Player Matchup

Sol
Sol
OldManWest410
Sol
Level 128
God Stats
5W - 7L
1,543 SR
Queue Stats
478W - 475L
1,426 Elo+
Party 1
Arachne
Arachne
PizzaBabe94
Arachne
Level 125
God Stats
14W - 15L
1,642 SR
Queue Stats
442W - 443L
1,429 Elo+
Party 1
Shiva
Shiva
Snowviking784
Shiva
Level 105
God Stats
23W - 31L
1,440 SR
Queue Stats
309W - 310L
1,426 Elo+
Solo
Bacchus
Bacchus
WinnebagoWreckr
Bacchus
Level 116
God Stats
3W - 3L
1,598 SR
Queue Stats
165W - 161L
1,407 Elo+
Party 1
Ishtar
Ishtar
louietheman
Ishtar
Level 86
God Stats
1W - 2L
1,466 SR
Queue Stats
51W - 52L
1,449 Elo+
Solo
Team Averages
Level 112
1,538 SR
1,427 Elo+

VS

Team Averages
Level 37
1,427 SR
1,336 Elo+
Khepri
Khepri
Indominus_rex_81
Khepri
Level 26
God Stats
3W - 4L
1,330 SR
Queue Stats
15W - 32L
1,266 Elo+
Party 2
Horus
Horus
Microsoft_Excel8
Horus
Level 48
God Stats
3W - 0L
1,692 SR
Queue Stats
55W - 64L
1,374 Elo+
Party 2
Izanami
Izanami
NanunNapueda
Izanami
Level 29
God Stats
3W - 5L
1,292 SR
Queue Stats
127W - 135L
1,320 Elo+
Party 3
Amaterasu
Amaterasu
remiisfuneral
Amaterasu
Level 38
God Stats
6W - 5L
1,491 SR
Queue Stats
26W - 32L
1,449 Elo+
Party 3
Skadi
Skadi
x10inchesSof
Skadi
Level 46
God Stats
5W - 6L
1,332 SR
Queue Stats
53W - 66L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,450
690
1,416
3,644
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
PizzaBabe94
Arachne
6
2 / 1 / 1
3,796
759
2,751
4,858
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 0
4,269
854
2,106
4,221
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
2 / 1 / 2
3,879
776
2,253
4,406
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
1
0 / 0 / 0
2,484
497
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 1
3,532
706
791
2,702
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
2,984
597
1,790
4,355
1,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
NanunNapueda
Izanami
5
0 / 1 / 1
3,083
617
2,174
2,843
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
remiisfuneral
Amaterasu
4
2 / 1 / 0
3,382
676
1,174
3,666
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,976
795
2,243
2,782
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
0
2
0
0
W
Izanami
NanunNapueda
Izanami
0
1
1
0.5
L
0
1
0
0
L
Arachne
PizzaBabe94
Arachne
2
1
1
2.5
L
2
1
0
2
L
2
1
2
3
L
Ishtar
0
0
0
0
W
Amaterasu
remiisfuneral
Amaterasu
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,526
Damage
8,172
17,129
Taken
16,348
6,660
Mitigated
6,556
5,236
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
791
288
0
192
2,702
1,584
0
663
2,039
5,193
0
W
1,790
1,035
66
397
4,355
1,996
0
0
4,355
0
11,549
W
Izanami
NanunNapueda
Izanami
2,174
1,879
0
892
2,843
816
0
1,208
1,635
0
17,963
L
1,416
549
0
1,172
3,644
811
0
0
3,644
14,999
0
L
Arachne
PizzaBabe94
Arachne
2,751
2,407
171
881
4,858
1,269
0
219
4,639
0
18,416
L
2,106
621
0
781
4,221
1,399
0
0
4,051
0
19,520
L
2,253
556
0
2,231
4,406
3,181
0
572
3,834
8,331
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
remiisfuneral
Amaterasu
1,174
591
0
438
3,666
1,337
0
382
3,284
0
6,640
W
2,243
775
0
1,264
2,782
823
41
1,416
1,366
0
23,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
16,957
90
Minions Killed
115
0
Camps Cleared
0
381,612
Distance Traveled
498,441
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,532
706
13
3
0
83,337
0
W
Horus
2,984
597
21
4
0
113,227
0
W
Izanami
3,083
617
31
6
0
93,989
0
L
Sol
3,450
690
29
6
0
100,440
0
L
Arachne
3,796
759
28
6
0
88,411
0
L
Shiva
4,269
854
25
5
0
103,056
0
L
Bacchus
3,879
776
8
2
0
89,664
2
L
Ishtar
2,484
497
0
0
0
41
0
W
Amaterasu
3,382
676
9
2
0
125,341
0
W
Skadi
3,976
795
41
8
0
82,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role