Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Chi Cheese3017
Neith
Level 121
God Stats
3W - 0L
1,643 SR
Queue Stats
38W - 26L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
HowFred
Baron Samedi
Level 129
God Stats
3W - 0L
1,622 SR
Queue Stats
74W - 63L
1,564 Elo+
Party 2
Fenrir
Fenrir
TeaiPea
Fenrir
Level 143
God Stats
1W - 1L
1,328 SR
Queue Stats
62W - 58L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
Vzxip
Heimdallr
Level 124
God Stats
35W - 27L
1,710 SR
Queue Stats
193W - 196L
1,496 Elo+
Party 3
Team Averages
Level 127
1,561 SR
1,539 Elo+

VS

Team Averages
Level 142
1,420 SR
1,517 Elo+
Ah Puch
Ah Puch
Biotizer
Ah Puch
Level 160
God Stats
1W - 2L
1,496 SR
Queue Stats
96W - 96L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
ChuckDIV
Hou Yi
Level 219
God Stats
0W - 8L
1,213 SR
Queue Stats
185W - 164L
1,514 Elo+
Solo
Mercury
Mercury
Riffn
Mercury
Level 105
God Stats
1W - 3L
1,245 SR
Queue Stats
130W - 121L
1,527 Elo+
Party 1
Athena
Athena
YipZe
Athena
Level 141
God Stats
31W - 24L
1,528 SR
Queue Stats
58W - 47L
1,540 Elo+
Party 1
Tyr
Tyr
lusahfur
Tyr
Level 85
God Stats
102W - 88L
1,616 SR
Queue Stats
489W - 461L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 3
7,040
704
7,480
5,330
2,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,589
559
4,721
4,581
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
HowFred
Baron Samedi
11
2 / 1 / 2
6,303
630
5,259
5,032
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TeaiPea
Fenrir
8
1 / 1 / 4
5,122
512
2,328
6,323
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Vzxip
Heimdallr
9
3 / 0 / 3
5,525
553
4,057
5,284
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Biotizer
Ah Puch
9
2 / 2 / 0
5,433
543
7,832
6,161
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ChuckDIV
Hou Yi
9
0 / 0 / 0
5,008
501
1,543
5,923
2,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Riffn
Mercury
10
0 / 3 / 1
5,319
532
3,333
8,511
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
YipZe
Athena
7
1 / 2 / 1
5,212
521
1,396
8,459
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 1
5,158
516
2,370
10,395
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
3
3.25
L
Ah Puch
Biotizer
Ah Puch
2
2
0
1
W
1
0
0
1
L
Hou Yi
ChuckDIV
Hou Yi
0
0
0
0
W
Baron Samedi
HowFred
Baron Samedi
2
1
2
3
L
Mercury
Riffn
Mercury
0
3
1
0.17
W
Fenrir
TeaiPea
Fenrir
1
1
4
3
W
Heimdallr
Vzxip
Heimdallr
3
0
3
4.5
L
Athena
YipZe
Athena
1
2
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
16,474
26,550
Taken
39,449
11,807
Mitigated
18,035
10,294
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,480
146
0
2,002
5,330
2,651
0
805
4,525
47,040
0
L
Ah Puch
Biotizer
Ah Puch
7,832
86
0
2,059
6,161
2,317
0
3,067
3,094
40,026
0
W
4,721
690
62
1,952
4,581
1,646
0
112
4,469
0
46,878
L
Hou Yi
ChuckDIV
Hou Yi
1,543
650
0
2,243
5,923
2,025
0
0
5,923
0
39,073
W
Baron Samedi
HowFred
Baron Samedi
5,259
246
644
2,369
5,032
2,045
0
2,724
2,308
43,692
0
L
Mercury
Riffn
Mercury
3,333
1,617
0
1,000
8,511
2,459
0
1,916
6,590
0
37,259
W
Fenrir
TeaiPea
Fenrir
2,328
624
556
1,559
6,323
3,560
0
2,907
3,416
0
14,351
W
Heimdallr
Vzxip
Heimdallr
4,057
1,878
0
1,150
5,284
1,905
0
2,898
2,386
0
31,340
L
Athena
YipZe
Athena
1,396
222
867
2,084
8,459
5,218
0
2,595
5,864
15,212
0
L
2,370
492
0
2,235
10,395
6,016
0
5,161
5,234
2,260
22,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
26,130
332
Minions Killed
268
0
Camps Cleared
0
979,598
Distance Traveled
1,005,144
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,040
704
87
9
0
178,329
4
L
Ah Puch
5,433
543
75
8
0
179,706
0
W
Neith
5,589
559
73
7
0
195,618
0
L
Hou Yi
5,008
501
62
6
0
171,933
4
W
Baron Samedi
6,303
630
98
10
0
192,331
0
L
Mercury
5,319
532
69
7
0
256,611
0
W
Fenrir
5,122
512
18
2
0
218,188
4
W
Heimdallr
5,525
553
56
6
0
195,132
0
L
Athena
5,212
521
25
3
0
201,191
0
L
Tyr
5,158
516
37
4
0
195,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role