Player Matchup

Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
COFLER10
Ratatoskr
Level 109
God Stats
4W - 3L
1,832 SR
Queue Stats
44W - 44L
1,471 Elo+
Solo
Nike
Nike
ger3011
Nike
Level 149
God Stats
3W - 0L
1,699 SR
Queue Stats
102W - 112L
1,409 Elo+
Solo
Atlas
Atlas
karamujo11
Atlas
Level 63
God Stats
90W - 84L
1,452 SR
Queue Stats
149W - 185L
1,402 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,456 Elo+

VS

Team Averages
Level 100
1,465 SR
1,436 Elo+
Arachne
Arachne
Avestruzqtsedus_
Arachne
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 100L
1,439 Elo+
Solo
Rama
Rama
CalvinThor
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,395 Elo+
Party 3
Mulan
Mulan
EddRM
Mulan
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 101L
1,460 Elo+
Party 2
Ra
Ra
K9Wren
Ra
Level 86
God Stats
1W - 2L
1,465 SR
Queue Stats
66W - 81L
1,476 Elo+
Party 3
Maui
Maui
TheWichux
Maui
Level 123
God Stats
7W - 10L
1,362 SR
Queue Stats
213W - 206L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 1 / 1
6,626
663
4,765
5,015
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
 
Merlin
10
1 / 0 / 1
5,813
581
4,751
2,815
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
COFLER10
Ratatoskr
11
4 / 1 / 3
6,676
668
6,084
7,155
2,522
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
ger3011
Nike
11
3 / 0 / 2
6,407
641
5,436
11,210
10,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
8
0 / 3 / 2
5,182
518
2,768
7,057
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,815
582
1,164
4,825
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 4 / 1
4,477
448
1,630
5,830
1,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
EddRM
Mulan
8
0 / 4 / 0
5,291
529
7,421
9,445
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
1 / 2 / 0
5,305
531
2,434
5,179
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
9
1 / 1 / 4
5,532
553
3,462
10,819
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
1
3.5
W
Merlin
 
Merlin
1
0
1
1.5
L
2
0
0
2
W
Ratatoskr
COFLER10
Ratatoskr
4
1
3
5.5
L
0
4
1
0.13
L
Mulan
EddRM
Mulan
0
4
0
0
L
Ra
1
2
0
0.5
L
Maui
1
1
4
3
W
Nike
ger3011
Nike
3
0
2
4
W
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
16,111
33,252
Taken
36,098
19,750
Mitigated
19,168
8,908
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,765
2,154
0
801
5,015
1,756
606
482
4,533
0
50,637
W
Merlin
 
Merlin
4,751
350
0
734
2,815
920
0
1,163
1,652
46,362
0
L
1,164
827
0
1,224
4,825
1,863
0
0
4,825
0
44,761
W
Ratatoskr
COFLER10
Ratatoskr
6,084
1,860
0
2,994
7,155
2,522
347
670
6,485
0
46,883
L
1,630
1,272
0
756
5,830
1,897
0
503
5,327
0
15,872
L
Mulan
EddRM
Mulan
7,421
1,396
0
1,606
9,445
4,877
0
0
9,445
0
40,643
L
Ra
2,434
44
438
2,103
5,179
2,234
0
2,940
2,239
45,871
0
L
Maui
3,462
632
0
2,726
10,819
8,297
0
4,076
6,743
15,427
0
W
Nike
ger3011
Nike
5,436
1,085
0
3,606
11,210
10,625
0
826
10,384
0
44,193
W
Atlas
2,768
1,443
0
773
7,057
3,927
0
2,707
4,302
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
26,420
349
Minions Killed
272
0
Camps Cleared
0
1,024,710
Distance Traveled
1,028,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,626
663
80
8
0
189,172
0
W
Merlin
5,813
581
78
8
0
202,711
0
L
Arachne
5,815
582
76
8
0
251,156
0
W
Ratatoskr
6,676
668
95
10
0
228,864
0
L
Rama
4,477
448
29
3
0
195,671
0
L
Mulan
5,291
529
61
6
0
171,977
0
L
Ra
5,305
531
88
9
0
200,725
0
L
Maui
5,532
553
18
2
0
208,483
0
W
Nike
6,407
641
80
8
0
197,323
1
W
Atlas
5,182
518
16
2
0
206,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role