Player Matchup

Fafnir
Fafnir
Galaxy57
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
Qoertz
Mulan
Level 124
God Stats
0W - 2L
1,606 SR
Queue Stats
79W - 81L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Seregruthes
Sun Wukong
Level 128
God Stats
2W - 2L
1,717 SR
Queue Stats
108W - 90L
1,644 Elo+
Party 1
Mercury
Mercury
Studder
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 219L
1,510 Elo+
Solo
The Morrigan
The Morrigan
beastatorigins
The Morrigan
Level 66
God Stats
0W - 2L
1,448 SR
Queue Stats
10W - 11L
1,528 Elo+
Party 3
Team Averages
Level 100
1,554 SR
1,564 Elo+

VS

Team Averages
Level 134
1,561 SR
1,492 Elo+
Ullr
Ullr
ImSkiez
Ullr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,476 Elo+
Party 2
Atlas
Atlas
Vx Regicide xV
Atlas
Level 169
God Stats
6W - 4L
1,605 SR
Queue Stats
282W - 279L
1,531 Elo+
Solo
The Morrigan
The Morrigan
YanMan19
The Morrigan
Level 154
God Stats
4W - 4L
1,484 SR
Queue Stats
391W - 389L
1,458 Elo+
Party 4
Achilles
Achilles
hazaretes
Achilles
Level 167
God Stats
4W - 2L
1,722 SR
Queue Stats
390W - 388L
1,458 Elo+
Party 4
Hades
Hades
jakebot
Hades
Level 147
God Stats
1W - 1L
1,494 SR
Queue Stats
99W - 93L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Galaxy57
Fafnir
14
1 / 5 / 7
8,072
673
3,919
10,644
16,852
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Qoertz
Mulan
16
6 / 7 / 4
9,609
801
10,968
18,503
18,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Seregruthes
Sun Wukong
14
2 / 5 / 7
8,228
686
7,542
15,680
14,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Studder
Mercury
15
2 / 8 / 4
8,228
686
7,203
15,236
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
beastatorigins
The Morrigan
17
4 / 5 / 8
10,159
847
14,472
7,131
3,287
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ImSkiez
Ullr
16
3 / 2 / 20
9,330
778
8,642
9,076
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
1 / 2 / 25
9,950
829
6,934
15,143
17,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
YanMan19
The Morrigan
19
14 / 2 / 14
12,091
1,008
23,242
9,222
6,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
hazaretes
Achilles
17
9 / 4 / 16
10,376
865
8,534
19,832
25,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
jakebot
Hades
14
2 / 6 / 15
8,875
740
11,739
13,488
10,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
15
Kills
29
30
Deaths
16
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Galaxy57
Fafnir
1
5
7
0.9
W
Ullr
ImSkiez
Ullr
3
2
20
6.5
L
Mulan
Qoertz
Mulan
6
7
4
1.14
L
Sun Wukong
Seregruthes
Sun Wukong
2
5
7
1.1
L
Mercury
Studder
Mercury
2
8
4
0.5
W
1
2
25
6.75
W
The Morrigan
YanMan19
The Morrigan
14
2
14
10.5
L
The Morrigan
beastatorigins
The Morrigan
4
5
8
1.6
W
Achilles
hazaretes
Achilles
9
4
16
4.25
W
Hades
jakebot
Hades
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
59,091
67,194
Taken
66,761
61,101
Mitigated
65,422
15,613
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Galaxy57
Fafnir
3,919
1,061
0
685
10,644
16,852
270
7,014
3,532
10,110
0
W
Ullr
ImSkiez
Ullr
8,642
4,228
256
426
9,076
5,580
3,506
1,793
7,198
0
18,478
L
Mulan
Qoertz
Mulan
10,968
2,282
496
4,306
18,503
18,794
124
11,021
7,308
0
26,196
L
Sun Wukong
Seregruthes
Sun Wukong
7,542
749
275
1,344
15,680
14,347
214
10,043
5,133
0
14,374
L
Mercury
Studder
Mercury
7,203
954
452
3,455
15,236
7,821
736
8,386
6,540
0
18,437
W
6,934
1,369
3,964
4,818
15,143
17,620
547
1,984
12,933
14,972
0
W
The Morrigan
YanMan19
The Morrigan
23,242
2,665
1,915
1,980
9,222
6,437
2,427
3,323
5,668
56,665
0
L
The Morrigan
beastatorigins
The Morrigan
14,472
1,532
2,558
2,042
7,131
3,287
658
5,404
1,591
34,432
913
W
Achilles
hazaretes
Achilles
8,534
1,657
601
4,566
19,832
25,287
719
6,004
13,548
0
16,697
W
Hades
jakebot
Hades
11,739
939
1,479
3,194
13,488
10,498
1,180
4,534
8,822
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
50,622
122
Minions Killed
143
0
Camps Cleared
0
1,063,302
Distance Traveled
1,049,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,072
673
8
1
0
209,965
0
W
Ullr
9,330
778
21
2
0
203,167
0
L
Mulan
9,609
801
31
3
0
201,596
0
L
Sun Wukong
8,228
686
14
1
0
215,428
0
L
Mercury
8,228
686
24
2
0
213,887
0
W
Atlas
9,950
829
14
1
0
221,032
0
W
The Morrigan
12,091
1,008
78
7
0
211,880
0
L
The Morrigan
10,159
847
45
4
0
222,426
0
W
Achilles
10,376
865
13
1
0
229,274
0
W
Hades
8,875
740
17
1
0
184,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role