Player Matchup

Rama
Rama
ArmthehomeIess
Rama
Level 27
God Stats
0W - 3L
1,319 SR
Queue Stats
12W - 26L
1,273 Elo+
Party 3
Hercules
Hercules
Jtmeyer1
Hercules
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 52L
1,530 Elo+
Party 1
Agni
Agni
Juhhhh29
Agni
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,353 Elo+
Party 3
Atlas
Atlas
deeogee1
Atlas
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
14W - 24L
1,338 Elo+
Party 3
Loki
Loki
hakimaa
Loki
Level 89
God Stats
4W - 2L
1,724 SR
Queue Stats
128W - 114L
1,501 Elo+
Party 1
Team Averages
Level 60
1,554 SR
1,399 Elo+

VS

Team Averages
Level 104
1,495 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Alvergon
Sun Wukong
Level 158
God Stats
4W - 1L
1,732 SR
Queue Stats
151W - 136L
1,528 Elo+
Solo
Atlas
Atlas
Billiam317
Atlas
Level 89
God Stats
1W - 1L
1,571 SR
Queue Stats
18W - 24L
1,528 Elo+
Party 2
Ishtar
Ishtar
GUPPYKING1
Ishtar
Level 67
God Stats
1W - 0L
1,456 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 2
Ravana
Ravana
Ogbobbyjohnsonjr
Ravana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,535 Elo+
Party 2
Anubis
Anubis
ThisWhack
Anubis
Level 123
God Stats
1W - 1L
1,218 SR
Queue Stats
8W - 14L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
8,455
423
6,821
12,463
4,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Jtmeyer1
Hercules
17
5 / 10 / 5
10,433
522
13,644
23,401
10,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
10
1 / 2 / 1
7,159
358
3,049
7,948
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
deeogee1
Atlas
10
0 / 3 / 3
7,636
382
4,585
9,246
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
hakimaa
Loki
18
7 / 10 / 2
11,958
598
20,288
23,713
9,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alvergon
Sun Wukong
18
8 / 6 / 7
12,836
642
15,688
25,506
22,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
15
5 / 1 / 9
10,921
546
8,475
18,185
19,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
GUPPYKING1
Ishtar
15
0 / 6 / 10
9,767
488
10,757
15,785
6,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 7
12,529
626
9,353
9,954
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
ThisWhack
Anubis
19
10 / 2 / 5
13,348
667
14,222
13,349
7,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
17
Kills
29
29
Deaths
17
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alvergon
Sun Wukong
8
6
7
1.92
L
4
4
0
1
W
Atlas
5
1
9
9.5
W
Ishtar
GUPPYKING1
Ishtar
0
6
10
0.83
L
Hercules
Jtmeyer1
Hercules
5
10
5
0.75
L
Agni
1
2
1
0.75
W
6
2
7
4.75
W
Anubis
ThisWhack
Anubis
10
2
5
6.25
L
Atlas
deeogee1
Atlas
0
3
3
0.5
L
Loki
hakimaa
Loki
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,387
Damage
58,495
76,771
Taken
82,779
32,262
Mitigated
60,701
10,850
Healing
22,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alvergon
Sun Wukong
15,688
2,798
0
5,732
25,506
22,740
1,254
786
24,720
0
96,209
L
6,821
5,922
0
3,292
12,463
4,280
746
3,457
9,006
0
53,277
W
Atlas
8,475
2,597
1,832
3,304
18,185
19,114
181
2,219
15,966
34,590
0
W
Ishtar
GUPPYKING1
Ishtar
10,757
6,661
0
2,803
15,785
6,385
1,587
1,773
13,891
0
60,669
L
Hercules
Jtmeyer1
Hercules
13,644
4,838
0
1,435
23,401
10,977
0
8,043
15,358
0
67,728
L
Agni
3,049
477
0
1,619
7,948
2,047
0
3,691
4,257
24,452
0
W
9,353
2,375
0
1,203
9,954
5,360
9,155
44
9,910
0
94,208
W
Anubis
ThisWhack
Anubis
14,222
124
0
7,649
13,349
7,102
5,605
3,446
9,903
110,651
0
L
Atlas
deeogee1
Atlas
4,585
2,109
0
1,888
9,246
5,527
0
4,468
4,778
19,271
0
L
Loki
hakimaa
Loki
20,288
7,011
0
2,616
23,713
9,431
0
3,038
20,675
36
88,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
59,401
362
Minions Killed
565
0
Camps Cleared
0
1,399,053
Distance Traveled
1,913,503
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,836
642
133
7
0
395,189
0
L
Rama
8,455
423
93
5
0
223,100
0
W
Atlas
10,921
546
31
2
0
382,666
0
W
Ishtar
9,767
488
66
3
0
369,999
0
L
Hercules
10,433
522
81
4
0
386,063
0
L
Agni
7,159
358
41
2
0
187,956
0
W
Ravana
12,529
626
144
7
0
386,020
2
W
Anubis
13,348
667
191
10
0
379,629
4
L
Atlas
7,636
382
24
1
0
264,809
5
L
Loki
11,958
598
123
6
0
337,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role