Player Matchup

Susano
Susano
Gold V
Felinos91
Susano
Gold V
Level 145
God Stats
3W - 3L
1,516 SR
Queue Stats
105W - 99L
1,399 MMR
Party 1
Ravana
Ravana
Gold III
ForSureRightOn
Ravana
Gold III
Level 136
God Stats
8W - 6L
1,535 SR
Queue Stats
432W - 423L
1,373 MMR
Solo
Scylla
Scylla
Gold V
GhvstDaZebra
Scylla
Gold V
Level 123
God Stats
22W - 28L
1,432 SR
Queue Stats
173W - 183L
1,370 MMR
Solo
Hachiman
Hachiman
Gold IV
Supaphast
Hachiman
Gold IV
Level 98
God Stats
7W - 4L
1,430 SR
Queue Stats
118W - 113L
1,392 MMR
Solo
Bacchus
Bacchus
Silver II
dyonn
Bacchus
Silver II
Level 154
God Stats
5W - 4L
1,613 SR
Queue Stats
102W - 97L
1,300 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,505 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,533 SR
1,417 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
Doubledrum
Yemoja
Silver III
Level 103
God Stats
13W - 11L
1,519 SR
Queue Stats
42W - 52L
1,374 MMR
Party 2
Janus
Janus
Silver IV
TACOBURRITO420
Janus
Silver IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,349 MMR
Solo
Ne Zha
Ne Zha
Silver III
iMonaxia
Ne Zha
Silver III
Level 140
God Stats
0W - 4L
1,646 SR
Queue Stats
72W - 63L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Felinos91
Susano
13
4 / 1 / 2
7,770
598
4,083
7,477
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 0 / 0
8,363
643
9,393
6,929
4,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
12
2 / 3 / 4
7,434
572
7,681
7,793
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Supaphast
Hachiman
13
1 / 0 / 0
7,062
543
7,181
7,114
2,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
dyonn
Bacchus
11
2 / 1 / 3
6,890
530
5,873
7,342
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangVamana

VS

Bans
BakasuraSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 0
6,575
506
5,818
13,689
16,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
 
Hou Yi
11
0 / 2 / 0
6,123
471
4,928
10,841
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Doubledrum
Yemoja
10
1 / 1 / 0
6,403
493
2,061
8,316
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 2 / 2
6,857
527
5,405
6,889
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
iMonaxia
Ne Zha
12
2 / 4 / 0
6,845
527
3,401
12,970
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
5
5
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Yemoja
Doubledrum
Yemoja
1
1
0
1
W
Susano
Felinos91
Susano
4
1
2
5
W
1
0
0
1
W
Scylla
2
3
4
1.33
W
Hachiman
Supaphast
Hachiman
1
0
0
1
L
2
2
2
1.5
W
Bacchus
dyonn
Bacchus
2
1
3
3.5
L
Ne Zha
iMonaxia
Ne Zha
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
21,613
36,655
Taken
52,705
19,223
Mitigated
32,316
13,899
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,818
3,372
0
3,273
13,689
16,448
0
1,240
12,449
0
49,297
L
Hou Yi
 
Hou Yi
4,928
2,132
0
2,391
10,841
3,832
100
1,472
9,369
0
53,352
L
Yemoja
Doubledrum
Yemoja
2,061
602
2,202
2,809
8,316
4,680
0
3,717
4,599
17,462
0
W
Susano
Felinos91
Susano
4,083
663
0
1,431
7,477
2,793
0
2,164
5,219
0
47,799
W
9,393
3,931
0
3,873
6,929
4,750
0
0
6,929
0
76,070
W
Scylla
7,681
1,173
0
712
7,793
2,588
0
2,598
5,051
52,698
0
W
Hachiman
Supaphast
Hachiman
7,181
4,101
0
5,296
7,114
2,737
758
605
6,509
0
64,275
L
5,405
241
0
600
6,889
2,463
0
3,216
3,673
50,742
0
W
Bacchus
dyonn
Bacchus
5,873
752
0
2,587
7,342
6,355
0
1,785
5,481
24,790
0
L
Ne Zha
iMonaxia
Ne Zha
3,401
2,047
0
2,046
12,970
4,893
0
3,909
9,061
0
58,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
32,803
416
Minions Killed
401
0
Camps Cleared
0
1,321,966
Distance Traveled
1,243,490
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,575
506
100
8
0
267,271
1
L
Hou Yi
6,123
471
80
6
0
226,572
0
L
Yemoja
6,403
493
38
3
0
227,771
2
W
Susano
7,770
598
76
6
0
324,767
4
W
Ravana
8,363
643
126
10
0
252,180
4
W
Scylla
7,434
572
95
7
0
233,391
3
W
Hachiman
7,062
543
102
8
0
233,696
1
L
Janus
6,857
527
89
7
0
247,411
1
W
Bacchus
6,890
530
17
1
0
277,932
5
L
Ne Zha
6,845
527
94
7
0
274,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role