Player Matchup

Hachiman
Hachiman
EricCont00
Hachiman
Level 27
God Stats
0W - 4L
1,268 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 1
The Morrigan
The Morrigan
Mootjunior25
The Morrigan
Level 159
God Stats
116W - 112L
1,463 SR
Queue Stats
344W - 336L
1,542 Elo+
Solo
Surtr
Surtr
Skiskibutholdad
Surtr
Level 49
God Stats
4W - 10L
1,340 SR
Queue Stats
57W - 89L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
awesomebos328
Kuzenbo
Level 126
God Stats
2W - 6L
1,340 SR
Queue Stats
87W - 134L
1,410 Elo+
Party 1
Serqet
Serqet
llMadEyell
Serqet
Level 109
God Stats
2W - 6L
1,399 SR
Queue Stats
61W - 93L
1,424 Elo+
Party 1
Team Averages
Level 94
1,362 SR
1,399 Elo+

VS

Team Averages
Level 132
1,530 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chaos_Shrike
Xbalanque
Level 167
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 40L
1,510 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 63
God Stats
629W - 618L
1,515 SR
Queue Stats
629W - 621L
1,476 Elo+
Solo
He Bo
He Bo
ENDLESS_TRUTH
He Bo
Level 126
God Stats
31W - 39L
1,514 SR
Queue Stats
281W - 281L
1,432 Elo+
Solo
Chang'e
Chang'e
OMEGAZIDD
Chang'e
Level 161
God Stats
3W - 5L
1,622 SR
Queue Stats
206W - 207L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EricCont00
Hachiman
6
0 / 3 / 0
4,086
409
472
3,305
749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Mootjunior25
The Morrigan
11
1 / 0 / 2
5,963
596
4,440
4,536
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 0
4,849
485
2,159
9,016
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
8
1 / 3 / 0
4,715
472
2,568
8,239
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
llMadEyell
Serqet
10
2 / 0 / 1
5,805
581
3,693
7,683
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 2 / 0
5,693
569
3,544
5,074
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Chaos_Shrike
Xbalanque
11
6 / 0 / 0
7,026
703
6,583
5,149
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 0
5,961
596
5,478
8,079
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 1 / 0
5,720
572
1,630
5,440
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
OMEGAZIDD
Chang'e
9
0 / 1 / 4
5,441
544
2,114
7,099
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
8
8
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
2
0
0
W
Xbalanque
Chaos_Shrike
Xbalanque
6
0
0
6
W
2
0
0
2
W
0
1
0
0
L
Hachiman
EricCont00
Hachiman
0
3
0
0
L
The Morrigan
Mootjunior25
The Morrigan
1
0
2
2
W
Chang'e
OMEGAZIDD
Chang'e
0
1
4
2
L
0
2
0
0
L
Kuzenbo
1
3
0
0.33
L
Serqet
llMadEyell
Serqet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
19,349
32,779
Taken
30,841
20,466
Mitigated
16,416
7,822
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,544
423
0
1,016
5,074
1,662
384
1,562
3,078
38,241
0
W
Xbalanque
Chaos_Shrike
Xbalanque
6,583
3,904
0
3,551
5,149
1,987
1,686
1,143
4,006
0
53,394
W
5,478
1,843
0
2,088
8,079
6,873
12
49
7,610
480
37,550
W
1,630
70
0
629
5,440
2,022
0
1,270
3,940
39,747
4,124
L
Hachiman
EricCont00
Hachiman
472
305
0
127
3,305
749
0
183
3,122
0
11,154
L
The Morrigan
Mootjunior25
The Morrigan
4,440
859
0
2,366
4,536
1,952
0
1,925
2,611
50,100
0
W
Chang'e
OMEGAZIDD
Chang'e
2,114
128
560
3,441
7,099
3,872
400
2,516
4,131
35,516
0
L
2,159
507
0
2,539
9,016
6,961
0
813
7,615
192
22,467
L
Kuzenbo
2,568
1,167
0
1,606
8,239
7,847
0
2,097
6,142
13,872
0
L
Serqet
llMadEyell
Serqet
3,693
1,182
0
1,184
7,683
2,957
0
2,440
5,204
0
35,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
29,841
227
Minions Killed
343
0
Camps Cleared
0
875,393
Distance Traveled
985,573
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,693
569
72
7
0
175,385
0
W
Xbalanque
7,026
703
101
10
0
177,161
2
W
Surtr
5,961
596
55
6
0
222,406
0
W
He Bo
5,720
572
76
8
0
218,347
0
L
Hachiman
4,086
409
16
2
0
82,060
0
L
The Morrigan
5,963
596
91
9
0
192,973
0
W
Chang'e
5,441
544
39
4
0
192,274
0
L
Surtr
4,849
485
43
4
0
177,508
0
L
Kuzenbo
4,715
472
20
2
0
165,433
0
L
Serqet
5,805
581
57
6
0
257,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role