Player Matchup

Artio
Artio
Atom 1345
Artio
Level 45
God Stats
72W - 55L
1,561 SR
Queue Stats
99W - 82L
1,462 Elo+
Party 1
Thor
Thor
TheVikng
Thor
Level 58
God Stats
3W - 1L
1,731 SR
Queue Stats
240W - 227L
1,469 Elo+
Party 1
Ishtar
Ishtar
YaDeadManz-_-
Ishtar
Level 44
God Stats
28W - 39L
1,442 SR
Queue Stats
350W - 308L
1,566 Elo+
Party 2
Ah Puch
Ah Puch
iBadd
Ah Puch
Level 122
God Stats
4W - 1L
1,526 SR
Queue Stats
78W - 69L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
whereyamomat
Ao Kuang
Level 77
God Stats
1W - 3L
1,195 SR
Queue Stats
399W - 378L
1,575 Elo+
Party 2
Team Averages
Level 69
1,491 SR
1,527 Elo+

VS

Team Averages
Level 69
1,540 SR
1,499 Elo+
Ah Puch
Ah Puch
Erikus-Prime
Ah Puch
Level 31
God Stats
13W - 12L
1,307 SR
Queue Stats
250W - 269L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Jasmine6800
Nu Wa
Level 53
God Stats
83W - 86L
1,607 SR
Queue Stats
167W - 197L
1,548 Elo+
Party 3
Sun Wukong
Sun Wukong
MrJaeJae
Sun Wukong
Level 44
God Stats
88W - 98L
1,511 SR
Queue Stats
213W - 261L
1,505 Elo+
Party 3
Janus
Janus
prettyricky4u
Janus
Level 107
God Stats
2W - 2L
1,731 SR
Queue Stats
354W - 399L
1,532 Elo+
Party 3
Odin
Odin
x_AlphaKiller-_
Odin
Level 108
God Stats
23W - 20L
1,543 SR
Queue Stats
706W - 701L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Atom 1345
Artio
12
0 / 2 / 5
6,263
1,044
2,805
9,272
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
2 / 0 / 2
6,840
1,140
3,225
4,519
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 6
6,460
1,077
4,960
3,862
1,867
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
iBadd
Ah Puch
12
1 / 0 / 5
7,234
1,206
5,126
1,475
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
whereyamomat
Ao Kuang
12
5 / 2 / 3
7,880
1,313
8,932
7,281
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

384

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Erikus-Prime
Ah Puch
12
4 / 3 / 1
7,566
1,261
11,717
7,293
2,968
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
5,589
932
36
882
218
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrJaeJae
Sun Wukong
11
1 / 0 / 3
6,724
1,121
7,187
8,077
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 2
6,163
1,027
1,451
6,026
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 4
6,244
1,041
3,864
5,931
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
5
5
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
Atom 1345
Artio
0
2
5
1.25
L
Ah Puch
Erikus-Prime
Ah Puch
4
3
1
1.5
L
0
1
0
0
L
Sun Wukong
MrJaeJae
Sun Wukong
1
0
3
2.5
W
Thor
2
0
2
3
W
0
1
6
3
W
Ah Puch
iBadd
Ah Puch
1
0
5
3.5
L
0
3
2
0.33
W
Ao Kuang
whereyamomat
Ao Kuang
5
2
3
3.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
24,255
26,409
Taken
28,209
16,065
Mitigated
14,240
3,777
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Atom 1345
Artio
2,805
133
55
427
9,272
8,253
0
5,281
3,830
6,820
120
L
Ah Puch
Erikus-Prime
Ah Puch
11,717
200
0
805
7,293
2,968
0
4,851
2,404
28,748
0
L
36
36
0
0
882
218
0
80
766
288
0
L
Sun Wukong
MrJaeJae
Sun Wukong
7,187
1,057
0
159
8,077
4,504
0
3,907
3,957
0
12,329
W
Thor
3,225
599
0
0
4,519
1,944
0
2,542
1,885
0
12,638
W
4,960
3,541
0
100
3,862
1,867
0
1,639
2,179
0
7,696
W
Ah Puch
iBadd
Ah Puch
5,126
132
0
836
1,475
652
0
1,133
342
28,817
0
L
1,451
268
0
0
6,026
2,414
0
3,210
2,816
9,599
0
W
Ao Kuang
whereyamomat
Ao Kuang
8,932
2,351
0
2,359
7,281
3,349
0
2,609
4,537
20,871
0
L
3,864
98
0
778
5,931
4,136
0
4,285
1,523
0
6,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
32,286
135
Minions Killed
79
9
Camps Cleared
2
563,391
Distance Traveled
425,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,263
1,044
4
1
2
121,056
0
L
Ah Puch
7,566
1,261
40
7
1
104,515
0
L
Nu Wa
5,589
932
1
0
1
9,683
0
L
Sun Wukong
6,724
1,121
14
2
0
128,273
0
W
Thor
6,840
1,140
35
6
0
111,598
0
W
Ishtar
6,460
1,077
10
2
1
102,641
0
W
Ah Puch
7,234
1,206
68
11
2
118,527
0
L
Janus
6,163
1,027
15
3
0
80,330
0
W
Ao Kuang
7,880
1,313
18
3
4
109,569
0
L
Odin
6,244
1,041
9
2
0
102,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role