Player Matchup

Ganesha
Ganesha
X_BODINATOR_X
Ganesha
Level 104
God Stats
2W - 2L
1,799 SR
Queue Stats
89W - 133L
1,384 Elo+
Party 1
Hercules
Hercules
XxChickenhump93x
Hercules
Level 69
God Stats
5W - 10L
1,328 SR
Queue Stats
81W - 123L
1,433 Elo+
Party 1
Sol
Sol
oudin96
Sol
Level 108
God Stats
1W - 3L
1,405 SR
Queue Stats
55W - 87L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
xxChicKenBeatrr
Nu Wa
Level 80
God Stats
60W - 77L
1,532 SR
Queue Stats
103W - 144L
1,445 Elo+
Party 1
Hachiman
Hachiman
xxChickenAsado
Hachiman
Level 61
God Stats
0W - 1L
1,721 SR
Queue Stats
109W - 148L
1,467 Elo+
Party 1
Team Averages
Level 84
1,557 SR
1,423 Elo+

VS

Team Averages
Level 94
1,562 SR
1,567 Elo+
Nemesis
Nemesis
BartBimpson
Nemesis
Level 124
God Stats
2W - 1L
1,590 SR
Queue Stats
65W - 50L
1,602 Elo+
Solo
Hachiman
Hachiman
FailedData
Hachiman
Level 67
God Stats
59W - 39L
1,670 SR
Queue Stats
152W - 131L
1,556 Elo+
Party 2
Thanatos
Thanatos
Ledious
Thanatos
Level 85
God Stats
2W - 5L
1,310 SR
Queue Stats
40W - 28L
1,559 Elo+
Party 3
Chang'e
Chang'e
Sourlemon101
Chang'e
Level 76
God Stats
34W - 23L
1,604 SR
Queue Stats
133W - 119L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
Swampfox241
Kuzenbo
Level 116
God Stats
27W - 11L
1,639 SR
Queue Stats
319W - 138L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 4 / 1
7,528
684
2,574
12,358
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 0
7,666
697
4,122
10,544
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
0 / 3 / 0
7,330
666
8,623
11,332
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 2
8,514
774
10,004
6,140
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
13
0 / 2 / 0
7,064
642
5,390
7,663
3,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BartBimpson
Nemesis
15
3 / 1 / 4
8,446
768
9,453
10,494
5,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
FailedData
Hachiman
15
2 / 1 / 6
8,020
729
12,511
10,024
4,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Ledious
Thanatos
15
3 / 1 / 3
8,266
751
4,415
6,181
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sourlemon101
Chang'e
16
5 / 0 / 5
9,080
825
10,124
11,506
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Swampfox241
Kuzenbo
13
0 / 0 / 7
8,073
734
6,621
10,411
11,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
13
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BartBimpson
Nemesis
3
1
4
5
W
Hachiman
FailedData
Hachiman
2
1
6
5
W
Thanatos
Ledious
Thanatos
3
1
3
4.5
W
Chang'e
Sourlemon101
Chang'e
5
0
5
7.5
W
Kuzenbo
Swampfox241
Kuzenbo
0
0
7
3.5
L
Ganesha
0
4
1
0.13
L
2
2
0
1
L
Sol
0
3
0
0
L
1
2
2
1
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
43,124
48,037
Taken
48,616
30,971
Mitigated
28,488
10,425
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BartBimpson
Nemesis
9,453
3,672
0
3,162
10,494
5,180
120
3,497
6,917
0
36,557
W
Hachiman
FailedData
Hachiman
12,511
8,424
0
2,282
10,024
4,445
437
4,155
5,822
0
35,258
W
Thanatos
Ledious
Thanatos
4,415
182
328
5,349
6,181
2,963
1,238
3,020
3,113
0
23,140
W
Chang'e
Sourlemon101
Chang'e
10,124
615
5,126
7,893
11,506
4,362
867
6,570
4,810
41,037
0
W
Kuzenbo
Swampfox241
Kuzenbo
6,621
2,708
1,727
1,912
10,411
11,538
0
3,959
6,309
16,943
0
L
Ganesha
2,574
226
0
723
12,358
10,874
154
5,506
6,496
8,995
0
L
4,122
458
0
4,042
10,544
9,748
0
3,805
6,629
0
10,059
L
Sol
8,623
1,461
0
3,337
11,332
4,791
1,339
3,188
7,966
34,761
0
L
10,004
4,528
0
250
6,140
2,549
325
966
5,162
46,742
0
L
Hachiman
5,390
4,722
0
2,073
7,663
3,009
370
2,438
5,039
0
18,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
41,885
200
Minions Killed
249
0
Camps Cleared
0
1,065,427
Distance Traveled
1,221,320
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,446
768
52
5
0
277,680
0
W
Hachiman
8,020
729
44
4
0
220,583
0
W
Thanatos
8,266
751
46
4
0
227,817
0
W
Chang'e
9,080
825
83
8
0
238,499
0
W
Kuzenbo
8,073
734
24
2
0
256,741
5
L
Ganesha
7,528
684
1
0
0
231,148
1
L
Hercules
7,666
697
26
2
0
245,350
0
L
Sol
7,330
666
52
5
0
206,811
0
L
Nu Wa
8,514
774
71
6
0
205,195
3
L
Hachiman
7,064
642
50
5
0
176,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role