Player Matchup

Morgan Le Fay
Morgan Le Fay
HaViKv2
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 100L
1,368 Elo+
Party 2
Tiamat
Tiamat
Sterl91
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,490 Elo+
Solo
Ares
Ares
TheKingofCuddles
Ares
Level 29
God Stats
1W - 2L
1,705 SR
Queue Stats
15W - 61L
1,026 Elo+
Party 2
Zeus
Zeus
laverdad
Zeus
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
366W - 359L
1,411 Elo+
Solo
Mercury
Mercury
xXPOLARBEAR77Xx
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 123L
1,438 Elo+
Solo
Team Averages
Level 34
1,541 SR
1,347 Elo+

VS

Team Averages
Level 52
1,465 SR
1,513 Elo+
Xing Tian
Xing Tian
Anguishhhhh
Xing Tian
Level 41
God Stats
1W - 2L
1,290 SR
Queue Stats
72W - 65L
1,446 Elo+
Solo
Izanami
Izanami
Biahus
Izanami
Level 48
God Stats
6W - 2L
1,298 SR
Queue Stats
152W - 144L
1,531 Elo+
Party 1
Ullr
Ullr
Evilkazuma
Ullr
Level 113
God Stats
1W - 2L
1,205 SR
Queue Stats
144W - 150L
1,520 Elo+
Party 1
Merlin
Merlin
FantasyFinal9
Merlin
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
30W - 28L
1,521 Elo+
Solo
Anhur
Anhur
RoonGaming
Anhur
Level 29
God Stats
3W - 1L
1,801 SR
Queue Stats
158W - 138L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HaViKv2
Morgan Le Fay
12
0 / 6 / 5
7,987
571
7,422
9,693
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Sterl91
Tiamat
15
1 / 9 / 2
8,566
612
7,489
14,749
10,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 6
9,539
681
3,519
20,015
29,127
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
18
5 / 7 / 6
11,096
793
15,659
11,766
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 8
10,421
744
10,941
14,385
7,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anguishhhhh
Xing Tian
18
4 / 4 / 24
11,450
818
8,770
18,899
22,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Biahus
Izanami
18
7 / 4 / 14
11,251
804
14,121
10,949
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
7 / 2 / 18
10,995
785
15,174
10,521
6,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 17
11,086
792
12,329
9,796
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
19
9 / 2 / 15
11,773
841
13,417
11,991
6,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
13
Kills
33
34
Deaths
14
27
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Anguishhhhh
Xing Tian
4
4
24
4
W
Izanami
Biahus
Izanami
7
4
14
3.5
W
7
2
18
8
W
6
2
17
7.25
L
Morgan Le Fay
HaViKv2
Morgan Le Fay
0
6
5
0.42
W
Anhur
9
2
15
8.25
L
Tiamat
Sterl91
Tiamat
1
9
2
0.22
L
2
5
6
1
L
Zeus
5
7
6
1.14
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
63,811
70,608
Taken
62,156
56,605
Mitigated
45,353
8,495
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Anguishhhhh
Xing Tian
8,770
690
2,655
5,643
18,899
22,391
0
6,833
12,066
15,231
0
W
Izanami
Biahus
Izanami
14,121
10,087
1,716
1,921
10,949
5,032
2,758
5,863
4,434
0
31,356
W
15,174
8,478
355
1,737
10,521
6,172
2,228
6,345
4,176
0
26,122
W
12,329
775
1,552
2,778
9,796
5,128
1,644
5,938
3,858
38,983
0
L
Morgan Le Fay
HaViKv2
Morgan Le Fay
7,422
581
527
927
9,693
4,482
150
2,283
7,378
11,667
0
W
Anhur
13,417
5,553
957
3,152
11,991
6,630
2,107
9,110
2,573
0
27,247
L
Tiamat
Sterl91
Tiamat
7,489
581
0
485
14,749
10,166
0
5,470
9,150
14,901
0
L
3,519
274
444
2,579
20,015
29,127
69
5,336
14,536
5,958
0
L
Zeus
15,659
410
722
946
11,766
5,453
0
2,500
9,254
44,026
0
L
10,941
4,448
604
1,261
14,385
7,377
276
5,005
9,191
0
22,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
56,555
114
Minions Killed
159
0
Camps Cleared
0
963,335
Distance Traveled
1,301,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,450
818
15
1
0
281,477
0
W
Izanami
11,251
804
34
2
0
231,822
0
W
Ullr
10,995
785
25
2
0
253,010
0
W
Merlin
11,086
792
49
4
0
257,875
0
L
Morgan Le Fay
7,987
571
6
0
0
118,684
0
W
Anhur
11,773
841
36
3
0
277,486
0
L
Tiamat
8,566
612
14
1
0
175,145
0
L
Ares
9,539
681
7
1
0
207,925
0
L
Zeus
11,096
793
57
4
0
227,222
0
L
Mercury
10,421
744
30
2
0
234,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role