Player Matchup

Nemesis
Nemesis
Darkshadic299
Nemesis
Level 108
God Stats
6W - 1L
1,814 SR
Queue Stats
79W - 70L
1,605 Elo+
Party 1
Fenrir
Fenrir
NATHANK45
Fenrir
Level 65
God Stats
2W - 1L
1,523 SR
Queue Stats
37W - 37L
1,525 Elo+
Party 1
Nox
Nox
VergilBerserker
Nox
Level 79
God Stats
3W - 4L
1,345 SR
Queue Stats
61W - 53L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
davidsegura07
Hun Batz
Level 128
God Stats
1W - 5L
1,200 SR
Queue Stats
71W - 67L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
xRangrid
Ix Chel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,199 Elo+
Solo
Team Averages
Level 81
1,476 SR
1,492 Elo+

VS

Team Averages
Level 104
1,406 SR
1,521 Elo+
Olorun
Olorun
Dayquan
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,563 Elo+
Party 2
Serqet
Serqet
TheBakerZen
Serqet
Level 75
God Stats
3W - 3L
1,493 SR
Queue Stats
80W - 71L
1,449 Elo+
Solo
Mercury
Mercury
kaioLOVE
Mercury
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,585 Elo+
Solo
Poseidon
Poseidon
tippy1022
Poseidon
Level 66
God Stats
0W - 2L
1,202 SR
Queue Stats
107W - 120L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
yoodumfawk
Kukulkan
Level 118
God Stats
0W - 1L
1,338 SR
Queue Stats
28W - 27L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
4 / 1 / 13
10,631
818
11,329
14,819
12,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
NATHANK45
Fenrir
14
2 / 6 / 8
9,442
726
5,549
12,319
5,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 2 / 11
11,476
883
10,604
11,279
5,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
davidsegura07
Hun Batz
18
7 / 3 / 7
11,294
869
16,486
14,551
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
xRangrid
Ix Chel
18
2 / 1 / 11
10,207
785
5,524
9,812
4,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dayquan
Olorun
16
4 / 4 / 5
9,269
713
11,464
12,228
5,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
15
4 / 5 / 5
9,266
713
8,611
11,710
8,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
kaioLOVE
Mercury
14
2 / 6 / 7
8,561
659
8,387
11,289
4,382
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
tippy1022
Poseidon
16
1 / 4 / 9
8,904
685
8,591
9,479
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
yoodumfawk
Kukulkan
17
1 / 3 / 5
9,314
716
8,546
8,646
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
21
Kills
12
13
Deaths
22
50
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
1
13
10.5
L
Olorun
Dayquan
Olorun
4
4
5
1.63
W
Fenrir
NATHANK45
Fenrir
2
6
8
1
L
Serqet
4
5
5
1.3
W
6
2
11
5.75
W
Hun Batz
davidsegura07
Hun Batz
7
3
7
3.5
L
Mercury
kaioLOVE
Mercury
2
6
7
0.92
L
Poseidon
tippy1022
Poseidon
1
4
9
1.38
W
Ix Chel
xRangrid
Ix Chel
2
1
11
7.5
L
Kukulkan
yoodumfawk
Kukulkan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
45,599
62,780
Taken
53,352
34,652
Mitigated
25,324
27,977
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
11,329
1,623
3,813
4,095
14,819
12,437
1,904
6,517
8,040
0
18,538
L
Olorun
Dayquan
Olorun
11,464
5,796
1,825
3,675
12,228
5,025
0
2,776
9,452
24,194
0
W
Fenrir
NATHANK45
Fenrir
5,549
964
330
326
12,319
5,183
0
5,210
6,745
0
8,748
L
Serqet
8,611
2,499
735
1,606
11,710
8,211
0
4,576
7,134
0
8,566
W
10,604
336
2,339
2,009
11,279
5,478
2,237
5,289
5,436
28,405
0
W
Hun Batz
davidsegura07
Hun Batz
16,486
2,333
1,213
2,449
14,551
7,067
1,378
6,991
7,542
0
31,841
L
Mercury
kaioLOVE
Mercury
8,387
3,244
731
1,419
11,289
4,382
0
4,081
7,208
0
14,773
L
Poseidon
tippy1022
Poseidon
8,591
675
208
1,598
9,479
3,416
0
2,376
7,103
25,315
0
W
Ix Chel
xRangrid
Ix Chel
5,524
1,375
7,068
4,335
9,812
4,487
2,033
4,552
5,091
28,991
0
L
Kukulkan
yoodumfawk
Kukulkan
8,546
800
1,058
1,069
8,646
4,290
0
2,319
6,327
28,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
45,314
158
Minions Killed
129
0
Camps Cleared
0
1,343,303
Distance Traveled
1,171,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,631
818
14
1
0
329,196
0
L
Olorun
9,269
713
18
1
0
222,557
0
W
Fenrir
9,442
726
11
1
0
262,532
0
L
Serqet
9,266
713
3
0
0
237,986
0
W
Nox
11,476
883
51
4
0
249,245
0
W
Hun Batz
11,294
869
39
3
0
254,468
0
L
Mercury
8,561
659
13
1
0
255,201
0
L
Poseidon
8,904
685
34
3
0
226,097
0
W
Ix Chel
10,207
785
43
3
0
247,862
0
L
Kukulkan
9,314
716
61
5
0
229,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role