Player Matchup

Anubis
Anubis
Armando2147233
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,381 Elo+
Solo
Discordia
Discordia
Jayumc
Discordia
Level 16
God Stats
2W - 1L
1,436 SR
Queue Stats
13W - 19L
1,443 Elo+
Party 1
Chaac
Chaac
PandaProdigy22
Chaac
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 62L
1,363 Elo+
Party 1
Horus
Horus
PoweredBySwag30
Horus
Level 105
God Stats
7W - 6L
1,724 SR
Queue Stats
45W - 65L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Pyrophonos
Cernunnos
Level 41
God Stats
4W - 3L
1,487 SR
Queue Stats
67W - 73L
1,464 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,411 Elo+

VS

Team Averages
Level 21
1,414 SR
1,485 Elo+
King Arthur
King Arthur
ChorolloZero
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,765 Elo+
Solo
Nox
Nox
Dissecting_Ants
Nox
Level 29
God Stats
26W - 20L
1,375 SR
Queue Stats
366W - 344L
1,448 Elo+
Solo
Hachiman
Hachiman
IkarysNep
Hachiman
Level 29
God Stats
0W - 3L
1,193 SR
Queue Stats
38W - 44L
1,490 Elo+
Solo
Ares
Ares
ItsHoef
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,390 Elo+
Solo
Hades
Hades
Shehates_swerve
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 11
12,632
842
15,550
13,144
8,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Jayumc
Discordia
18
3 / 4 / 12
11,398
760
14,674
9,004
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 0 / 9
13,373
892
19,579
18,457
30,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 11
12,266
818
17,497
20,347
20,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Pyrophonos
Cernunnos
18
2 / 3 / 13
11,349
757
14,354
18,522
9,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChorolloZero
King Arthur
17
2 / 9 / 4
10,807
720
13,030
25,648
26,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 5 / 2
10,968
731
10,426
15,241
8,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
IkarysNep
Hachiman
17
2 / 5 / 6
10,182
679
19,173
20,164
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ItsHoef
Ares
16
2 / 6 / 3
9,673
645
8,289
20,683
23,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 0
8,957
597
1,936
10,875
3,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
30
Kills
10
11
Deaths
30
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
King Arthur
ChorolloZero
King Arthur
2
9
4
0.44
L
3
5
2
0.8
L
Hachiman
IkarysNep
Hachiman
2
5
6
1
L
Ares
ItsHoef
Ares
2
6
3
0.58
W
Discordia
Jayumc
Discordia
3
4
12
2.25
W
10
0
9
14.5
W
7
1
11
12.5
W
Cernunnos
Pyrophonos
Cernunnos
2
3
13
2.83
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,654
Damage
52,854
79,474
Taken
92,611
73,009
Mitigated
72,641
21,837
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,550
641
24
3,646
13,144
8,256
1,266
3,418
9,726
48,142
0
L
King Arthur
ChorolloZero
King Arthur
13,030
797
0
60
25,648
26,904
165
8,813
15,614
572
37,939
L
10,426
1,135
0
1,654
15,241
8,086
204
3,349
11,154
40,038
0
L
Hachiman
IkarysNep
Hachiman
19,173
13,405
0
3,822
20,164
9,886
297
5,689
13,919
0
39,480
L
Ares
ItsHoef
Ares
8,289
481
0
1,027
20,683
23,977
0
7,255
12,820
16,777
0
W
Discordia
Jayumc
Discordia
14,674
581
0
1,150
9,004
4,408
194
3,988
5,016
33,270
0
W
19,579
3,264
0
4,447
18,457
30,338
1,843
2,905
15,552
0
59,398
W
17,497
7,022
1,142
7,565
20,347
20,985
561
5,441
13,906
0
42,321
W
Cernunnos
Pyrophonos
Cernunnos
14,354
6,818
0
3,863
18,522
9,022
7,759
5,280
13,242
0
50,973
L
1,936
202
0
603
10,875
3,788
0
4,779
5,817
6,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,018
Gold Earned
50,587
305
Minions Killed
175
0
Camps Cleared
0
1,675,456
Distance Traveled
1,140,909
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,632
842
66
4
0
332,810
0
L
King Arthur
10,807
720
56
4
0
276,483
0
L
Nox
10,968
731
62
4
0
253,170
3
L
Hachiman
10,182
679
38
3
0
273,298
1
L
Ares
9,673
645
9
1
0
232,905
3
W
Discordia
11,398
760
55
4
0
300,860
0
W
Chaac
13,373
892
72
5
0
390,266
0
W
Horus
12,266
818
58
4
0
328,916
1
W
Cernunnos
11,349
757
54
4
0
322,604
0
L
Hades
8,957
597
10
1
0
105,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role