Player Matchup

Artemis
Artemis
Gold III
SleepiBunnzi
Artemis
Gold III
Level 81
God Stats
8W - 3L
1,744 SR
Queue Stats
50W - 41L
1,489 MMR
Party 1
Atlas
Atlas
Gold II
THUMBSSLOW
Atlas
Gold II
Level 131
God Stats
13W - 11L
1,675 SR
Queue Stats
908W - 914L
1,450 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
WhisperingAngel
Morgan Le Fay
Gold IV
Level 126
God Stats
40W - 26L
1,741 SR
Queue Stats
1,019W - 1,033L
1,423 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,720 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,448 SR
1,469 MMR
Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
DestroyedMoth0
Medusa
Silver I
Level 68
God Stats
18W - 14L
1,548 SR
Queue Stats
23W - 23L
1,420 MMR
Party 2
Tyr
Tyr
Gold V
xXSoldier95Xx
Tyr
Gold V
Level 87
God Stats
5W - 3L
1,297 SR
Queue Stats
23W - 22L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SleepiBunnzi
Artemis
15
6 / 1 / 8
11,444
817
13,043
8,836
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
15
4 / 2 / 10
11,282
806
8,502
14,947
17,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
WhisperingAngel
Morgan Le Fay
14
5 / 0 / 7
11,196
800
10,724
8,370
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAphroditeHerculesKuzenboMartichoras

VS

Bans
VamanaSobekPersephoneBaron SamediBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 7 / 0
9,466
676
11,086
11,804
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
9,466
676
9,787
11,447
4,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 2
9,535
681
5,204
17,329
17,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
7
0
0.29
L
1
4
1
0.38
W
Artemis
SleepiBunnzi
Artemis
6
1
8
10
W
Atlas
4
2
10
4.5
W
Morgan Le Fay
WhisperingAngel
Morgan Le Fay
5
0
7
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
26,077
32,153
Taken
40,580
26,707
Mitigated
26,415
4,981
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,086
550
0
284
11,804
4,339
145
7,032
4,772
36,586
0
L
9,787
4,276
0
2,556
11,447
4,582
293
6,867
4,580
0
48,371
W
Artemis
SleepiBunnzi
Artemis
13,043
6,543
0
1,621
8,836
5,030
2,148
2,984
5,852
0
52,322
W
Atlas
8,502
3,123
0
2,150
14,947
17,727
301
3,904
11,043
27,529
518
W
Morgan Le Fay
WhisperingAngel
Morgan Le Fay
10,724
863
0
1,210
8,370
3,950
782
4,561
3,809
46,627
0
L
5,204
437
0
4,412
17,329
17,494
0
5,094
12,235
0
30,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
28,467
148
Minions Killed
132
0
Camps Cleared
0
789,444
Distance Traveled
748,064
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,466
676
43
3
0
219,528
0
L
Medusa
9,466
676
47
3
0
238,222
2
W
Artemis
11,444
817
69
5
0
257,027
6
W
Atlas
11,282
806
23
2
0
247,284
1
W
Morgan Le Fay
11,196
800
56
4
0
285,133
2
L
Tyr
9,535
681
42
3
0
290,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role