Player Matchup

Merlin
Merlin
FelixWalken
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
Hanna06h
Zhong Kui
Level 106
God Stats
3W - 3L
1,432 SR
Queue Stats
82W - 82L
1,523 Elo+
Party 1
Vamana
Vamana
Marley436
Vamana
Level 147
God Stats
1W - 3L
1,437 SR
Queue Stats
229W - 236L
1,513 Elo+
Party 1
Cupid
Cupid
iLionxkxng
Cupid
Level 104
God Stats
0W - 1L
1,813 SR
Queue Stats
2W - 5L
1,425 Elo+
Solo
Thanatos
Thanatos
z_nErDz69
Thanatos
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 127L
1,427 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,435 Elo+

VS

Team Averages
Level 82
1,231 SR
1,402 Elo+
Zeus
Zeus
AlCapone4303
Zeus
Level 69
God Stats
1W - 1L
1,147 SR
Queue Stats
19W - 21L
1,522 Elo+
Solo
Hachiman
Hachiman
BOM_MrNevaSoba
Hachiman
Level 105
God Stats
2W - 8L
1,067 SR
Queue Stats
489W - 510L
1,410 Elo+
Solo
Agni
Agni
FriendlyUncle14
Agni
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 89L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Juno SFS
Gilgamesh
Level 38
God Stats
4W - 6L
1,034 SR
Queue Stats
91W - 79L
1,309 Elo+
Solo
Rama
Rama
R8DERK1128
Rama
Level 107
God Stats
186W - 198L
1,406 SR
Queue Stats
187W - 198L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 6 / 3
8,438
1,055
5,459
15,781
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Hanna06h
Zhong Kui
14
0 / 4 / 3
8,101
1,013
3,010
6,831
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Marley436
Vamana
14
3 / 6 / 1
8,997
1,125
11,124
20,168
22,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
14
0 / 1 / 1
8,319
1,040
4,194
7,163
3,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
z_nErDz69
Thanatos
14
2 / 4 / 1
9,011
1,126
8,557
13,148
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

201

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
10,078
1,260
16,238
3,864
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
16
5 / 2 / 12
10,213
1,277
11,514
8,275
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 0 / 12
10,510
1,314
14,522
7,069
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Juno SFS
Gilgamesh
15
0 / 2 / 16
8,915
1,114
10,175
11,198
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 7
9,599
1,200
6,619
4,567
1,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
5
Kills
21
21
Deaths
5
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Hachiman
5
2
12
5.5
L
Merlin
0
6
3
0.25
W
5
0
12
11
L
Zhong Kui
Hanna06h
Zhong Kui
0
4
3
0.38
W
Gilgamesh
Juno SFS
Gilgamesh
0
2
16
4
L
Vamana
Marley436
Vamana
3
6
1
0.58
W
4
0
7
7.5
L
Cupid
0
1
1
0.5
L
Thanatos
z_nErDz69
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
59,068
63,091
Taken
34,973
44,186
Mitigated
17,859
6,786
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,238
3,268
0
343
3,864
1,389
0
365
3,269
24,829
0
W
Hachiman
11,514
8,399
0
742
8,275
3,356
0
1,949
6,233
0
27,894
L
Merlin
5,459
982
0
0
15,781
6,944
0
7,777
7,818
25,981
0
W
14,522
1,371
0
39
7,069
2,764
0
1,589
5,442
33,154
0
L
Zhong Kui
Hanna06h
Zhong Kui
3,010
0
0
145
6,831
5,153
0
3,219
3,404
11,449
0
W
Gilgamesh
Juno SFS
Gilgamesh
10,175
2,724
181
1,478
11,198
8,737
0
3,900
6,938
0
18,859
L
Vamana
Marley436
Vamana
11,124
4,694
0
725
20,168
22,577
0
9,790
9,956
0
24,991
W
6,619
3,850
0
571
4,567
1,613
0
666
3,776
0
21,140
L
Cupid
4,194
2,114
336
2,504
7,163
3,112
0
3,338
3,727
0
24,881
L
Thanatos
z_nErDz69
Thanatos
8,557
1,128
0
3,076
13,148
6,400
0
6,636
6,426
0
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
49,315
159
Minions Killed
167
5
Camps Cleared
6
733,633
Distance Traveled
786,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,078
1,260
22
3
4
155,356
0
W
Hachiman
10,213
1,277
35
4
1
147,849
0
L
Merlin
8,438
1,055
54
7
2
147,176
0
W
Agni
10,510
1,314
47
6
0
159,836
0
L
Zhong Kui
8,101
1,013
16
2
0
95,009
0
W
Gilgamesh
8,915
1,114
21
3
1
189,607
0
L
Vamana
8,997
1,125
22
3
0
163,329
0
W
Rama
9,599
1,200
42
5
0
133,921
0
L
Cupid
8,319
1,040
56
7
3
146,492
0
L
Thanatos
9,011
1,126
11
1
0
181,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role