Player Matchup

Anubis
Anubis
DeputyDoogan
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 241L
1,388 Elo+
Party 1
Artemis
Artemis
Kruciphy
Artemis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,493 Elo+
Solo
Scylla
Scylla
OGMrSandMan
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,355 Elo+
Solo
Nemesis
Nemesis
PatooDrew
Nemesis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,246 Elo+
Solo
Heimdallr
Heimdallr
VesseloValhalla
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,396 Elo+

VS

Team Averages
Level 90
1,543 SR
1,513 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dubltrubl99
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 89L
1,481 Elo+
Solo
Charybdis
Charybdis
ITzDxvilsDagger
Charybdis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 138L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Jocad
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,717 Elo+
Solo
Osiris
Osiris
Stoned_Hokage
Osiris
Level 98
God Stats
3W - 0L
1,717 SR
Queue Stats
303W - 316L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 6 / 5
10,401
946
16,966
11,490
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kruciphy
Artemis
9
0 / 2 / 2
6,387
581
3,925
3,758
1,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
1
0 / 0 / 0
2,832
257
0
0
0
Nemesis
PatooDrew
Nemesis
16
2 / 4 / 8
7,989
726
6,423
11,576
9,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
VesseloValhalla
Heimdallr
16
3 / 5 / 5
8,654
787
6,399
10,239
5,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 1 / 13
9,064
824
5,432
13,140
10,980
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 6
10,205
928
10,399
8,596
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ITzDxvilsDagger
Charybdis
16
5 / 3 / 7
9,803
891
6,755
9,502
3,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Jocad
Heimdallr
14
2 / 4 / 10
9,112
828
2,872
9,031
4,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 9
9,003
818
7,788
13,779
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
11
Kills
17
17
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
13
7.5
L
Anubis
6
6
5
1.42
W
7
3
6
3.33
W
Charybdis
ITzDxvilsDagger
Charybdis
5
3
7
2.83
W
Heimdallr
Jocad
Heimdallr
2
4
10
1.75
L
Artemis
Kruciphy
Artemis
0
2
2
0.5
L
Scylla
0
0
0
0
L
Nemesis
PatooDrew
Nemesis
2
4
8
1.5
W
2
3
9
2.17
L
Heimdallr
VesseloValhalla
Heimdallr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
33,246
37,063
Taken
54,048
22,852
Mitigated
37,472
7,764
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,432
1,147
2,021
5,360
13,140
10,980
631
4,364
8,776
0
10,777
L
Anubis
16,966
114
874
2,250
11,490
7,259
0
2,502
8,850
36,239
0
W
10,399
400
734
1,911
8,596
3,076
2,040
2,622
5,973
28,975
0
W
Charybdis
ITzDxvilsDagger
Charybdis
6,755
2,231
1,075
1,292
9,502
3,490
1,567
4,267
5,235
0
23,850
W
Heimdallr
Jocad
Heimdallr
2,872
807
213
1,257
9,031
4,196
2,449
2,512
6,519
0
11,682
L
Artemis
Kruciphy
Artemis
3,925
1,500
151
672
3,758
1,411
0
686
2,954
0
9,241
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
PatooDrew
Nemesis
6,423
2,308
427
1,987
11,576
9,072
0
3,262
7,864
0
10,428
W
7,788
798
1,343
2,697
13,779
15,730
364
3,201
10,578
0
18,310
L
Heimdallr
VesseloValhalla
Heimdallr
6,399
2,352
233
1,170
10,239
5,110
0
3,949
6,113
0
15,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
47,187
80
Minions Killed
119
0
Camps Cleared
0
676,175
Distance Traveled
1,153,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,064
824
9
1
0
264,347
0
L
Anubis
10,401
946
46
4
0
175,842
0
W
Agni
10,205
928
30
3
0
217,310
0
W
Charybdis
9,803
891
41
4
0
230,625
0
W
Heimdallr
9,112
828
24
2
0
194,798
0
L
Artemis
6,387
581
10
1
0
94,714
0
L
Scylla
2,832
257
0
0
0
0
0
L
Nemesis
7,989
726
10
1
0
218,774
0
W
Osiris
9,003
818
15
1
0
246,135
0
L
Heimdallr
8,654
787
14
1
0
186,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role