Player Matchup

Raijin
Raijin
AyBruh
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,524 Elo+
Solo
Janus
Janus
Kinglysquire
Janus
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 312L
1,462 Elo+
Party 2
Charybdis
Charybdis
Martlu5
Charybdis
Level 103
God Stats
12W - 14L
1,440 SR
Queue Stats
362W - 339L
1,477 Elo+
Party 2
Ymir
Ymir
Sux2Suck2
Ymir
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 252L
1,480 Elo+
Party 2
Bacchus
Bacchus
TTVSpence
Bacchus
Level 22
God Stats
5W - 3L
1,416 SR
Queue Stats
83W - 72L
1,430 Elo+
Party 2
Team Averages
Level 60
1,471 SR
1,475 Elo+

VS

Team Averages
Level 85
1,519 SR
1,516 Elo+
Ne Zha
Ne Zha
Guy Smug
Ne Zha
Level 156
God Stats
2W - 2L
1,238 SR
Queue Stats
75W - 78L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
MoiistSenpai
Gilgamesh
Level 139
God Stats
3W - 0L
1,808 SR
Queue Stats
64W - 73L
1,547 Elo+
Party 1
Ishtar
Ishtar
Reloadz2201
Ishtar
Level 86
God Stats
2W - 1L
1,713 SR
Queue Stats
73W - 86L
1,516 Elo+
Party 1
Nox
Nox
YT LC TopHat
Nox
Level 28
God Stats
1W - 1L
1,334 SR
Queue Stats
20W - 32L
1,376 Elo+
Party 1
Cerberus
Cerberus
抖音WF112494
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AyBruh
Raijin
14
3 / 7 / 1
8,812
734
11,646
12,616
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 6 / 3
9,870
823
13,938
10,277
4,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Martlu5
Charybdis
13
0 / 7 / 3
7,537
628
7,760
13,375
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
0 / 6 / 6
8,508
709
5,889
15,847
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
TTVSpence
Bacchus
15
1 / 5 / 8
8,824
735
7,633
14,305
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Guy Smug
Ne Zha
19
19 / 2 / 11
12,334
1,028
28,835
13,777
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MoiistSenpai
Gilgamesh
17
8 / 3 / 19
10,440
870
9,958
16,358
22,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
17
1 / 1 / 21
9,814
818
9,420
10,123
4,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 19
8,955
746
6,271
7,972
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
2 / 3 / 13
8,618
718
5,284
16,241
13,109
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
9
Kills
31
31
Deaths
11
21
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
AyBruh
Raijin
3
7
1
0.5
W
Ne Zha
Guy Smug
Ne Zha
19
2
11
12.25
L
5
6
3
1.08
L
Charybdis
Martlu5
Charybdis
0
7
3
0.21
W
Gilgamesh
MoiistSenpai
Gilgamesh
8
3
19
5.83
W
Ishtar
1
1
21
11.5
L
Ymir
0
6
6
0.5
L
Bacchus
TTVSpence
Bacchus
1
5
8
1
W
1
2
19
5.25
W
Cerberus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,866
Damage
59,768
66,420
Taken
64,471
51,957
Mitigated
51,470
9,036
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AyBruh
Raijin
11,646
1,236
176
1,441
12,616
4,995
510
1,303
11,149
22,244
0
W
Ne Zha
Guy Smug
Ne Zha
28,835
8,182
1,906
5,015
13,777
7,713
3,331
7,507
6,270
0
51,313
L
13,938
1,133
528
821
10,277
4,294
332
881
9,340
26,908
0
L
Charybdis
Martlu5
Charybdis
7,760
3,003
0
2,173
13,375
4,593
852
2,756
10,619
0
22,642
W
Gilgamesh
MoiistSenpai
Gilgamesh
9,958
1,864
191
988
16,358
22,071
535
7,323
9,035
0
13,125
W
Ishtar
9,420
4,595
2,735
3,764
10,123
4,971
1,996
6,538
3,585
0
26,816
L
Ymir
5,889
1,281
95
1,139
15,847
18,487
0
3,240
12,607
9,911
0
L
Bacchus
TTVSpence
Bacchus
7,633
699
591
2,072
14,305
19,588
0
2,313
11,943
11,479
0
W
6,271
1,346
621
566
7,972
3,606
2,378
6,186
1,786
12,135
0
W
Cerberus
5,284
81
1,504
2,857
16,241
13,109
480
11,552
4,689
10,592
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
50,161
101
Minions Killed
128
0
Camps Cleared
0
934,572
Distance Traveled
1,114,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,812
734
21
2
0
161,714
0
W
Ne Zha
12,334
1,028
45
4
0
245,703
0
L
Janus
9,870
823
35
3
0
196,514
0
L
Charybdis
7,537
628
25
2
0
173,768
0
W
Gilgamesh
10,440
870
8
1
0
218,434
0
W
Ishtar
9,814
818
44
4
0
213,083
0
L
Ymir
8,508
709
8
1
0
199,866
0
L
Bacchus
8,824
735
12
1
0
202,710
0
W
Nox
8,955
746
15
1
0
228,618
0
W
Cerberus
8,618
718
16
1
0
208,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role