Player Matchup

Ne Zha
Ne Zha
FloresIsGood
Ne Zha
Level 57
God Stats
8W - 2L
1,713 SR
Queue Stats
29W - 22L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Llebrab
Guan Yu
Level 59
God Stats
3W - 1L
1,712 SR
Queue Stats
46W - 51L
1,553 Elo+
Solo
Anhur
Anhur
NotAGoodGhost
Anhur
Level 26
God Stats
11W - 6L
1,500 SR
Queue Stats
92W - 81L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RavenStormCaller
Sylvanus
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 1
Scylla
Scylla
TioMorry
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,375 Elo+
Solo
Team Averages
Level 79
1,632 SR
1,451 Elo+

VS

Team Averages
Level 92
1,569 SR
1,481 Elo+
Thanatos
Thanatos
Gluggars
Thanatos
Level 89
God Stats
12W - 8L
1,841 SR
Queue Stats
133W - 126L
1,508 Elo+
Party 2
Pele
Pele
THEG00DSP0RK
Pele
Level 100
God Stats
25W - 15L
1,697 SR
Queue Stats
243W - 235L
1,466 Elo+
Party 2
Osiris
Osiris
TheAceSpade
Osiris
Level 65
God Stats
18W - 17L
1,533 SR
Queue Stats
103W - 97L
1,451 Elo+
Solo
Chronos
Chronos
mxgerrta
Chronos
Level 95
God Stats
1W - 3L
1,161 SR
Queue Stats
441W - 477L
1,511 Elo+
Solo
Ishtar
Ishtar
zbinks99
Ishtar
Level 109
God Stats
7W - 11L
1,614 SR
Queue Stats
344W - 317L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 4 / 4
7,749
554
10,218
14,091
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Llebrab
Guan Yu
13
2 / 2 / 0
7,728
552
9,259
11,983
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 6 / 3
7,153
511
5,519
13,262
4,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 1 / 1
7,366
526
3,425
10,128
8,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
TioMorry
Scylla
12
1 / 2 / 1
6,755
483
5,655
9,937
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gluggars
Thanatos
15
4 / 3 / 5
8,541
610
9,360
14,765
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 4
7,347
525
8,099
10,928
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
13
0 / 1 / 3
7,707
551
6,028
13,991
12,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
mxgerrta
Chronos
14
2 / 1 / 2
8,285
592
7,742
7,168
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
zbinks99
Ishtar
14
6 / 2 / 2
8,780
627
10,747
9,639
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
15
15
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
4
4
1
W
Thanatos
Gluggars
Thanatos
4
3
5
2.17
L
Guan Yu
Llebrab
Guan Yu
2
2
0
1
L
1
6
3
0.42
L
3
1
1
3.5
W
3
2
4
2.5
W
Osiris
0
1
3
1.5
L
Scylla
TioMorry
Scylla
1
2
1
0.75
W
Chronos
mxgerrta
Chronos
2
1
2
3
W
Ishtar
zbinks99
Ishtar
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
41,976
59,401
Taken
56,491
33,008
Mitigated
30,521
20,333
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
10,218
2,857
0
3,194
14,091
5,881
0
691
13,400
0
63,089
W
Thanatos
Gluggars
Thanatos
9,360
2,947
0
9,545
14,765
5,486
0
528
14,100
0
65,609
L
Guan Yu
Llebrab
Guan Yu
9,259
1,866
34
3,053
11,983
11,284
0
981
11,002
0
54,273
L
5,519
2,801
0
2,285
13,262
4,609
240
0
13,262
0
44,960
L
3,425
280
3,982
4,425
10,128
8,075
0
1,719
8,409
20,343
0
W
8,099
1,077
0
1,000
10,928
6,210
0
3,306
7,575
0
36,730
W
Osiris
6,028
1,628
0
6,339
13,991
12,088
98
1,193
11,911
0
48,020
L
Scylla
TioMorry
Scylla
5,655
660
0
3,360
9,937
3,159
0
4,351
5,586
52,958
0
W
Chronos
mxgerrta
Chronos
7,742
1,537
0
808
7,168
2,861
701
3,618
3,550
68,882
0
W
Ishtar
zbinks99
Ishtar
10,747
7,882
0
3,234
9,639
3,876
541
435
9,204
0
64,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
40,660
385
Minions Killed
468
0
Camps Cleared
0
1,411,622
Distance Traveled
1,408,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,749
554
109
8
0
285,792
0
W
Thanatos
8,541
610
94
7
0
303,003
0
L
Guan Yu
7,728
552
101
7
0
292,537
0
L
Anhur
7,153
511
63
5
0
269,177
2
L
Sylvanus
7,366
526
18
1
0
299,060
4
W
Pele
7,347
525
37
3
0
314,095
0
W
Osiris
7,707
551
88
6
0
249,263
2
L
Scylla
6,755
483
94
7
0
265,056
0
W
Chronos
8,285
592
138
10
0
286,856
0
W
Ishtar
8,780
627
111
8
0
255,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role