Player Matchup

Anubis
Anubis
DarkKnight7712
Anubis
Level 29
God Stats
4W - 6L
1,294 SR
Queue Stats
22W - 37L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
DestroyedSplash
Danzaburou
Level 59
God Stats
26W - 31L
1,488 SR
Queue Stats
117W - 129L
1,420 Elo+
Party 1
Fenrir
Fenrir
KelvinWombat
Fenrir
Level 54
God Stats
16W - 20L
1,318 SR
Queue Stats
106W - 141L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
PureBORIBOYZ3
Cu Chulainn
Level 145
God Stats
3W - 4L
1,357 SR
Queue Stats
305W - 271L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
xStacKxDesTinYx
Sylvanus
Level 124
God Stats
12W - 10L
1,568 SR
Queue Stats
247W - 235L
1,439 Elo+
Party 1
Team Averages
Level 82
1,405 SR
1,408 Elo+

VS

Team Averages
Level 90
1,495 SR
1,419 Elo+
Bellona
Bellona
CappAlott6292
Bellona
Level 63
God Stats
2W - 0L
1,431 SR
Queue Stats
214W - 214L
1,433 Elo+
Solo
Sol
Sol
Idontcare31835
Sol
Level 89
God Stats
4W - 4L
1,665 SR
Queue Stats
86W - 108L
1,383 Elo+
Solo
Chaac
Chaac
LilRoIII
Chaac
Level 86
God Stats
9W - 4L
1,687 SR
Queue Stats
107W - 100L
1,499 Elo+
Solo
Janus
Janus
Y2M0
Janus
Level 63
God Stats
10W - 13L
1,410 SR
Queue Stats
149W - 156L
1,443 Elo+
Solo
Nemesis
Nemesis
cytexz666
Nemesis
Level 148
God Stats
1W - 0L
1,284 SR
Queue Stats
42W - 69L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,045
542
6,071
11,695
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DestroyedSplash
Danzaburou
10
4 / 5 / 1
6,444
496
6,609
10,233
3,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
10
0 / 5 / 0
6,052
466
1,516
11,054
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
PureBORIBOYZ3
Cu Chulainn
13
1 / 1 / 0
7,111
547
7,606
12,013
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
9
1 / 2 / 3
6,253
481
2,911
11,691
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 0 / 1
7,234
556
7,302
11,693
14,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 4
7,010
539
5,084
9,520
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
LilRoIII
Chaac
12
6 / 0 / 4
7,283
560
9,430
8,877
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Y2M0
Janus
14
7 / 2 / 3
8,456
650
10,620
7,384
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
cytexz666
Nemesis
12
4 / 1 / 5
7,527
579
5,740
8,791
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
19
19
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
1
1.5
L
2
6
0
0.33
L
Danzaburou
DestroyedSplash
Danzaburou
4
5
1
0.9
W
1
5
4
0.6
L
Fenrir
0
5
0
0
W
Chaac
LilRoIII
Chaac
6
0
4
8
L
Cu Chulainn
PureBORIBOYZ3
Cu Chulainn
1
1
0
1
W
Janus
Y2M0
Janus
7
2
3
4.25
W
Nemesis
cytexz666
Nemesis
4
1
5
6.5
L
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
38,176
56,686
Taken
46,265
35,207
Mitigated
31,780
17,446
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,302
2,697
0
4,817
11,693
14,981
0
0
11,693
0
49,105
L
6,071
1,143
0
4,169
11,695
5,503
0
6,719
4,347
53,815
0
L
Danzaburou
DestroyedSplash
Danzaburou
6,609
2,776
0
2,107
10,233
3,699
0
3,294
6,417
0
36,860
W
5,084
1,848
0
2,867
9,520
2,881
576
1,055
8,465
42,272
0
L
Fenrir
1,516
328
0
1,532
11,054
5,848
0
1,499
9,393
0
41,809
W
Chaac
LilRoIII
Chaac
9,430
897
0
2,285
8,877
8,559
355
1,439
7,438
0
36,091
L
Cu Chulainn
PureBORIBOYZ3
Cu Chulainn
7,606
1,974
0
4,681
12,013
9,968
0
0
12,013
0
55,255
W
Janus
Y2M0
Janus
10,620
1,188
0
750
7,384
2,179
678
5,413
1,971
58,008
0
W
Nemesis
cytexz666
Nemesis
5,740
2,838
0
814
8,791
3,180
37
1,075
7,716
0
44,940
L
Sylvanus
2,911
602
1,106
3,851
11,691
10,189
0
3,425
7,714
15,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
37,510
337
Minions Killed
376
0
Camps Cleared
0
1,093,250
Distance Traveled
1,244,071
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,234
556
84
6
0
240,183
0
L
Anubis
7,045
542
86
7
0
206,168
0
L
Danzaburou
6,444
496
66
5
0
204,893
2
W
Sol
7,010
539
79
6
0
249,398
0
L
Fenrir
6,052
466
71
5
0
197,818
0
W
Chaac
7,283
560
50
4
0
245,583
0
L
Cu Chulainn
7,111
547
94
7
0
252,404
0
W
Janus
8,456
650
99
8
0
234,146
2
W
Nemesis
7,527
579
64
5
0
274,761
0
L
Sylvanus
6,253
481
20
2
0
231,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role