Player Matchup

Hun Batz
Hun Batz
Drfeelsogood
Hun Batz
Level 159
God Stats
1W - 2L
1,254 SR
Queue Stats
158W - 120L
1,629 Elo+
Party 2
Ix Chel
Ix Chel
Rizzology
Ix Chel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 2
Hachiman
Hachiman
TripleCCC1
Hachiman
Level 158
God Stats
86W - 69L
1,536 SR
Queue Stats
478W - 493L
1,496 Elo+
Party 2
Discordia
Discordia
WildWildWestra
Discordia
Level 146
God Stats
5W - 6L
1,942 SR
Queue Stats
172W - 171L
1,480 Elo+
Party 2
Thor
Thor
araujo15
Thor
Level 28
God Stats
13W - 10L
1,464 SR
Queue Stats
228W - 221L
1,537 Elo+
Solo
Team Averages
Level 99
1,539 SR
1,559 Elo+

VS

Team Averages
Level 40
1,420 SR
1,369 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
RGoss187
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 3
Apollo
Apollo
THE NSA 247
Apollo
Level 25
God Stats
5W - 13L
1,396 SR
Queue Stats
68W - 103L
1,384 Elo+
Party 3
Artemis
Artemis
WisdomPunch
Artemis
Level 6
God Stats
0W - 3L
1,205 SR
Queue Stats
14W - 24L
1,196 Elo+
Party 1
Loki
Loki
xJohnny2by4x
Loki
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drfeelsogood
Hun Batz
15
7 / 1 / 6
8,242
824
5,795
8,610
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Rizzology
Ix Chel
14
4 / 0 / 13
8,408
841
6,227
6,623
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TripleCCC1
Hachiman
15
2 / 0 / 7
8,470
847
5,425
3,250
1,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
WildWildWestra
Discordia
16
5 / 0 / 16
8,747
875
17,659
4,001
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
7 / 0 / 7
8,329
833
9,275
5,075
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 6 / 0
6,436
644
5,102
10,830
6,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
RGoss187
Sobek
13
0 / 3 / 0
6,907
691
1,803
11,795
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
12
0 / 5 / 0
6,341
634
3,327
11,278
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
WisdomPunch
Artemis
13
1 / 6 / 0
7,179
718
1,628
9,151
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 0
6,759
676
2,617
8,690
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
1
25
Kills
1
1
Deaths
25
49
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
0
0
W
Hun Batz
Drfeelsogood
Hun Batz
7
1
6
10
L
Sobek
RGoss187
Sobek
0
3
0
0
W
Ix Chel
Rizzology
Ix Chel
4
0
13
10.5
L
Apollo
0
5
0
0
W
Hachiman
TripleCCC1
Hachiman
2
0
7
5.5
W
Discordia
WildWildWestra
Discordia
5
0
16
13
L
Artemis
WisdomPunch
Artemis
1
6
0
0.17
W
Thor
7
0
7
10.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
14,477
27,559
Taken
51,744
15,134
Mitigated
29,330
4,786
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,102
573
0
1,373
10,830
6,804
0
5,071
5,593
17,311
0
W
Hun Batz
Drfeelsogood
Hun Batz
5,795
1,682
0
1,456
8,610
4,389
471
1,028
7,582
0
20,220
L
Sobek
RGoss187
Sobek
1,803
96
0
1,515
11,795
10,713
0
6,317
5,130
10,445
0
W
Ix Chel
Rizzology
Ix Chel
6,227
906
1,417
1,454
6,623
5,185
138
1,711
4,912
14,579
0
L
Apollo
3,327
939
0
1,212
11,278
4,691
0
4,225
6,677
0
14,890
W
Hachiman
TripleCCC1
Hachiman
5,425
3,985
0
0
3,250
1,492
1,957
1,246
2,004
0
40,395
W
Discordia
WildWildWestra
Discordia
17,659
1,795
0
459
4,001
1,677
898
1,341
2,660
38,765
0
L
Artemis
WisdomPunch
Artemis
1,628
816
0
372
9,151
3,795
0
5,058
3,855
0
10,604
W
Thor
9,275
2,711
0
0
5,075
2,391
671
1,579
3,496
0
24,136
L
2,617
981
108
325
8,690
3,327
651
1,970
6,603
0
18,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
33,622
227
Minions Killed
136
0
Camps Cleared
0
1,111,201
Distance Traveled
785,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,436
644
32
3
0
134,262
0
W
Hun Batz
8,242
824
30
3
0
229,297
0
L
Sobek
6,907
691
12
1
0
179,350
0
W
Ix Chel
8,408
841
16
2
0
226,913
0
L
Apollo
6,341
634
25
3
0
170,432
0
W
Hachiman
8,470
847
95
10
0
209,753
0
W
Discordia
8,747
875
56
6
0
215,256
0
L
Artemis
7,179
718
27
3
0
134,298
0
W
Thor
8,329
833
30
3
0
229,982
0
L
Loki
6,759
676
40
4
0
166,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role