Player Matchup

Sylvanus
Sylvanus
Diamond I
Yn0tdraw
Sylvanus
Diamond I
Level 155
God Stats
1W - 1L
1,895 SR
Queue Stats
70W - 38L
2,387 MMR
Party 2
Cernunnos
Cernunnos
Diamond I
botshoot
Cernunnos
Diamond I
Level 123
God Stats
8W - 5L
1,827 SR
Queue Stats
70W - 38L
2,387 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond I
whyisthisanewacc
Baron Samedi
Diamond I
Level 121
God Stats
7W - 5L
1,829 SR
Queue Stats
70W - 38L
2,387 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,850 SR
2,387 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,661 SR
2,242 MMR
Sun Wukong
Sun Wukong
Diamond IV
Murkee_15
Sun Wukong
Diamond IV
Level 148
God Stats
2W - 3L
1,786 SR
Queue Stats
139W - 112L
2,079 MMR
Party 1
Odin
Odin
Platinum I
OhioMac
Odin
Platinum I
Level 107
God Stats
3W - 2L
1,614 SR
Queue Stats
101W - 105L
1,963 MMR
Solo
Ix Chel
Ix Chel
Masters
WilsonFarm
Ix Chel
Masters
Level 146
God Stats
35W - 31L
1,583 SR
Queue Stats
177W - 165L
2,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Yn0tdraw
Sylvanus
14
2 / 3 / 6
12,064
670
8,057
18,622
22,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
botshoot
Cernunnos
15
4 / 1 / 5
13,006
723
25,377
13,791
7,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
whyisthisanewacc
Baron Samedi
15
3 / 3 / 5
12,937
719
17,497
13,747
11,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VamanaAphroditeHachimanNe Zha

VS

Bans
KuzenboThothAtlasMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Murkee_15
Sun Wukong
15
3 / 4 / 2
12,763
709
5,760
25,206
28,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
OhioMac
Odin
15
1 / 3 / 6
12,544
697
10,041
23,745
25,889
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
WilsonFarm
Ix Chel
16
3 / 2 / 4
13,447
747
22,538
14,198
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
7
7
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Murkee_15
Sun Wukong
3
4
2
1
W
Odin
OhioMac
Odin
1
3
6
1.33
W
Ix Chel
WilsonFarm
Ix Chel
3
2
4
2.5
L
Sylvanus
Yn0tdraw
Sylvanus
2
3
6
1.67
L
Cernunnos
botshoot
Cernunnos
4
1
5
6.5
L
Baron Samedi
whyisthisanewacc
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,931
Damage
38,339
46,160
Taken
63,149
42,523
Mitigated
61,431
18,660
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Murkee_15
Sun Wukong
5,760
333
1,343
6,736
25,206
28,688
519
9,442
15,764
0
24,578
W
Odin
OhioMac
Odin
10,041
536
0
4,571
23,745
25,889
411
9,091
14,506
1,685
27,797
W
Ix Chel
WilsonFarm
Ix Chel
22,538
1,842
3,821
4,731
14,198
6,854
1,767
7,408
6,790
97,766
0
L
Sylvanus
Yn0tdraw
Sylvanus
8,057
1,329
4,876
5,380
18,622
22,673
99
11,054
7,568
18,906
0
L
Cernunnos
botshoot
Cernunnos
25,377
11,092
0
3,075
13,791
7,989
1,187
6,238
7,553
0
94,725
L
Baron Samedi
whyisthisanewacc
Baron Samedi
17,497
1,764
2,237
3,092
13,747
11,861
259
7,092
6,655
76,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
38,754
220
Minions Killed
194
0
Camps Cleared
0
955,239
Distance Traveled
1,085,012
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,763
709
34
2
0
339,080
0
W
Odin
12,544
697
48
3
0
385,375
5
W
Ix Chel
13,447
747
112
6
0
360,557
2
L
Sylvanus
12,064
670
17
1
0
320,512
0
L
Cernunnos
13,006
723
103
6
0
317,483
0
L
Baron Samedi
12,937
719
100
6
0
317,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role