Player Matchup

Scylla
Scylla
ChupaKabras117
Scylla
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 175L
1,441 Elo+
Solo
Lancelot
Lancelot
LTK_xDragneel
Lancelot
Level 109
God Stats
13W - 9L
1,587 SR
Queue Stats
421W - 397L
1,457 Elo+
Party 2
Thor
Thor
MICHAEL10CRACK
Thor
Level 143
God Stats
13W - 11L
1,581 SR
Queue Stats
228W - 185L
1,525 Elo+
Solo
Odin
Odin
Mr_LaagAlot
Odin
Level 111
God Stats
5W - 3L
1,372 SR
Queue Stats
378W - 361L
1,477 Elo+
Party 2
Hachiman
Hachiman
matthew6590
Hachiman
Level 65
God Stats
3W - 4L
1,390 SR
Queue Stats
86W - 96L
1,441 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,468 Elo+

VS

Team Averages
Level 99
1,526 SR
1,449 Elo+
Bacchus
Bacchus
Nessla
Bacchus
Level 87
God Stats
12W - 12L
1,537 SR
Queue Stats
78W - 85L
1,510 Elo+
Party 1
Shiva
Shiva
SN3AKY SHAMROCK
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,285 Elo+
Party 1
Anubis
Anubis
THRASHER11389
Anubis
Level 118
God Stats
6W - 11L
1,327 SR
Queue Stats
495W - 449L
1,484 Elo+
Party 1
Skadi
Skadi
Voodoo_Vixen583
Skadi
Level 136
God Stats
12W - 5L
1,897 SR
Queue Stats
167W - 164L
1,514 Elo+
Solo
Thor
Thor
Warrior Knight7
Thor
Level 128
God Stats
72W - 62L
1,367 SR
Queue Stats
1,137W - 1,078L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,146
559
3,851
6,187
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
LTK_xDragneel
Lancelot
12
4 / 0 / 0
6,970
634
7,449
7,441
3,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
7 / 0 / 0
7,219
656
6,564
7,243
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
4,669
424
2,985
6,922
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
matthew6590
Hachiman
10
0 / 0 / 2
5,609
510
2,921
5,079
1,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nessla
Bacchus
9
1 / 1 / 1
5,476
498
3,202
7,737
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,738
431
1,962
8,989
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
6,108
555
5,341
7,355
2,783
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,133
467
3,693
4,131
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,667
515
5,010
9,172
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Lancelot
LTK_xDragneel
Lancelot
4
0
0
4
W
7
0
0
7
W
0
1
2
1
L
Bacchus
Nessla
Bacchus
1
1
1
1.5
L
0
4
0
0
L
2
3
1
0.83
L
0
1
0
0
L
1
2
0
0.5
W
Hachiman
matthew6590
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
19,208
32,872
Taken
37,384
14,109
Mitigated
16,694
9,083
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,851
355
0
750
6,187
1,642
0
3,838
2,349
41,350
0
W
Lancelot
LTK_xDragneel
Lancelot
7,449
1,574
0
4,398
7,441
3,898
35
0
7,441
0
45,631
W
6,564
1,634
0
706
7,243
2,864
0
1,082
6,161
0
57,652
W
2,985
510
0
940
6,922
3,974
0
2,463
4,459
0
16,569
L
Bacchus
Nessla
Bacchus
3,202
380
84
3,421
7,737
6,798
0
913
6,824
12,638
0
L
1,962
924
220
833
8,989
2,906
0
0
8,989
0
18,393
L
5,341
58
0
3,037
7,355
2,783
0
2,254
5,101
46,583
0
L
3,693
1,361
0
940
4,131
1,154
0
0
4,131
0
38,331
L
5,010
1,411
0
1,217
9,172
3,053
0
684
8,488
0
37,827
W
Hachiman
matthew6590
Hachiman
2,921
1,218
0
2,289
5,079
1,731
0
1,160
3,919
0
38,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
27,122
336
Minions Killed
245
0
Camps Cleared
0
1,072,155
Distance Traveled
1,072,918
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,146
559
74
7
0
217,201
0
W
Lancelot
6,970
634
71
6
0
197,450
0
W
Thor
7,219
656
104
9
0
243,374
0
W
Odin
4,669
424
17
2
0
207,727
0
L
Bacchus
5,476
498
22
2
0
227,729
6
L
Shiva
4,738
431
27
2
0
207,905
0
L
Anubis
6,108
555
74
7
0
193,090
0
L
Skadi
5,133
467
67
6
0
205,097
4
L
Thor
5,667
515
55
5
0
239,097
1
W
Hachiman
5,609
510
70
6
0
206,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role