Player Matchup

Olorun
Olorun
Cycotic21
Olorun
Level 17
God Stats
1W - 1L
1,792 SR
Queue Stats
11W - 21L
1,306 Elo+
Party 1
Horus
Horus
JoviJamaican
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,366 Elo+
Party 1
Xbalanque
Xbalanque
xxSniperLyfeXx
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,334 Elo+
Party 1
Team Averages
Level 51
1,597 SR
1,335 Elo+

VS

Team Averages
Level 53
1,498 SR
1,374 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlackFrost35
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,364 Elo+
Solo
Discordia
Discordia
Joshuaalexplay08
Discordia
Level 25
God Stats
18W - 21L
1,494 SR
Queue Stats
61W - 88L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cycotic21
Olorun
11
2 / 5 / 3
8,747
729
3,453
12,342
4,384
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 5
9,787
816
5,073
13,188
14,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
xxSniperLyfeXx
Xbalanque
11
1 / 5 / 7
9,047
754
6,728
15,152
4,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 6 / 9
9,241
770
7,202
12,058
5,171
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
BlackFrost35
Hachiman
13
5 / 2 / 6
10,322
860
10,388
6,700
2,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
13
5 / 2 / 5
10,498
875
16,768
6,373
2,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
11
11
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
6
9
0.92
W
Hachiman
BlackFrost35
Hachiman
5
2
6
4
L
Olorun
Cycotic21
Olorun
2
5
3
0.7
W
Discordia
5
2
5
3.75
L
5
1
5
7.5
L
Xbalanque
xxSniperLyfeXx
Xbalanque
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
34,358
40,682
Taken
25,131
23,671
Mitigated
9,728
6,419
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,202
5,861
0
778
12,058
5,171
787
2,704
9,354
0
26,309
W
Hachiman
BlackFrost35
Hachiman
10,388
6,005
0
1,272
6,700
2,395
380
701
5,999
0
28,494
L
Olorun
Cycotic21
Olorun
3,453
1,143
866
2,564
12,342
4,384
0
5,108
7,234
34,557
0
W
Discordia
16,768
447
270
313
6,373
2,162
1,215
826
5,547
45,636
0
L
5,073
1,556
896
1,175
13,188
14,784
0
3,694
9,494
0
13,363
L
Xbalanque
xxSniperLyfeXx
Xbalanque
6,728
2,638
0
918
15,152
4,503
0
8,174
6,978
0
28,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
30,061
107
Minions Killed
100
0
Camps Cleared
0
602,386
Distance Traveled
653,258
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,241
770
30
3
0
218,376
0
W
Hachiman
10,322
860
21
2
0
213,089
0
L
Olorun
8,747
729
54
5
0
158,366
3
W
Discordia
10,498
875
49
4
0
221,793
0
L
Horus
9,787
816
14
1
0
241,608
0
L
Xbalanque
9,047
754
39
3
0
202,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role