesha
Gold III
Nintis01
Ganesha
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ftvb
Scylla
16
6 / 1 / 2
12,530
835
15,741
10,053
3,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 8
11,850
790
8,446
19,203
23,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
MeKa Enjoi
Izanami
14
2 / 4 / 3
11,555
770
10,381
13,187
4,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
FenrirAchillesNe ZhaAtlasAphrodite

VS

Bans
Baron SamediZeusCupidMedusaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DeinolDoc
Chiron
14
4 / 4 / 1
11,698
780
10,329
15,324
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Erickoow163
Ix Chel
15
2 / 3 / 5
11,153
744
19,844
12,504
5,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Nintis01
Ganesha
13
1 / 3 / 5
10,206
680
3,555
15,506
18,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
7
7
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
DeinolDoc
Chiron
4
4
1
1.13
L
Ix Chel
Erickoow163
Ix Chel
2
3
5
1.5
W
Scylla
Ftvb
Scylla
6
1
2
7
W
2
2
8
3
W
Izanami
MeKa Enjoi
Izanami
2
4
3
0.88
L
Ganesha
Nintis01
Ganesha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
33,728
42,443
Taken
43,334
31,705
Mitigated
31,438
4,804
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DeinolDoc
Chiron
10,329
3,913
246
2,564
15,324
7,148
0
9,776
5,548
0
56,429
L
Ix Chel
Erickoow163
Ix Chel
19,844
3,544
903
1,120
12,504
5,411
329
6,353
6,151
53,930
0
W
Scylla
Ftvb
Scylla
15,741
1,036
70
1,884
10,053
3,575
499
4,768
5,285
75,033
0
W
8,446
630
0
2,850
19,203
23,838
0
10,106
9,097
24,895
0
W
Izanami
MeKa Enjoi
Izanami
10,381
7,562
0
0
13,187
4,292
2,356
8,880
4,307
0
55,685
L
Ganesha
Nintis01
Ganesha
3,555
263
0
500
15,506
18,879
13
8,162
7,344
14,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
33,057
206
Minions Killed
159
0
Camps Cleared
0
774,066
Distance Traveled
779,867
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,698
780
98
7
0
261,286
0
L
Ix Chel
11,153
744
59
4
0
263,450
3
W
Scylla
12,530
835
95
6
0
273,909
1
W
Ymir
11,850
790
24
2
0
252,021
0
W
Izanami
11,555
770
87
6
0
248,136
0
L
Ganesha
10,206
680
2
0
0
255,131
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role