Player Matchup

Nemesis
Nemesis
Alechetoos
Nemesis
Level 121
God Stats
2W - 2L
1,689 SR
Queue Stats
175W - 176L
1,537 Elo+
Solo
Charybdis
Charybdis
Helldragon90
Charybdis
Level 85
God Stats
11W - 9L
1,432 SR
Queue Stats
161W - 150L
1,420 Elo+
Solo
Odin
Odin
ItsHectorFoo
Odin
Level 79
God Stats
1W - 4L
1,308 SR
Queue Stats
51W - 62L
1,427 Elo+
Solo
Terra
Terra
MasterDee8
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,502 Elo+
Solo
Discordia
Discordia
Skizmondo007
Discordia
Level 129
God Stats
2W - 4L
1,366 SR
Queue Stats
123W - 113L
1,527 Elo+
Solo
Team Averages
Level 101
1,459 SR
1,483 Elo+

VS

Team Averages
Level 91
1,581 SR
1,487 Elo+
The Morrigan
The Morrigan
MerinoGalvan751
The Morrigan
Level 129
God Stats
6W - 4L
1,605 SR
Queue Stats
375W - 351L
1,510 Elo+
Solo
Artemis
Artemis
Rikkys86
Artemis
Level 60
God Stats
12W - 8L
1,715 SR
Queue Stats
106W - 106L
1,406 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kevolushions
Tsukuyomi
Level 103
God Stats
3W - 2L
1,756 SR
Queue Stats
70W - 52L
1,546 Elo+
Party 1
Tyr
Tyr
vboyy17
Tyr
Level 57
God Stats
0W - 1L
1,351 SR
Queue Stats
59W - 52L
1,507 Elo+
Party 1
King Arthur
King Arthur
xoHADOUKEN
King Arthur
Level 104
God Stats
36W - 33L
1,481 SR
Queue Stats
666W - 720L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alechetoos
Nemesis
18
2 / 2 / 5
10,226
538
7,703
15,424
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Helldragon90
Charybdis
17
13 / 4 / 5
11,020
580
20,345
15,256
6,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 5
8,366
440
5,748
16,356
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
13
0 / 4 / 3
8,040
423
6,100
15,201
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Discordia
Skizmondo007
Discordia
19
6 / 0 / 5
11,090
584
15,004
8,509
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MerinoGalvan751
The Morrigan
16
2 / 3 / 0
10,116
532
4,091
10,497
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rikkys86
Artemis
13
4 / 6 / 4
8,770
462
15,060
15,263
5,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
kevolushions
Tsukuyomi
16
4 / 5 / 1
9,633
507
11,424
16,928
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
13
4 / 6 / 3
8,948
471
6,174
17,997
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
xoHADOUKEN
King Arthur
15
3 / 3 / 0
9,375
493
9,272
17,320
14,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
17
17
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alechetoos
Nemesis
2
2
5
2.25
W
Charybdis
Helldragon90
Charybdis
13
4
5
3.88
W
2
7
5
0.64
W
Terra
0
4
3
0.38
L
The Morrigan
MerinoGalvan751
The Morrigan
2
3
0
0.67
L
Artemis
Rikkys86
Artemis
4
6
4
1
W
Discordia
Skizmondo007
Discordia
6
0
5
8.5
L
Tsukuyomi
kevolushions
Tsukuyomi
4
5
1
0.9
L
Tyr
4
6
3
0.92
L
King Arthur
xoHADOUKEN
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,900
Damage
46,021
70,746
Taken
78,005
35,083
Mitigated
49,045
16,047
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alechetoos
Nemesis
7,703
2,515
0
3,370
15,424
7,405
807
1,561
13,863
0
108,159
W
Charybdis
Helldragon90
Charybdis
20,345
11,656
0
5,320
15,256
6,417
1,261
672
14,584
0
69,159
W
5,748
1,550
49
917
16,356
7,225
0
205
16,151
0
40,089
W
Terra
6,100
607
304
3,209
15,201
10,419
56
0
15,201
39,606
0
L
The Morrigan
MerinoGalvan751
The Morrigan
4,091
793
0
1,554
10,497
4,509
548
4,819
5,655
79,737
830
L
Artemis
Rikkys86
Artemis
15,060
8,475
0
3,076
15,263
5,646
990
1,466
13,797
0
48,899
W
Discordia
Skizmondo007
Discordia
15,004
932
0
2,878
8,509
3,617
500
1,664
6,845
98,867
0
L
Tsukuyomi
kevolushions
Tsukuyomi
11,424
3,951
0
930
16,928
6,627
0
5,291
11,536
0
92,367
L
Tyr
6,174
563
0
3,986
17,997
17,691
0
2,260
15,685
0
34,350
L
King Arthur
xoHADOUKEN
King Arthur
9,272
848
0
1,811
17,320
14,572
0
6,360
10,205
0
62,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
46,842
536
Minions Killed
453
0
Camps Cleared
0
1,846,231
Distance Traveled
1,719,336
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,226
538
151
8
0
450,705
1
W
Charybdis
11,020
580
98
5
0
327,319
8
W
Odin
8,366
440
63
3
0
347,602
0
W
Terra
8,040
423
65
3
0
333,292
0
L
The Morrigan
10,116
532
140
7
0
331,786
0
L
Artemis
8,770
462
76
4
0
298,449
0
W
Discordia
11,090
584
159
8
0
387,313
2
L
Tsukuyomi
9,633
507
120
6
0
395,295
0
L
Tyr
8,948
471
32
2
0
353,835
1
L
King Arthur
9,375
493
85
4
0
339,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role