Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DiegoGaruti16
Ra
Level 157
God Stats
16W - 10L
1,533 SR
Queue Stats
126W - 119L
1,515 Elo+
Party 3
Bacchus
Bacchus
Plookie
Bacchus
Level 195
God Stats
3W - 3L
1,426 SR
Queue Stats
300W - 199L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
ferneko
Xbalanque
Level 136
God Stats
4W - 1L
1,788 SR
Queue Stats
78W - 82L
1,509 Elo+
Party 3
Fenrir
Fenrir
playeraze2
Fenrir
Level 145
God Stats
1W - 0L
1,661 SR
Queue Stats
113W - 112L
1,472 Elo+
Solo
Team Averages
Level 154
1,582 SR
1,523 Elo+

VS

Team Averages
Level 130
1,470 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CancriFar
Cu Chulainn
Level 158
God Stats
0W - 5L
1,182 SR
Queue Stats
80W - 85L
1,449 Elo+
Solo
Janus
Janus
Erebo22
Janus
Level 158
God Stats
30W - 37L
1,457 SR
Queue Stats
73W - 76L
1,492 Elo+
Solo
Achilles
Achilles
ProdigalWombatt
Achilles
Level 107
God Stats
1W - 2L
1,709 SR
Queue Stats
5W - 6L
1,701 Elo+
Party 2
Ra
Ra
TheCrispyWaffle
Ra
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 0 / 11
6,251
1,250
4,329
3,755
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 1 / 7
7,376
1,475
6,051
2,832
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Plookie
Bacchus
12
5 / 0 / 10
7,222
1,444
4,931
2,625
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
ferneko
Xbalanque
11
0 / 0 / 10
5,865
1,173
3,885
2,308
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
playeraze2
Fenrir
11
3 / 3 / 6
6,408
1,282
6,549
4,604
2,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

402

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 4 / 1
6,496
1,299
3,815
6,632
2,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
CancriFar
Cu Chulainn
10
1 / 5 / 2
5,788
1,158
4,800
9,711
8,137
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Erebo22
Janus
9
0 / 1 / 0
4,921
984
0
844
298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
0 / 2 / 3
5,853
1,171
2,405
7,119
6,430
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,273
1,055
1,179
3,515
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
15
Kills
4
4
Deaths
15
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
11
7.5
L
Medusa
 
Medusa
3
4
1
0.88
L
Cu Chulainn
CancriFar
Cu Chulainn
1
5
2
0.4
W
5
1
7
8.5
L
Janus
Erebo22
Janus
0
1
0
0
W
Bacchus
Plookie
Bacchus
5
0
10
10
L
Achilles
0
2
3
0.75
L
0
3
1
0.17
W
Xbalanque
ferneko
Xbalanque
0
0
10
5
W
Fenrir
playeraze2
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
12,199
16,124
Taken
27,821
14,626
Mitigated
18,727
3,377
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,329
511
0
227
3,755
5,459
0
386
3,369
4,615
0
L
Medusa
 
Medusa
3,815
1,865
0
0
6,632
2,634
0
2,055
4,361
0
13,465
L
Cu Chulainn
CancriFar
Cu Chulainn
4,800
667
0
0
9,711
8,137
0
5,767
3,384
0
15,760
W
6,051
791
1,127
919
2,832
1,627
0
59
2,773
28,773
0
L
Janus
Erebo22
Janus
0
0
0
0
844
298
0
752
0
255
0
W
Bacchus
Plookie
Bacchus
4,931
1,063
135
462
2,625
4,124
0
307
2,318
7,635
0
L
Achilles
2,405
310
0
156
7,119
6,430
0
4,002
2,751
0
11,447
L
1,179
0
420
293
3,515
1,228
0
1,390
2,014
5,759
0
W
Xbalanque
ferneko
Xbalanque
3,885
1,712
0
171
2,308
1,327
0
0
2,308
0
16,111
W
Fenrir
playeraze2
Fenrir
6,549
1,711
0
336
4,604
2,089
0
427
3,828
0
9,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
28,331
99
Minions Killed
76
6
Camps Cleared
4
498,776
Distance Traveled
330,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,251
1,250
4
1
1
106,783
0
L
Medusa
6,496
1,299
18
4
3
79,455
0
L
Cu Chulainn
5,788
1,158
20
4
0
79,000
0
W
Ra
7,376
1,475
63
13
2
114,448
0
L
Janus
4,921
984
0
0
0
8,342
0
W
Bacchus
7,222
1,444
6
1
1
99,249
0
L
Achilles
5,853
1,171
20
4
1
95,762
0
L
Ra
5,273
1,055
18
4
0
68,439
0
W
Xbalanque
5,865
1,173
19
4
1
99,922
0
W
Fenrir
6,408
1,282
7
1
1
78,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role