Player Matchup

Fenrir
Fenrir
ElSeveen
Fenrir
Level 66
God Stats
4W - 4L
1,400 SR
Queue Stats
547W - 509L
1,419 Elo+
Party 2
Bellona
Bellona
IDank6514
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,305 Elo+
Party 2
Medusa
Medusa
PeanutBubble4
Medusa
Level 26
God Stats
1W - 6L
1,739 SR
Queue Stats
59W - 78L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
SpacePicky23
Nu Wa
Level 108
God Stats
3W - 1L
1,801 SR
Queue Stats
100W - 116L
1,432 Elo+
Party 2
Ares
Ares
luvhrlol
Ares
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 25L
1,346 Elo+
Party 2
Team Averages
Level 44
1,588 SR
1,371 Elo+

VS

Team Averages
Level 154
1,527 SR
1,518 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Dhuums75
Martichoras
Level 157
God Stats
8W - 10L
1,406 SR
Queue Stats
245W - 250L
1,482 Elo+
Solo
Jing Wei
Jing Wei
RukaGER
Jing Wei
Level 219
God Stats
10W - 14L
1,491 SR
Queue Stats
297W - 295L
1,539 Elo+
Solo
Agni
Agni
Wedwedday
Agni
Level 128
God Stats
2W - 0L
1,657 SR
Queue Stats
59W - 72L
1,448 Elo+
Party 1
Hercules
Hercules
pe_im8
Hercules
Level 143
God Stats
4W - 5L
1,581 SR
Queue Stats
80W - 76L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElSeveen
Fenrir
8
0 / 3 / 0
4,953
495
1,474
9,695
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
IDank6514
Bellona
6
0 / 2 / 0
4,627
463
1,748
8,034
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 1 / 0
4,607
461
2,506
5,877
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 0
4,865
487
2,271
3,577
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
6
0 / 2 / 0
4,640
464
814
7,002
4,047
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 0 / 4
5,770
577
3,111
6,100
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Dhuums75
Martichoras
10
1 / 0 / 6
6,351
635
2,169
4,969
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
RukaGER
Jing Wei
11
1 / 0 / 3
6,032
603
5,152
3,753
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
10
6 / 0 / 2
6,668
667
8,402
4,664
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
pe_im8
Hercules
11
1 / 0 / 1
6,376
638
3,062
5,693
5,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
4
3
W
Martichoras
Dhuums75
Martichoras
1
0
6
4
L
Fenrir
ElSeveen
Fenrir
0
3
0
0
L
Bellona
IDank6514
Bellona
0
2
0
0
L
0
1
0
0
W
Jing Wei
RukaGER
Jing Wei
1
0
3
2.5
L
0
2
0
0
W
Agni
6
0
2
7
L
Ares
0
2
0
0
W
Hercules
pe_im8
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,813
Damage
21,896
34,185
Taken
25,179
16,521
Mitigated
14,737
6,104
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,111
564
0
1,485
6,100
4,435
242
1,169
4,931
0
20,287
W
Martichoras
Dhuums75
Martichoras
2,169
837
0
1,665
4,969
1,923
483
1,519
3,450
0
44,776
L
Fenrir
ElSeveen
Fenrir
1,474
505
0
1,359
9,695
3,425
0
3,362
6,333
0
31,753
L
Bellona
IDank6514
Bellona
1,748
580
0
2,298
8,034
6,029
0
2,018
6,016
0
15,167
L
2,506
1,344
45
1,562
5,877
1,964
0
756
5,121
0
24,012
W
Jing Wei
RukaGER
Jing Wei
5,152
2,860
0
1,991
3,753
1,361
0
424
3,329
0
47,298
L
2,271
630
0
372
3,577
1,056
0
1,212
2,365
25,687
0
W
Agni
8,402
1,128
0
2,856
4,664
1,456
0
287
4,377
45,233
0
L
Ares
814
252
0
468
7,002
4,047
0
1,054
5,948
6,509
0
W
Hercules
pe_im8
Hercules
3,062
1,502
0
2,941
5,693
5,562
0
81
5,612
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
31,197
169
Minions Killed
322
0
Camps Cleared
0
984,644
Distance Traveled
984,527
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,770
577
24
2
0
210,583
0
W
Martichoras
6,351
635
76
8
0
184,502
0
L
Fenrir
4,953
495
61
6
0
236,130
0
L
Bellona
4,627
463
22
2
0
216,871
1
L
Medusa
4,607
461
34
3
0
192,522
3
W
Jing Wei
6,032
603
78
8
0
172,126
1
L
Nu Wa
4,865
487
39
4
0
172,180
0
W
Agni
6,668
667
76
8
0
230,580
0
L
Ares
4,640
464
13
1
0
166,941
0
W
Hercules
6,376
638
68
7
0
186,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role