Player Matchup

Vamana
Vamana
ButtBarrage
Vamana
Level 26
God Stats
4W - 8L
1,289 SR
Queue Stats
23W - 48L
1,236 Elo+
Party 1
Hachiman
Hachiman
ColdBurn2099
Hachiman
Level 49
God Stats
1W - 4L
1,207 SR
Queue Stats
23W - 48L
1,236 Elo+
Party 1
Janus
Janus
SuperTron333
Janus
Level 65
God Stats
4W - 14L
1,222 SR
Queue Stats
23W - 48L
1,236 Elo+
Party 1
Team Averages
Level 47
1,239 SR
1,236 Elo+

VS

Team Averages
Level 60
1,413 SR
1,365 Elo+
Janus
Janus
EvictionSmite
Janus
Level 87
God Stats
23W - 28L
1,503 SR
Queue Stats
104W - 90L
1,468 Elo+
Party 2
Hera
Hera
Fruit_Loopz-_-
Hera
Level 58
God Stats
4W - 5L
1,437 SR
Queue Stats
53W - 54L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
Guts2020
Guan Yu
Level 34
God Stats
1W - 6L
1,300 SR
Queue Stats
32W - 60L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
3 / 2 / 5
11,329
755
3,691
11,621
8,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ColdBurn2099
Hachiman
16
3 / 2 / 5
12,410
827
7,814
11,851
2,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 4
11,668
778
8,137
9,637
2,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
12,750
850
14,545
11,842
5,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 3 / 4
11,754
784
8,471
9,545
3,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Guts2020
Guan Yu
5
0 / 3 / 0
8,521
568
443
3,280
1,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
9
9
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
2
5
2.75
W
Hachiman
ColdBurn2099
Hachiman
3
2
5
2.75
L
6
4
2
1.75
L
3
3
4
1.67
L
Guan Yu
Guts2020
Guan Yu
0
3
0
0
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
23,459
33,109
Taken
24,667
13,920
Mitigated
9,962
5,393
Healing
144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,691
1,181
0
639
11,621
8,171
88
7,251
4,217
0
30,199
W
Hachiman
ColdBurn2099
Hachiman
7,814
4,484
0
3,599
11,851
2,976
2,018
8,862
2,989
0
67,865
L
14,545
412
0
0
11,842
5,144
524
2,861
8,981
65,552
0
L
8,471
1,454
0
110
9,545
3,739
1,070
4,567
4,978
36,698
0
L
Guan Yu
Guts2020
Guan Yu
443
0
0
34
3,280
1,079
0
1,374
1,906
0
443
W
8,137
274
0
1,155
9,637
2,773
831
7,433
2,204
46,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
33,025
176
Minions Killed
119
0
Camps Cleared
0
856,870
Distance Traveled
562,494
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,329
755
23
2
0
318,374
0
W
Hachiman
12,410
827
94
6
0
260,824
0
L
Janus
12,750
850
72
5
0
276,262
0
L
Hera
11,754
784
47
3
0
262,973
5
L
Guan Yu
8,521
568
0
0
0
23,259
0
W
Janus
11,668
778
59
4
0
277,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role