Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
AimmPro
Ix Chel
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 4
Nike
Nike
DoomOnTheMoon
Nike
Level 23
God Stats
7W - 9L
1,684 SR
Queue Stats
58W - 66L
1,566 Elo+
Party 1
Hachiman
Hachiman
Dragon23321
Hachiman
Level 93
God Stats
6W - 6L
1,626 SR
Queue Stats
68W - 90L
1,509 Elo+
Party 1
Cupid
Cupid
crazymini125
Cupid
Level 50
God Stats
8W - 6L
1,597 SR
Queue Stats
70W - 89L
1,345 Elo+
Party 4
Team Averages
Level 41
1,581 SR
1,484 Elo+

VS

Team Averages
Level 29
1,491 SR
1,558 Elo+
Ao Kuang
Ao Kuang
Dralgy
Ao Kuang
Level 66
God Stats
1W - 3L
1,396 SR
Queue Stats
46W - 54L
1,498 Elo+
Party 2
Chaac
Chaac
Hasoroni
Chaac
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,662 Elo+
Party 3
Xing Tian
Xing Tian
Iyde
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,756 Elo+
Party 2
Olorun
Olorun
OovooJarver
Olorun
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 60L
1,421 Elo+
Party 3
Izanami
Izanami
SkittleRiddle235
Izanami
Level 47
God Stats
1W - 1L
1,559 SR
Queue Stats
40W - 41L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 6
9,557
637
7,792
10,762
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
AimmPro
Ix Chel
12
5 / 7 / 2
7,690
513
6,324
9,065
3,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 3 / 3
9,042
603
12,181
14,272
12,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Dragon23321
Hachiman
14
2 / 2 / 9
8,353
557
8,670
12,670
4,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 4 / 4
9,530
635
10,485
13,000
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dralgy
Ao Kuang
14
11 / 5 / 1
8,896
593
13,120
17,450
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hasoroni
Chaac
12
2 / 4 / 1
7,089
473
7,511
13,570
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Iyde
Xing Tian
11
1 / 1 / 3
7,362
491
3,378
8,969
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
15
3 / 5 / 2
8,335
556
7,601
12,912
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 6
7,027
468
6,904
13,795
5,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
23
Kills
18
18
Deaths
23
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
6
3
W
Ix Chel
AimmPro
Ix Chel
5
7
2
0.86
W
6
3
3
2.5
W
Hachiman
Dragon23321
Hachiman
2
2
9
3.25
L
Ao Kuang
Dralgy
Ao Kuang
11
5
1
2.3
L
Chaac
Hasoroni
Chaac
2
4
1
0.63
L
Xing Tian
Iyde
Xing Tian
1
1
3
2.5
L
Olorun
3
5
2
0.8
L
1
8
6
0.5
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,452
Damage
38,514
59,769
Taken
66,696
29,867
Mitigated
36,717
19,956
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,792
607
1,137
5,530
10,762
4,192
316
5,596
5,166
71,555
0
W
Ix Chel
AimmPro
Ix Chel
6,324
929
702
538
9,065
3,550
634
5,873
3,192
37,173
0
W
12,181
1,476
0
3,130
14,272
12,180
236
2,099
11,192
0
49,389
W
Hachiman
Dragon23321
Hachiman
8,670
5,015
0
6,461
12,670
4,836
864
4,157
8,513
0
59,059
L
Ao Kuang
Dralgy
Ao Kuang
13,120
4,180
0
2,367
17,450
7,351
0
3,931
13,387
67,690
0
L
Chaac
Hasoroni
Chaac
7,511
2,093
0
4,162
13,570
10,610
248
72
13,498
0
39,415
L
Xing Tian
Iyde
Xing Tian
3,378
338
0
1,406
8,969
8,013
0
2,177
6,704
20,823
0
L
Olorun
7,601
4,101
200
4,579
12,912
5,576
0
4,133
8,503
73,441
0
L
6,904
3,924
0
2,370
13,795
5,167
0
3,267
10,488
0
51,597
W
10,485
5,835
0
2,458
13,000
5,109
376
7,249
5,712
0
58,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
38,709
394
Minions Killed
381
0
Camps Cleared
0
1,358,609
Distance Traveled
1,387,863
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,557
637
140
9
0
297,481
4
W
Ix Chel
7,690
513
49
3
0
260,496
0
W
Nike
9,042
603
56
4
0
274,885
0
W
Hachiman
8,353
557
82
5
0
260,931
3
L
Ao Kuang
8,896
593
94
6
0
278,228
0
L
Chaac
7,089
473
52
3
0
268,339
0
L
Xing Tian
7,362
491
29
2
0
326,007
0
L
Olorun
8,335
556
119
8
0
257,784
0
L
Izanami
7,027
468
87
6
0
257,505
0
W
Cupid
9,530
635
67
4
0
264,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role