Player Matchup

Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ITS-_-PINGU
Vamana
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
211W - 227L
1,443 Elo+
Party 1
Hel
Hel
RealZaPhirEPR61
Hel
Level 31
God Stats
4W - 0L
1,814 SR
Queue Stats
47W - 54L
1,361 Elo+
Party 1
Apollo
Apollo
derek745
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 1
Pele
Pele
huracanes3435
Pele
Level 59
God Stats
8W - 8L
1,508 SR
Queue Stats
139W - 159L
1,446 Elo+
Party 1
Team Averages
Level 38
1,565 SR
1,416 Elo+

VS

Team Averages
Level 36
1,484 SR
1,322 Elo+
Hercules
Hercules
Locooo33
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,305 Elo+
Solo
Neith
Neith
RareCartnite
Neith
Level 5
God Stats
1W - 3L
1,595 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 2
Surtr
Surtr
Sleddog24
Surtr
Level 17
God Stats
5W - 6L
1,679 SR
Queue Stats
14W - 17L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
TheCaptKamikaze
Nu Wa
Level 17
God Stats
0W - 2L
1,144 SR
Queue Stats
8W - 6L
1,279 Elo+
Party 2
Ao Kuang
Ao Kuang
xXfrozendeath01
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 8 / 5
7,577
505
8,005
11,544
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
14
4 / 0 / 1
8,359
557
7,315
8,380
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 2 / 4
9,665
644
9,916
9,953
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
derek745
Apollo
10
0 / 10 / 5
6,423
428
5,597
14,138
5,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
8 / 5 / 4
9,103
607
11,858
14,815
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Locooo33
Hercules
12
10 / 4 / 0
8,445
563
12,755
16,228
8,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 5 / 11
7,457
497
8,405
11,697
3,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Sleddog24
Surtr
12
2 / 2 / 1
7,352
490
7,636
14,113
9,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 4
7,366
491
4,313
7,517
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
13
9 / 4 / 1
8,330
555
9,458
14,550
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
19
Kills
25
25
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
8
5
0.44
W
Vamana
4
0
1
4.5
L
Hercules
Locooo33
Hercules
10
4
0
2.5
L
3
5
11
1.7
W
6
2
4
4
L
Surtr
Sleddog24
Surtr
2
2
1
1.25
L
1
4
4
0.75
W
Apollo
derek745
Apollo
0
10
5
0.25
W
8
5
4
2
L
Ao Kuang
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,691
Damage
42,567
58,830
Taken
64,105
27,950
Mitigated
28,713
9,589
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,005
959
660
1,088
11,544
4,286
387
1,840
9,704
44,401
0
W
Vamana
7,315
3,357
0
792
8,380
7,876
432
1,064
7,316
0
54,805
L
Hercules
Locooo33
Hercules
12,755
4,453
48
3,910
16,228
8,171
300
5,408
10,820
0
58,804
L
8,405
3,659
0
1,808
11,697
3,562
0
2,466
9,103
0
39,979
W
9,916
950
707
3,338
9,953
4,504
498
4,999
4,954
78,555
0
L
Surtr
Sleddog24
Surtr
7,636
3,723
0
3,215
14,113
9,626
11
1,442
11,905
297
42,455
L
4,313
1,659
0
750
7,517
2,067
712
4,778
2,690
46,916
0
W
Apollo
derek745
Apollo
5,597
2,929
0
1,650
14,138
5,166
386
2,283
11,855
0
25,998
W
11,858
2,997
0
1,354
14,815
6,118
168
3,796
11,019
0
64,238
L
Ao Kuang
9,458
3,758
0
1,965
14,550
5,287
0
3,699
10,804
51,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
38,950
408
Minions Killed
341
0
Camps Cleared
0
1,517,043
Distance Traveled
1,334,129
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,577
505
70
5
0
292,258
3
W
Vamana
8,359
557
87
6
0
307,184
0
L
Hercules
8,445
563
95
6
0
280,981
2
L
Neith
7,457
497
43
3
0
280,151
0
W
Hel
9,665
644
136
9
0
329,283
0
L
Surtr
7,352
490
48
3
0
261,297
0
L
Nu Wa
7,366
491
77
5
0
219,552
0
W
Apollo
6,423
428
29
2
0
270,946
0
W
Pele
9,103
607
86
6
0
317,372
0
L
Ao Kuang
8,330
555
78
5
0
292,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role