Player Matchup

Izanami
Izanami
AKRAPOVIC 10
Izanami
Level 141
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 4L
1,091 Elo+
Party 2
Agni
Agni
Anubis_5991
Agni
Level 129
God Stats
43W - 44L
1,576 SR
Queue Stats
176W - 174L
1,515 Elo+
Solo
Da Ji
Da Ji
BattlecruiserX2
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Party 2
Chronos
Chronos
KJxBigxGunzx23
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Cerberus
Cerberus
Voltage_Str1ke
Cerberus
Level 107
God Stats
2W - 1L
1,889 SR
Queue Stats
130W - 155L
1,505 Elo+
Solo
Team Averages
Level 125
1,658 SR
1,266 Elo+

VS

Team Averages
Level 104
1,489 SR
1,490 Elo+
Medusa
Medusa
CannoliMcFly
Medusa
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 155L
1,485 Elo+
Solo
Achilles
Achilles
Goose8347
Achilles
Level 139
God Stats
3W - 2L
1,519 SR
Queue Stats
37W - 40L
1,531 Elo+
Solo
Ah Puch
Ah Puch
McToasterson311
Ah Puch
Level 106
God Stats
1W - 2L
1,580 SR
Queue Stats
122W - 114L
1,500 Elo+
Party 1
Ra
Ra
XXDefcon5
Ra
Level 85
God Stats
9W - 7L
1,500 SR
Queue Stats
107W - 112L
1,443 Elo+
Solo
Kali
Kali
smuglymcweed
Kali
Level 59
God Stats
17W - 8L
1,346 SR
Queue Stats
141W - 128L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKRAPOVIC 10
Izanami
12
1 / 3 / 0
6,690
669
2,444
7,941
3,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 3 / 3
7,924
792
10,329
8,016
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
5 / 4 / 0
7,929
793
4,856
7,890
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 3
7,051
705
2,969
5,951
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
14
0 / 4 / 4
7,247
725
4,248
13,716
13,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 1 / 9
7,818
782
9,719
9,270
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Goose8347
Achilles
14
3 / 1 / 8
7,842
784
10,128
9,684
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 5
7,367
737
5,024
4,307
1,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 4
8,292
829
6,123
5,199
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 2
7,731
773
5,404
7,882
4,031
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
16
16
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
AKRAPOVIC 10
Izanami
1
3
0
0.33
L
2
3
3
1.17
L
5
4
0
1.25
W
Medusa
2
1
9
6.5
W
Achilles
Goose8347
Achilles
3
1
8
7
L
0
2
3
0.75
W
1
1
5
3.5
L
Cerberus
0
4
4
0.5
W
5
2
4
3.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
36,398
43,514
Taken
36,342
25,620
Mitigated
20,933
3,716
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AKRAPOVIC 10
Izanami
2,444
1,681
0
488
7,941
3,306
0
2,336
5,373
0
16,738
L
10,329
651
0
531
8,016
2,935
616
844
6,829
33,387
0
L
4,856
293
0
0
7,890
3,613
0
1,984
5,681
0
11,752
W
Medusa
9,719
3,261
0
1,630
9,270
3,952
940
5,336
3,934
0
33,675
W
Achilles
Goose8347
Achilles
10,128
2,204
0
1,696
9,684
8,695
183
4,378
5,306
0
19,306
L
2,969
550
0
827
5,951
2,349
0
254
5,477
24,579
0
W
5,024
130
53
408
4,307
1,974
132
2,525
1,771
21,465
0
L
Cerberus
4,248
290
46
1,824
13,716
13,417
0
5,523
8,000
23,560
0
W
6,123
472
1,275
1,566
5,199
2,281
638
2,403
2,796
34,691
0
W
5,404
3,487
0
1,764
7,882
4,031
271
2,887
4,989
0
13,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
39,050
248
Minions Killed
214
0
Camps Cleared
0
976,424
Distance Traveled
1,061,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,690
669
56
6
0
174,186
0
L
Agni
7,924
792
57
6
0
199,058
0
L
Da Ji
7,929
793
17
2
0
194,413
0
W
Medusa
7,818
782
52
5
0
214,701
0
W
Achilles
7,842
784
27
3
0
228,391
0
L
Chronos
7,051
705
62
6
0
208,302
0
W
Ah Puch
7,367
737
47
5
0
203,284
0
L
Cerberus
7,247
725
56
6
0
200,465
0
W
Ra
8,292
829
73
7
0
198,418
0
W
Kali
7,731
773
15
2
0
216,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role