Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Nems
Chernobog
Level 178
God Stats
1W - 0L
1,683 SR
Queue Stats
31W - 39L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
NotJoshefina
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,386 Elo+
Party 1
Athena
Athena
RunawayMex
Athena
Level 127
God Stats
1W - 0L
1,301 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
TheDonster94
Cabrakan
Level 157
God Stats
1W - 1L
1,312 SR
Queue Stats
526W - 556L
1,483 Elo+
Solo
Team Averages
Level 130
1,459 SR
1,461 Elo+

VS

Team Averages
Level 127
1,559 SR
1,538 Elo+
Ishtar
Ishtar
EDM4L
Ishtar
Level 112
God Stats
1W - 3L
1,715 SR
Queue Stats
263W - 286L
1,536 Elo+
Solo
Cabrakan
Cabrakan
Jollmen
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,487 Elo+
Solo
Shiva
Shiva
joeeyash
Shiva
Level 174
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 248L
1,485 Elo+
Solo
Fenrir
Fenrir
light141
Fenrir
Level 124
God Stats
1W - 4L
1,581 SR
Queue Stats
182W - 200L
1,490 Elo+
Solo
Apollo
Apollo
skapt
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
9 / 1 / 16
12,714
848
19,464
11,743
8,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
Nems
Chernobog
19
10 / 5 / 14
12,901
860
27,380
16,449
10,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
NotJoshefina
Cthulhu
20
4 / 3 / 18
12,597
840
20,257
16,616
29,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
RunawayMex
Athena
18
6 / 6 / 18
11,527
768
14,874
21,287
25,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
TheDonster94
Cabrakan
15
0 / 5 / 20
10,624
708
7,619
13,824
24,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EDM4L
Ishtar
19
5 / 7 / 8
11,349
757
18,894
21,770
13,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Jollmen
Cabrakan
16
1 / 7 / 11
10,082
672
4,657
21,721
30,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
joeeyash
Shiva
17
8 / 4 / 8
10,776
718
15,437
22,554
29,167
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
light141
Fenrir
16
3 / 5 / 8
9,529
635
8,089
16,530
19,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
skapt
Apollo
16
3 / 6 / 9
10,178
679
13,012
15,048
9,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
29
Kills
20
20
Deaths
29
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
1
16
17
L
Ishtar
EDM4L
Ishtar
5
7
8
1.29
L
Cabrakan
Jollmen
Cabrakan
1
7
11
0.93
W
Chernobog
Nems
Chernobog
10
5
14
3.4
W
Cthulhu
NotJoshefina
Cthulhu
4
3
18
4.33
W
Athena
RunawayMex
Athena
6
6
18
2.5
W
Cabrakan
TheDonster94
Cabrakan
0
5
20
2
L
Shiva
joeeyash
Shiva
8
4
8
3
L
Fenrir
light141
Fenrir
3
5
8
1.4
L
Apollo
skapt
Apollo
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,594
Damage
60,089
79,919
Taken
97,623
98,488
Mitigated
101,570
24,346
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,464
9,086
2,963
4,170
11,743
8,444
3,085
505
11,238
0
52,211
L
Ishtar
EDM4L
Ishtar
18,894
15,542
998
5,555
21,770
13,619
468
7,101
14,669
0
41,484
L
Cabrakan
Jollmen
Cabrakan
4,657
534
1,538
3,220
21,721
30,186
175
12,839
8,882
10,840
0
W
Chernobog
Nems
Chernobog
27,380
15,532
2,045
4,526
16,449
10,675
4,366
893
15,556
0
46,513
W
Cthulhu
NotJoshefina
Cthulhu
20,257
809
3,164
2,266
16,616
29,080
238
2,104
14,512
42,117
2,805
W
Athena
RunawayMex
Athena
14,874
2,148
1,152
2,661
21,287
25,786
176
1,931
19,356
21,289
0
W
Cabrakan
TheDonster94
Cabrakan
7,619
1,044
0
1,399
13,824
24,503
420
1,468
12,356
11,103
0
L
Shiva
joeeyash
Shiva
15,437
1,173
1,530
2,066
22,554
29,167
0
9,478
13,076
4,110
26,685
L
Fenrir
light141
Fenrir
8,089
859
1,451
2,035
16,530
19,251
174
3,955
12,575
0
14,179
L
Apollo
skapt
Apollo
13,012
8,595
1,086
629
15,048
9,347
1,143
6,572
8,476
0
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,363
Gold Earned
51,914
169
Minions Killed
134
0
Camps Cleared
0
1,469,138
Distance Traveled
1,252,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,714
848
53
4
0
323,315
0
L
Ishtar
11,349
757
45
3
0
213,688
0
L
Cabrakan
10,082
672
16
1
0
226,769
0
W
Chernobog
12,901
860
49
3
0
277,923
0
W
Cthulhu
12,597
840
34
2
0
317,947
0
W
Athena
11,527
768
19
1
0
284,370
0
W
Cabrakan
10,624
708
14
1
0
265,583
0
L
Shiva
10,776
718
27
2
0
274,951
0
L
Fenrir
9,529
635
12
1
0
303,323
0
L
Apollo
10,178
679
34
2
0
233,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role