Player Matchup

Ix Chel
Ix Chel
CanibusCrom
Ix Chel
Level 58
God Stats
58W - 74L
1,545 SR
Queue Stats
373W - 412L
1,436 Elo+
Party 1
Terra
Terra
II YURIEL II
Terra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 454L
1,510 Elo+
Solo
Heimdallr
Heimdallr
Zeppie84
Heimdallr
Level 107
God Stats
21W - 16L
1,535 SR
Queue Stats
138W - 155L
1,462 Elo+
Party 1
Mercury
Mercury
kalebtait
Mercury
Level 61
God Stats
0W - 2L
1,189 SR
Queue Stats
97W - 106L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
kennythejet07
Baron Samedi
Level 125
God Stats
1W - 6L
1,262 SR
Queue Stats
24W - 36L
1,405 Elo+
Solo
Team Averages
Level 89
1,406 SR
1,442 Elo+

VS

Team Averages
Level 83
1,538 SR
1,416 Elo+
Izanami
Izanami
AYD2x
Izanami
Level 27
God Stats
4W - 1L
1,554 SR
Queue Stats
27W - 37L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DANA 2722
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,503 Elo+
Solo
Ah Puch
Ah Puch
Iszy4shizzy
Ah Puch
Level 120
God Stats
8W - 2L
1,634 SR
Queue Stats
81W - 88L
1,402 Elo+
Party 2
Ymir
Ymir
King Driggsy
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,363 Elo+
Party 2
Ao Kuang
Ao Kuang
deerslayer110
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CanibusCrom
Ix Chel
20
7 / 11 / 11
14,682
1,049
28,462
28,588
20,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
0 / 4 / 15
14,052
1,004
6,472
25,971
33,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Zeppie84
Heimdallr
20
6 / 10 / 12
15,599
1,114
24,306
27,780
17,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
kalebtait
Mercury
20
5 / 11 / 8
14,293
1,021
20,263
33,236
21,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
kennythejet07
Baron Samedi
20
3 / 5 / 16
14,377
1,027
16,093
24,949
21,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AYD2x
Izanami
20
1 / 4 / 16
13,313
951
14,514
18,827
8,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DANA 2722
Tsukuyomi
20
12 / 3 / 13
15,993
1,142
30,687
15,677
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Iszy4shizzy
Ah Puch
20
14 / 2 / 17
17,711
1,265
57,948
13,509
7,455
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 8 / 19
13,783
985
11,384
28,891
38,035
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
deerslayer110
Ao Kuang
20
11 / 4 / 14
16,263
1,162
20,445
24,038
16,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
120
21
Kills
41
41
Deaths
21
62
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Izanami
AYD2x
Izanami
1
4
16
2.25
L
Ix Chel
CanibusCrom
Ix Chel
7
11
11
1.14
W
Tsukuyomi
DANA 2722
Tsukuyomi
12
3
13
6.17
L
0
4
15
1.88
W
Ah Puch
Iszy4shizzy
Ah Puch
14
2
17
11.25
W
3
8
19
1.56
L
Heimdallr
Zeppie84
Heimdallr
6
10
12
1.2
W
Ao Kuang
deerslayer110
Ao Kuang
11
4
14
4.5
L
Mercury
kalebtait
Mercury
5
11
8
0.82
L
Baron Samedi
kennythejet07
Baron Samedi
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,596
Damage
134,978
140,524
Taken
100,942
116,190
Mitigated
78,772
18,933
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AYD2x
Izanami
14,514
9,972
0
882
18,827
8,545
0
11,581
7,246
0
38,860
L
Ix Chel
CanibusCrom
Ix Chel
28,462
1,415
1,043
652
28,588
20,775
0
19,128
9,115
48,748
0
W
Tsukuyomi
DANA 2722
Tsukuyomi
30,687
8,998
0
2,215
15,677
8,098
0
8,637
7,040
0
48,088
L
6,472
304
1,286
1,859
25,971
33,939
0
15,837
9,956
14,912
0
W
Ah Puch
Iszy4shizzy
Ah Puch
57,948
452
0
1,153
13,509
7,455
0
4,344
9,165
108,209
0
W
11,384
2,529
318
1,042
28,891
38,035
0
16,569
12,322
18,784
0
L
Heimdallr
Zeppie84
Heimdallr
24,306
13,463
0
2,456
27,780
17,785
0
18,504
9,062
0
61,771
W
Ao Kuang
deerslayer110
Ao Kuang
20,445
7,083
0
7,127
24,038
16,639
0
11,149
12,889
34,245
0
L
Mercury
kalebtait
Mercury
20,263
12,008
0
3,594
33,236
21,903
0
19,220
13,450
1,253
38,198
L
Baron Samedi
kennythejet07
Baron Samedi
16,093
1,654
2,574
5,469
24,949
21,788
0
15,678
9,164
40,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,003
Gold Earned
77,063
239
Minions Killed
261
6
Camps Cleared
9
1,305,742
Distance Traveled
1,208,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,313
951
57
4
0
238,487
0
L
Ix Chel
14,682
1,049
38
3
0
252,516
0
W
Tsukuyomi
15,993
1,142
40
3
1
257,281
0
L
Terra
14,052
1,004
21
2
0
272,658
0
W
Ah Puch
17,711
1,265
130
9
1
255,735
0
W
Ymir
13,783
985
17
1
0
196,439
0
L
Heimdallr
15,599
1,114
82
6
4
232,365
0
W
Ao Kuang
16,263
1,162
17
1
7
260,723
0
L
Mercury
14,293
1,021
27
2
1
296,571
0
L
Baron Samedi
14,377
1,027
71
5
1
251,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role