Player Matchup

Sylvanus
Sylvanus
Silver II
DemeaningWharf0
Sylvanus
Silver II
Level 105
God Stats
6W - 2L
1,687 SR
Queue Stats
86W - 105L
890 MMR
Solo
Chaac
Chaac
Silver I
InkedOutPanda
Chaac
Silver I
Level 183
God Stats
4W - 9L
1,447 SR
Queue Stats
587W - 600L
1,142 MMR
Solo
Hachiman
Hachiman
Silver III
V-v_blur_Vv
Hachiman
Silver III
Level 130
God Stats
10W - 6L
1,506 SR
Queue Stats
387W - 413L
889 MMR
Solo
Mulan
Mulan
Gold V
WhoisDavin
Mulan
Gold V
Level 148
God Stats
8W - 14L
1,278 SR
Queue Stats
233W - 249L
1,204 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
nuniexnikoli
Baron Samedi
Bronze III
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 36L
1,190 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,440 SR
1,063 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,407 SR
1,064 MMR
Ganesha
Ganesha
Silver III
Cholord
Ganesha
Silver III
Level 159
God Stats
2W - 4L
1,214 SR
Queue Stats
361W - 376L
863 MMR
Solo
Surtr
Surtr
Bronze I
Fourplay_X0
Surtr
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
847 MMR
Solo
He Bo
He Bo
Silver IV
SpiicyWater
He Bo
Silver IV
Level 51
God Stats
22W - 12L
1,643 SR
Queue Stats
78W - 78L
1,183 MMR
Solo
Xbalanque
Xbalanque
Silver II
Tw1stInFate
Xbalanque
Silver II
Level 139
God Stats
1W - 2L
1,475 SR
Queue Stats
249W - 259L
1,097 MMR
Party 1
Anubis
Anubis
Silver I
bobacoco
Anubis
Silver I
Level 119
God Stats
0W - 1L
1,202 SR
Queue Stats
216W - 219L
1,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 0 / 13
10,039
502
8,733
15,779
17,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 0 / 7
12,428
621
13,910
18,347
12,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
V-v_blur_Vv
Hachiman
18
7 / 4 / 5
11,594
580
15,435
17,071
7,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
18
8 / 2 / 7
12,521
626
22,925
22,632
23,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
nuniexnikoli
Baron Samedi
17
4 / 2 / 10
10,907
545
11,714
8,356
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eMorgan Le FayVamana

VS

Bans
BakasuraAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cholord
Ganesha
13
1 / 4 / 4
8,649
432
6,714
20,523
23,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 0
9,074
454
11,871
25,161
16,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 1
10,836
542
14,406
13,443
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Tw1stInFate
Xbalanque
14
0 / 5 / 6
9,122
456
12,360
16,608
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
bobacoco
Anubis
14
1 / 6 / 0
8,885
444
7,461
14,949
8,077
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
26
Kills
8
8
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cholord
Ganesha
1
4
4
0.75
W
Sylvanus
2
0
13
8.5
L
1
8
0
0.13
W
5
0
7
8.5
L
5
3
1
1.83
L
Xbalanque
Tw1stInFate
Xbalanque
0
5
6
0.6
W
Hachiman
V-v_blur_Vv
Hachiman
7
4
5
2.38
W
Mulan
8
2
7
5.75
L
Anubis
bobacoco
Anubis
1
6
0
0.17
W
Baron Samedi
nuniexnikoli
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,717
Damage
52,812
82,185
Taken
90,684
65,743
Mitigated
62,618
32,468
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cholord
Ganesha
6,714
726
0
3,200
20,523
23,878
0
6,330
14,193
33,482
0
W
Sylvanus
8,733
2,302
1,682
3,538
15,779
17,362
589
7,975
7,804
33,476
8,873
L
11,871
5,546
0
6,544
25,161
16,482
0
1,773
23,388
1,295
63,538
W
13,910
2,594
0
4,667
18,347
12,858
196
7,348
10,694
0
130,243
L
14,406
1,032
0
3,493
13,443
5,846
0
2,079
11,364
95,665
0
L
Xbalanque
Tw1stInFate
Xbalanque
12,360
7,679
0
3,132
16,608
8,335
1,026
3,002
13,606
0
73,155
W
Hachiman
V-v_blur_Vv
Hachiman
15,435
8,128
0
8,213
17,071
7,188
2,577
3,390
13,681
0
93,473
W
Mulan
22,925
2,768
0
10,556
22,632
23,468
0
7,533
14,300
0
113,424
L
Anubis
bobacoco
Anubis
7,461
498
0
4,374
14,949
8,077
0
6,871
8,078
72,482
0
W
Baron Samedi
nuniexnikoli
Baron Samedi
11,714
681
1,719
2,093
8,356
4,867
210
3,153
5,115
84,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
46,566
661
Minions Killed
534
0
Camps Cleared
0
2,000,829
Distance Traveled
1,869,039
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,649
432
22
1
0
385,242
0
W
Sylvanus
10,039
502
61
3
0
383,348
4
L
Surtr
9,074
454
94
5
0
343,031
0
W
Chaac
12,428
621
172
9
0
482,073
4
L
He Bo
10,836
542
139
7
0
423,780
0
L
Xbalanque
9,122
456
130
7
0
378,809
6
W
Hachiman
11,594
580
123
6
0
389,804
2
W
Mulan
12,521
626
166
8
0
385,761
0
L
Anubis
8,885
444
149
7
0
338,177
2
W
Baron Samedi
10,907
545
139
7
0
359,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role