Player Matchup

Arachne
Arachne
BLACKxZILLA419
Arachne
Level 128
God Stats
2W - 8L
1,293 SR
Queue Stats
69W - 69L
1,442 Elo+
Party 1
Charybdis
Charybdis
FranticAgate0
Charybdis
Level 142
God Stats
5W - 8L
1,479 SR
Queue Stats
343W - 318L
1,462 Elo+
Solo
Merlin
Merlin
Miracle Void
Merlin
Level 124
God Stats
31W - 32L
1,550 SR
Queue Stats
636W - 652L
1,496 Elo+
Solo
Ymir
Ymir
ObsidianD81
Ymir
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 19L
1,276 Elo+
Party 1
Odin
Odin
Tree_Blowin_Gimp
Odin
Level 86
God Stats
2W - 7L
1,244 SR
Queue Stats
32W - 40L
1,394 Elo+
Party 1
Team Averages
Level 110
1,379 SR
1,414 Elo+

VS

Team Averages
Level 140
1,650 SR
1,470 Elo+
Atlas
Atlas
AgentBubbles626
Atlas
Level 149
God Stats
3W - 3L
1,786 SR
Queue Stats
446W - 445L
1,379 Elo+
Solo
Hercules
Hercules
BuckNasty5151
Hercules
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 62L
1,457 Elo+
Solo
Izanami
Izanami
JDURBO19D
Izanami
Level 137
God Stats
24W - 29L
1,519 SR
Queue Stats
330W - 334L
1,444 Elo+
Solo
Fenrir
Fenrir
Josh245657
Fenrir
Level 112
God Stats
19W - 10L
1,800 SR
Queue Stats
306W - 301L
1,545 Elo+
Party 2
Scylla
Scylla
TSR_Antman
Scylla
Level 158
God Stats
4W - 2L
1,646 SR
Queue Stats
496W - 489L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,127
466
4,250
7,830
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
FranticAgate0
Charybdis
9
4 / 4 / 1
5,804
528
5,261
7,430
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
9
0 / 0 / 0
5,071
461
526
4,244
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 4
5,394
490
1,932
7,838
4,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,886
444
2,059
6,789
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,802
527
5,016
8,499
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
BuckNasty5151
Hercules
11
2 / 0 / 0
6,311
574
3,520
4,012
3,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
JDURBO19D
Izanami
8
3 / 4 / 1
5,309
483
4,361
7,488
2,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Josh245657
Fenrir
10
4 / 1 / 3
6,272
570
4,327
8,950
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
TSR_Antman
Scylla
10
0 / 0 / 1
5,741
522
2,377
4,212
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
12
12
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
1
4
3
0.63
W
Hercules
BuckNasty5151
Hercules
2
0
0
2
L
Charybdis
FranticAgate0
Charybdis
4
4
1
1.13
W
Izanami
JDURBO19D
Izanami
3
4
1
0.88
W
Fenrir
Josh245657
Fenrir
4
1
3
5.5
L
Merlin
0
0
0
0
L
1
3
4
1
W
Scylla
TSR_Antman
Scylla
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
19,601
34,131
Taken
33,161
16,779
Mitigated
17,658
5,412
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,016
2,718
32
1,749
8,499
6,941
78
931
7,568
20,297
1,516
L
4,250
3,265
0
1,485
7,830
3,026
0
1,366
6,464
0
20,186
W
Hercules
BuckNasty5151
Hercules
3,520
711
0
1,626
4,012
3,876
0
0
3,617
0
36,762
L
Charybdis
FranticAgate0
Charybdis
5,261
3,119
0
1,360
7,430
2,338
0
1,478
5,952
0
44,113
W
Izanami
JDURBO19D
Izanami
4,361
3,030
64
2,520
7,488
2,094
168
873
6,615
0
28,824
W
Fenrir
Josh245657
Fenrir
4,327
843
0
2,620
8,950
3,624
0
287
8,622
0
43,952
L
Merlin
526
0
0
0
4,244
1,162
0
1,761
2,483
29,055
0
L
1,932
851
43
787
7,838
4,469
0
2,694
5,144
7,167
0
W
Scylla
TSR_Antman
Scylla
2,377
243
0
1,903
4,212
1,123
0
367
3,845
35,973
0
L
2,059
734
11
1,726
6,789
5,784
0
0
6,789
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
29,435
187
Minions Killed
278
0
Camps Cleared
0
987,402
Distance Traveled
1,020,858
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,802
527
28
3
0
198,182
3
L
Arachne
5,127
466
31
3
0
238,397
2
W
Hercules
6,311
574
64
6
0
199,747
0
L
Charybdis
5,804
528
64
6
0
191,405
0
W
Izanami
5,309
483
53
5
0
170,323
0
W
Fenrir
6,272
570
63
6
0
246,111
2
L
Merlin
5,071
461
47
4
0
158,995
0
L
Ymir
5,394
490
11
1
0
197,099
0
W
Scylla
5,741
522
70
6
0
206,495
4
L
Odin
4,886
444
34
3
0
201,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role