Player Matchup

Tsukuyomi
Tsukuyomi
GrxppySox
Tsukuyomi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 176L
1,284 Elo+
Party 1
Hera
Hera
LrdBisquik
Hera
Level 108
God Stats
14W - 10L
1,400 SR
Queue Stats
176W - 185L
1,449 Elo+
Party 1
Skadi
Skadi
TouchMyGurt
Skadi
Level 37
God Stats
8W - 10L
1,619 SR
Queue Stats
47W - 46L
1,528 Elo+
Party 1
Team Averages
Level 50
1,506 SR
1,420 Elo+

VS

Team Averages
Level 43
1,500 SR
1,483 Elo+
Charybdis
Charybdis
BrockThaRock
Charybdis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 220L
1,487 Elo+
Party 2
Merlin
Merlin
MaRkSmEnMaRk
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 213L
1,481 Elo+
Party 2
Achilles
Achilles
RegretfulShroom
Achilles
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 209L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrxppySox
Tsukuyomi
10
0 / 11 / 2
8,364
643
4,391
14,103
4,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 5 / 1
9,883
760
11,205
11,581
4,259
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 3
9,566
736
9,779
10,996
3,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrockThaRock
Charybdis
15
8 / 1 / 11
12,034
926
11,601
10,780
4,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 2 / 13
10,324
794
5,625
7,693
2,786
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
15
12 / 1 / 7
12,071
929
15,107
17,906
16,400
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
21
21
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BrockThaRock
Charybdis
8
1
11
13.5
L
Tsukuyomi
GrxppySox
Tsukuyomi
0
11
2
0.09
L
3
5
1
0.7
W
Merlin
1
2
13
3.75
W
Achilles
12
1
7
15.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
32,333
36,680
Taken
36,379
12,447
Mitigated
23,421
2,660
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BrockThaRock
Charybdis
11,601
6,817
0
4,425
10,780
4,235
2,247
3,600
7,180
0
67,249
L
Tsukuyomi
GrxppySox
Tsukuyomi
4,391
1,480
0
524
14,103
4,891
0
2,226
11,829
0
9,878
L
11,205
3,587
0
1,498
11,581
4,259
294
2,792
8,706
51,945
0
W
Merlin
5,625
1,128
0
1,032
7,693
2,786
329
4,148
3,545
25,724
0
W
Achilles
15,107
3,893
0
5,403
17,906
16,400
562
4,070
13,836
383
37,559
L
9,779
3,927
0
638
10,996
3,297
0
1,032
9,872
0
36,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
34,429
135
Minions Killed
162
0
Camps Cleared
0
661,888
Distance Traveled
738,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,034
926
94
7
0
253,453
0
L
Tsukuyomi
8,364
643
14
1
0
214,285
0
L
Hera
9,883
760
72
6
0
222,996
0
W
Merlin
10,324
794
37
3
0
232,693
0
W
Achilles
12,071
929
31
2
0
252,277
0
L
Skadi
9,566
736
49
4
0
224,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role