Player Matchup

Xbalanque
Xbalanque
Diamond IV
HelpStepBro
Xbalanque
Diamond IV
Level 108
God Stats
4W - 3L
1,564 SR
Queue Stats
220W - 200L
2,090 MMR
Party 2
Nemesis
Nemesis
Diamond V
Trensiq
Nemesis
Diamond V
Level 99
God Stats
3W - 1L
1,328 SR
Queue Stats
178W - 153L
1,982 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Tsukishake
Chang'e
Diamond IV
Level 156
God Stats
10W - 10L
1,615 SR
Queue Stats
125W - 101L
2,197 MMR
Party 1
Geb
Geb
Platinum I
trisumi
Geb
Platinum I
Level 148
God Stats
2W - 2L
1,527 SR
Queue Stats
120W - 105L
1,886 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
wydstepbro69420
Nu Wa
Diamond IV
Level 122
God Stats
13W - 19L
1,573 SR
Queue Stats
222W - 204L
2,090 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,521 SR
2,049 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,665 SR
1,955 MMR
Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
FatherFrank
Hercules
Platinum III
Level 155
God Stats
3W - 7L
1,501 SR
Queue Stats
150W - 118L
1,944 MMR
Party 4
Hachiman
Hachiman
Diamond V
Fokau
Hachiman
Diamond V
Level 129
God Stats
4W - 6L
1,939 SR
Queue Stats
95W - 78L
2,130 MMR
Party 3
Thanatos
Thanatos
Platinum II
Fokαu
Thanatos
Platinum II
Level 86
God Stats
10W - 8L
1,858 SR
Queue Stats
61W - 53L
2,010 MMR
Party 3
Vulcan
Vulcan
Diamond V
PowPowRyan
Vulcan
Diamond V
Level 98
God Stats
1W - 2L
1,530 SR
Queue Stats
72W - 46L
2,189 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HelpStepBro
Xbalanque
15
7 / 1 / 4
9,008
601
19,058
14,710
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Trensiq
Nemesis
15
6 / 1 / 3
8,734
582
8,340
11,674
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Tsukishake
Chang'e
14
2 / 1 / 4
7,972
531
9,510
9,224
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
13
2 / 5 / 1
7,442
496
5,092
12,651
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 11
7,316
488
5,513
7,133
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
HorusAo KuangSerqet

VS

Bans
VamanaThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 2 / 2
6,856
457
4,857
13,658
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
FatherFrank
Hercules
14
3 / 0 / 2
8,249
550
11,581
13,833
14,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
Fokau
Hachiman
11
0 / 6 / 1
6,478
432
7,258
15,939
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Fokαu
Thanatos
12
4 / 5 / 0
7,719
515
6,420
13,852
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
PowPowRyan
Vulcan
12
0 / 4 / 2
7,006
467
6,652
8,956
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
8
9
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
2
1
L
Hercules
FatherFrank
Hercules
3
0
2
4
L
Hachiman
Fokau
Hachiman
0
6
1
0.08
L
Thanatos
Fokαu
Thanatos
4
5
0
0.8
W
Xbalanque
HelpStepBro
Xbalanque
7
1
4
9
L
Vulcan
PowPowRyan
Vulcan
0
4
2
0.25
W
Nemesis
Trensiq
Nemesis
6
1
3
7.5
W
Chang'e
Tsukishake
Chang'e
2
1
4
4
W
Geb
2
5
1
0.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
36,768
55,392
Taken
66,238
27,841
Mitigated
43,949
17,391
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,857
919
0
2,322
13,658
14,197
0
6,251
6,967
18,816
0
L
Hercules
FatherFrank
Hercules
11,581
2,210
0
7,526
13,833
14,174
0
6,027
7,120
0
62,475
L
Hachiman
Fokau
Hachiman
7,258
4,913
0
4,733
15,939
5,238
0
2,461
13,360
0
54,968
L
Thanatos
Fokαu
Thanatos
6,420
2,138
0
8,900
13,852
6,416
0
1,676
12,042
0
62,948
W
Xbalanque
HelpStepBro
Xbalanque
19,058
12,067
0
7,488
14,710
6,935
1,306
2,340
12,319
0
92,345
L
Vulcan
PowPowRyan
Vulcan
6,652
1,293
0
451
8,956
3,924
0
2,066
6,796
72,940
0
W
Nemesis
Trensiq
Nemesis
8,340
4,094
0
1,383
11,674
4,787
0
1,803
9,827
0
72,604
W
Chang'e
Tsukishake
Chang'e
9,510
1,008
1,248
4,104
9,224
3,868
0
2,728
6,402
65,801
0
W
Geb
5,092
853
0
435
12,651
7,263
0
1,771
10,258
42,744
162
W
5,513
2,258
0
2,733
7,133
4,988
12
2,867
4,266
22,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
36,308
498
Minions Killed
449
0
Camps Cleared
0
1,504,068
Distance Traveled
1,521,017
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,856
457
23
2
0
321,641
8
L
Hercules
8,249
550
99
7
0
300,366
0
L
Hachiman
6,478
432
89
6
0
267,912
0
L
Thanatos
7,719
515
97
6
0
314,216
0
W
Xbalanque
9,008
601
133
9
0
264,142
0
L
Vulcan
7,006
467
141
9
0
316,882
0
W
Nemesis
8,734
582
119
8
0
372,569
0
W
Chang'e
7,972
531
128
9
0
309,234
0
W
Geb
7,442
496
91
6
0
272,811
1
W
Nu Wa
7,316
488
27
2
0
285,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role