Player Matchup

Ares
Ares
 
Ares
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GritNGrindNick
Anubis
Level 127
God Stats
184W - 187L
1,495 SR
Queue Stats
261W - 255L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Itx Tragedy
Hou Yi
Level 44
God Stats
3W - 5L
1,383 SR
Queue Stats
56W - 71L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
TaxingIce752857
Zhong Kui
Level 35
God Stats
4W - 5L
1,379 SR
Queue Stats
27W - 40L
1,556 Elo+
Solo
Kali
Kali
WalkNasty4PaPa
Kali
Level 65
God Stats
2W - 3L
1,492 SR
Queue Stats
58W - 64L
1,333 Elo+
Solo
Team Averages
Level 61
1,450 SR
1,453 Elo+

VS

Team Averages
Level 118
1,461 SR
1,434 Elo+
Tiamat
Tiamat
AZRAELDIVINE
Tiamat
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 100L
1,447 Elo+
Solo
Set
Set
ClassicaIz
Set
Level 41
God Stats
1W - 2L
1,459 SR
Queue Stats
17W - 25L
1,438 Elo+
Solo
Guan Yu
Guan Yu
CuboidLion52556
Guan Yu
Level 139
God Stats
3W - 4L
1,537 SR
Queue Stats
756W - 752L
1,394 Elo+
Solo
Hachiman
Hachiman
Gamble02
Hachiman
Level 125
God Stats
22W - 35L
1,410 SR
Queue Stats
1,031W - 995L
1,483 Elo+
Solo
Ra
Ra
XxSpiderxX1986
Ra
Level 155
God Stats
26W - 34L
1,400 SR
Queue Stats
1,133W - 1,116L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 6 / 5
9,577
563
5,088
14,680
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 0 / 0
11,942
702
12,509
10,471
5,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
14
4 / 6 / 3
9,540
561
11,397
14,250
6,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
TaxingIce752857
Zhong Kui
19
7 / 2 / 2
11,807
695
17,581
15,180
11,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 4
8,410
495
1,591
15,798
7,635
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 4 / 2
8,126
478
7,743
12,544
7,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 4
9,318
548
13,564
16,753
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 6 / 9
7,841
461
10,520
18,801
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Gamble02
Hachiman
13
4 / 1 / 7
8,073
475
8,394
10,379
3,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
8,077
475
3,695
12,805
6,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
22
Kills
17
17
Deaths
22
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
6
5
1.08
L
Tiamat
2
4
2
0.75
L
7
6
4
1.5
L
4
6
9
1.42
L
Hachiman
Gamble02
Hachiman
4
1
7
7.5
W
6
0
0
6
W
Hou Yi
4
6
3
0.92
W
Zhong Kui
TaxingIce752857
Zhong Kui
7
2
2
4
W
1
3
4
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,166
Damage
43,916
70,379
Taken
71,282
44,954
Mitigated
37,489
24,884
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,088
714
0
880
14,680
14,191
273
0
14,250
28,038
0
L
Tiamat
7,743
595
0
2,768
12,544
7,885
0
8,418
4,126
50,586
0
L
13,564
5,969
0
1,965
16,753
6,720
0
10,234
6,519
0
65,003
L
10,520
2,079
560
5,211
18,801
12,600
0
3,542
15,259
0
43,424
L
Hachiman
Gamble02
Hachiman
8,394
4,605
0
3,144
10,379
3,309
710
3,621
6,758
0
53,236
W
12,509
1,409
0
7,485
10,471
5,694
2,432
3,358
6,598
116,868
0
W
Hou Yi
11,397
8,497
0
4,298
14,250
6,380
3,885
189
13,635
0
66,201
W
Zhong Kui
TaxingIce752857
Zhong Kui
17,581
2,249
0
8,220
15,180
11,054
58
4,600
10,053
112,466
0
W
1,591
962
0
4,001
15,798
7,635
534
2,065
13,514
0
45,075
L
3,695
324
29
2,503
12,805
6,975
0
9,734
3,071
58,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,276
Gold Earned
41,435
577
Minions Killed
400
0
Camps Cleared
0
1,587,291
Distance Traveled
1,582,368
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,577
563
36
2
0
337,554
0
L
Tiamat
8,126
478
89
5
0
318,629
0
L
Set
9,318
548
91
5
0
362,191
0
L
Guan Yu
7,841
461
45
3
0
275,580
1
L
Hachiman
8,073
475
69
4
0
311,234
6
W
Anubis
11,942
702
195
11
0
283,941
0
W
Hou Yi
9,540
561
107
6
0
309,652
0
W
Zhong Kui
11,807
695
177
10
0
331,521
3
W
Kali
8,410
495
62
4
0
324,623
0
L
Ra
8,077
475
106
6
0
314,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role