Player Matchup

Chronos
Chronos
Eco017
Chronos
Level 156
God Stats
2W - 1L
1,846 SR
Queue Stats
240W - 202L
1,559 Elo+
Party 2
Chiron
Chiron
S3WFellGlobe
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
SnEaXy SnAkE
Kuzenbo
Level 158
God Stats
4W - 6L
1,508 SR
Queue Stats
85W - 76L
1,568 Elo+
Solo
Vulcan
Vulcan
castornatero
Vulcan
Level 172
God Stats
197W - 176L
1,498 SR
Queue Stats
1,029W - 892L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
payans
Erlang Shen
Level 225
God Stats
1W - 5L
1,196 SR
Queue Stats
388W - 361L
1,568 Elo+
Party 2
Team Averages
Level 168
1,510 SR
1,564 Elo+

VS

Team Averages
Level 155
1,503 SR
1,512 Elo+
Heimdallr
Heimdallr
DemonDT29
Heimdallr
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 98L
1,516 Elo+
Party 1
Awilix
Awilix
MICHAEL10CRACK
Awilix
Level 143
God Stats
3W - 4L
1,425 SR
Queue Stats
228W - 185L
1,562 Elo+
Party 1
Mulan
Mulan
Shetty7
Mulan
Level 138
God Stats
9W - 2L
1,359 SR
Queue Stats
32W - 25L
1,467 Elo+
Solo
He Bo
He Bo
Zelumaron
He Bo
Level 211
God Stats
39W - 25L
1,729 SR
Queue Stats
512W - 471L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
ohhkrampus
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 118L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Eco017
Chronos
14
3 / 6 / 4
8,600
538
9,961
17,686
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
5 / 6 / 3
9,557
597
11,483
14,169
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
SnEaXy SnAkE
Kuzenbo
12
5 / 7 / 4
8,683
543
8,180
19,223
23,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
14
1 / 4 / 2
8,383
524
8,167
10,313
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
payans
Erlang Shen
14
0 / 2 / 0
8,639
540
6,647
16,161
19,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonDT29
Heimdallr
13
5 / 6 / 4
8,653
541
11,552
15,834
6,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 6
9,393
587
8,784
13,671
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
Shetty7
Mulan
12
1 / 4 / 12
7,733
483
9,699
14,383
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Zelumaron
He Bo
15
10 / 2 / 2
9,388
587
17,974
12,081
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ohhkrampus
Sun Wukong
17
1 / 0 / 1
9,967
623
7,945
14,293
10,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
25
25
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DemonDT29
Heimdallr
5
6
4
1.17
L
Chronos
Eco017
Chronos
3
6
4
0.83
W
8
2
6
5.5
L
Chiron
5
6
3
1.08
W
Mulan
Shetty7
Mulan
1
4
12
1.75
L
Kuzenbo
SnEaXy SnAkE
Kuzenbo
5
7
4
1
W
He Bo
Zelumaron
He Bo
10
2
2
5.5
L
Vulcan
1
4
2
0.5
W
Sun Wukong
ohhkrampus
Sun Wukong
1
0
1
1.5
L
Erlang Shen
payans
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,438
Damage
55,954
77,552
Taken
70,262
59,722
Mitigated
39,151
15,096
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DemonDT29
Heimdallr
11,552
4,762
0
4,704
15,834
6,742
1,212
6,045
9,789
0
59,291
L
Chronos
Eco017
Chronos
9,961
4,007
0
891
17,686
7,649
0
6,508
10,916
59,058
0
W
8,784
3,904
0
721
13,671
5,403
0
3,912
9,717
0
66,459
L
Chiron
11,483
5,671
224
3,135
14,169
5,191
1,030
222
13,740
0
67,904
W
Mulan
Shetty7
Mulan
9,699
1,849
308
2,437
14,383
12,670
0
8,699
5,444
0
33,275
L
Kuzenbo
SnEaXy SnAkE
Kuzenbo
8,180
3,431
0
3,118
19,223
23,111
0
5,833
12,978
23,810
0
W
He Bo
Zelumaron
He Bo
17,974
692
0
1,000
12,081
4,304
13
7,008
4,885
81,953
0
L
Vulcan
8,167
2,652
0
1,000
10,313
4,050
340
5,411
4,693
66,176
0
W
Sun Wukong
ohhkrampus
Sun Wukong
7,945
3,398
0
5,618
14,293
10,032
0
399
13,894
0
104,990
L
Erlang Shen
payans
Erlang Shen
6,647
3,286
0
6,728
16,161
19,721
0
0
16,161
297
77,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
45,134
488
Minions Killed
528
0
Camps Cleared
0
1,521,168
Distance Traveled
1,622,170
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,653
541
83
5
0
282,699
0
L
Chronos
8,600
538
88
6
0
319,666
0
W
Awilix
9,393
587
77
5
0
388,527
0
L
Chiron
9,557
597
111
7
0
324,278
1
W
Mulan
7,733
483
53
3
0
303,425
4
L
Kuzenbo
8,683
543
24
2
0
335,188
4
W
He Bo
9,388
587
130
8
0
317,259
4
L
Vulcan
8,383
524
133
8
0
303,998
2
W
Sun Wukong
9,967
623
185
12
0
330,260
0
L
Erlang Shen
8,639
540
132
8
0
238,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role